ShuffleVectorSDNode *SVOp = cast<ShuffleVectorSDNode>(Op);
ArrayRef<int> Mask = SVOp->getMask();
assert(Mask.size() == 8 && "Unexpected mask size for v8 shuffle!");
- assert(Subtarget->hasDQI() && "We can only lower v8i64 with AVX-512-DQI");
// FIXME: Implement direct support for this type!
return splitAndLowerVectorShuffle(DL, MVT::v8i64, V1, V2, Mask, DAG);
ShuffleVectorSDNode *SVOp = cast<ShuffleVectorSDNode>(Op);
ArrayRef<int> Mask = SVOp->getMask();
assert(Mask.size() == 16 && "Unexpected mask size for v16 shuffle!");
- assert(Subtarget->hasDQI() && "We can only lower v16i32 with AVX-512-DQI!");
// FIXME: Implement direct support for this type!
return splitAndLowerVectorShuffle(DL, MVT::v16i32, V1, V2, Mask, DAG);
assert(Subtarget->hasAVX512() &&
"Cannot lower 512-bit vectors w/ basic ISA!");
+ // Check for being able to broadcast a single element.
+ if (SDValue Broadcast = lowerVectorShuffleAsBroadcast(VT.SimpleTy, DL, V1,
+ Mask, Subtarget, DAG))
+ return Broadcast;
+
// Dispatch to each element type for lowering. If we don't have supprot for
// specific element type shuffles at 512 bits, immediately split them and
// lower them. Each lowering routine of a given type is allowed to assume that
case MVT::v16f32:
return lowerV16F32VectorShuffle(Op, V1, V2, Subtarget, DAG);
case MVT::v8i64:
- if (Subtarget->hasDQI())
- return lowerV8I64VectorShuffle(Op, V1, V2, Subtarget, DAG);
- break;
+ return lowerV8I64VectorShuffle(Op, V1, V2, Subtarget, DAG);
case MVT::v16i32:
- if (Subtarget->hasDQI())
- return lowerV16I32VectorShuffle(Op, V1, V2, Subtarget, DAG);
- break;
+ return lowerV16I32VectorShuffle(Op, V1, V2, Subtarget, DAG);
case MVT::v32i16:
if (Subtarget->hasBWI())
return lowerV32I16VectorShuffle(Op, V1, V2, Subtarget, DAG);