/// \brief Try to lower a vector shuffle as a 128-bit shuffles.
static SDValue lowerV4X128VectorShuffle(SDLoc DL, MVT VT,
- ArrayRef<int> Mask,
- SDValue V1, SDValue V2,
- SelectionDAG &DAG) {
+ ArrayRef<int> Mask,
+ SDValue V1, SDValue V2,
+ SelectionDAG &DAG) {
assert(VT.getScalarSizeInBits() == 64 &&
"Unexpected element type size for 128bit shuffle.");
// To handle 256 bit vector requires VLX and most probably
// function lowerV2X128VectorShuffle() is better solution.
- assert(VT.getSizeInBits() == 512 &&
- "Unexpected vector size for 128bit shuffle.");
+ assert(VT.is512BitVector() && "Unexpected vector size for 128bit shuffle.");
SmallVector<int, 4> WidenedMask;
if (!canWidenShuffleElements(Mask, WidenedMask))
/// \brief Handle lowering of 16-lane 32-bit floating point shuffles.
static SDValue lowerV16F32VectorShuffle(SDValue Op, SDValue V1, SDValue V2,
- const X86Subtarget *Subtarget,
- SelectionDAG &DAG) {
+ const X86Subtarget *Subtarget,
+ SelectionDAG &DAG) {
SDLoc DL(Op);
assert(V1.getSimpleValueType() == MVT::v16f32 && "Bad operand type!");
assert(V2.getSimpleValueType() == MVT::v16f32 && "Bad operand type!");
/// \brief Handle lowering of 16-lane 32-bit integer shuffles.
static SDValue lowerV16I32VectorShuffle(SDValue Op, SDValue V1, SDValue V2,
- const X86Subtarget *Subtarget,
- SelectionDAG &DAG) {
+ const X86Subtarget *Subtarget,
+ SelectionDAG &DAG) {
SDLoc DL(Op);
assert(V1.getSimpleValueType() == MVT::v16i32 && "Bad operand type!");
assert(V2.getSimpleValueType() == MVT::v16i32 && "Bad operand type!");