#include "X86.h"
#include "X86InstrInfo.h"
-#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/EdgeBundles.h"
+#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include <algorithm>
+#include <bitset>
using namespace llvm;
#define DEBUG_TYPE "x86-codegen"
// Return a bitmask of FP registers in block's live-in list.
static unsigned calcLiveInMask(MachineBasicBlock *MBB) {
unsigned Mask = 0;
- for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
- E = MBB->livein_end(); I != E; ++I) {
- unsigned Reg = *I;
- if (Reg < X86::FP0 || Reg > X86::FP6)
+ for (const auto &LI : MBB->liveins()) {
+ if (LI.PhysReg < X86::FP0 || LI.PhysReg > X86::FP6)
continue;
- Mask |= 1 << (Reg - X86::FP0);
+ Mask |= 1 << (LI.PhysReg - X86::FP0);
}
return Mask;
}
// function. If it is all integer, there is nothing for us to do!
bool FPIsUsed = false;
- assert(X86::FP6 == X86::FP0+6 && "Register enums aren't sorted right!");
+ static_assert(X86::FP6 == X86::FP0+6, "Register enums aren't sorted right!");
+ const MachineRegisterInfo &MRI = MF.getRegInfo();
for (unsigned i = 0; i <= 6; ++i)
- if (MF.getRegInfo().isPhysRegUsed(X86::FP0+i)) {
+ if (!MRI.reg_nodbg_empty(X86::FP0 + i)) {
FPIsUsed = true;
break;
}
if (!FPIsUsed) return false;
Bundles = &getAnalysis<EdgeBundles>();
- TII = MF.getTarget().getInstrInfo();
+ TII = MF.getSubtarget().getInstrInfo();
// Prepare cross-MBB liveness.
bundleCFG(MF);
MachineBasicBlock *Entry = MF.begin();
bool Changed = false;
- for (df_ext_iterator<MachineBasicBlock*, SmallPtrSet<MachineBasicBlock*, 8> >
- I = df_ext_begin(Entry, Processed), E = df_ext_end(Entry, Processed);
- I != E; ++I)
- Changed |= processBasicBlock(MF, **I);
+ for (MachineBasicBlock *BB : depth_first_ext(Entry, Processed))
+ Changed |= processBasicBlock(MF, *BB);
// Process any unreachable blocks in arbitrary order now.
if (MF.size() != Processed.size())
for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
- if (Processed.insert(BB))
+ if (Processed.insert(BB).second)
Changed |= processBasicBlock(MF, *BB);
LiveBundles.clear();
// Rewind to first instruction newly inserted.
while (Start != BB.begin() && std::prev(Start) != PrevI) --Start;
dbgs() << "Inserted instructions:\n\t";
- Start->print(dbgs(), &MF.getTarget());
+ Start->print(dbgs());
while (++Start != std::next(I)) {}
}
dumpStack();
RegMap[TopReg] = OldSlot;
RegMap[FPRegNo] = ~0;
Stack[--StackTop] = ~0;
- return BuildMI(*MBB, I, DebugLoc(), TII->get(X86::ST_FPrr)).addReg(STReg);
+ return BuildMI(*MBB, I, DebugLoc(), TII->get(X86::ST_FPrr))
+ .addReg(STReg)
+ .getInstr();
}
/// adjustLiveRegs - Kill and revive registers such that exactly the FP
// Now we should have the correct registers live.
DEBUG(dumpStack());
- assert(StackTop == CountPopulation_32(Mask) && "Live count mismatch");
+ assert(StackTop == countPopulation(Mask) && "Live count mismatch");
}
/// shuffleStackTop - emit fxch instructions before I to shuffle the top
}
}
- unsigned N = CountTrailingOnes_32(STReturns);
+ unsigned N = countTrailingOnes(STReturns);
// FP registers used for function return must be consecutive starting at
// FP0.
- assert((STReturns == 0 || isMask_32(STReturns)) && N <= 2);
+ assert(STReturns == 0 || (isMask_32(STReturns) && N <= 2));
for (unsigned I = 0; I < N; ++I)
pushReg(N - I - 1);
/// floating point instructions. This is primarily intended for use by pseudo
/// instructions.
///
-void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
- MachineInstr *MI = I;
+void FPS::handleSpecialFP(MachineBasicBlock::iterator &Inst) {
+ MachineInstr *MI = Inst;
if (MI->isCall()) {
- handleCall(I);
+ handleCall(Inst);
return;
}
} else {
// For COPY we just duplicate the specified value to a new stack slot.
// This could be made better, but would require substantial changes.
- duplicateToTop(SrcFP, DstFP, I);
+ duplicateToTop(SrcFP, DstFP, Inst);
}
break;
}
// All FP registers must be explicitly defined, so load a 0 instead.
unsigned Reg = MI->getOperand(0).getReg() - X86::FP0;
DEBUG(dbgs() << "Emitting LD_F0 for implicit FP" << Reg << '\n');
- BuildMI(*MBB, I, MI->getDebugLoc(), TII->get(X86::LD_F0));
+ BuildMI(*MBB, Inst, MI->getDebugLoc(), TII->get(X86::LD_F0));
pushReg(Reg);
break;
}
if (STUses && !isMask_32(STUses))
MI->emitError("fixed input regs must be last on the x87 stack");
- unsigned NumSTUses = CountTrailingOnes_32(STUses);
+ unsigned NumSTUses = countTrailingOnes(STUses);
// Defs must be contiguous from the stack top. ST0-STn.
if (STDefs && !isMask_32(STDefs)) {
MI->emitError("output regs must be last on the x87 stack");
STDefs = NextPowerOf2(STDefs) - 1;
}
- unsigned NumSTDefs = CountTrailingOnes_32(STDefs);
+ unsigned NumSTDefs = countTrailingOnes(STDefs);
// So must the clobbered stack slots. ST0-STm, m >= n.
if (STClobbers && !isMask_32(STDefs | STClobbers))
unsigned STPopped = STUses & (STDefs | STClobbers);
if (STPopped && !isMask_32(STPopped))
MI->emitError("implicitly popped regs must be last on the x87 stack");
- unsigned NumSTPopped = CountTrailingOnes_32(STPopped);
+ unsigned NumSTPopped = countTrailingOnes(STPopped);
DEBUG(dbgs() << "Asm uses " << NumSTUses << " fixed regs, pops "
<< NumSTPopped << ", and defines " << NumSTDefs << " regs.\n");
for (unsigned I = 0; I < NumSTUses; ++I)
STUsesArray[I] = I;
- shuffleStackTop(STUsesArray, NumSTUses, I);
+ shuffleStackTop(STUsesArray, NumSTUses, Inst);
DEBUG({dbgs() << "Before asm: "; dumpStack();});
// With the stack layout fixed, rewrite the FP registers.
while (FPKills) {
unsigned FPReg = countTrailingZeros(FPKills);
if (isLive(FPReg))
- freeStackSlotAfter(I, FPReg);
+ freeStackSlotAfter(Inst, FPReg);
FPKills &= ~(1U << FPReg);
}
return;
}
- case X86::WIN_FTOL_32:
- case X86::WIN_FTOL_64: {
- // Push the operand into ST0.
- MachineOperand &Op = MI->getOperand(0);
- assert(Op.isUse() && Op.isReg() &&
- Op.getReg() >= X86::FP0 && Op.getReg() <= X86::FP6);
- unsigned FPReg = getFPReg(Op);
- if (Op.isKill())
- moveToTop(FPReg, I);
- else
- duplicateToTop(FPReg, FPReg, I);
-
- // Emit the call. This will pop the operand.
- BuildMI(*MBB, I, MI->getDebugLoc(), TII->get(X86::CALLpcrel32))
- .addExternalSymbol("_ftol2")
- .addReg(X86::ST0, RegState::ImplicitKill)
- .addReg(X86::ECX, RegState::ImplicitDefine)
- .addReg(X86::EAX, RegState::Define | RegState::Implicit)
- .addReg(X86::EDX, RegState::Define | RegState::Implicit)
- .addReg(X86::EFLAGS, RegState::Define | RegState::Implicit);
- --StackTop;
-
- break;
- }
-
case X86::RETQ:
case X86::RETL:
case X86::RETIL:
return;
}
- I = MBB->erase(I); // Remove the pseudo instruction
+ Inst = MBB->erase(Inst); // Remove the pseudo instruction
// We want to leave I pointing to the previous instruction, but what if we
// just erased the first instruction?
- if (I == MBB->begin()) {
+ if (Inst == MBB->begin()) {
DEBUG(dbgs() << "Inserting dummy KILL\n");
- I = BuildMI(*MBB, I, DebugLoc(), TII->get(TargetOpcode::KILL));
+ Inst = BuildMI(*MBB, Inst, DebugLoc(), TII->get(TargetOpcode::KILL));
} else
- --I;
+ --Inst;
}
void FPS::setKillFlags(MachineBasicBlock &MBB) const {
- const TargetRegisterInfo *TRI = MBB.getParent()->getTarget()
- .getRegisterInfo();
+ const TargetRegisterInfo *TRI =
+ MBB.getParent()->getSubtarget().getRegisterInfo();
LivePhysRegs LPR(TRI);
LPR.addLiveOuts(&MBB);
for (MachineBasicBlock::reverse_iterator I = MBB.rbegin(), E = MBB.rend();
I != E; ++I) {
- BitVector Defs(8);
+ if (I->isDebugValue())
+ continue;
+
+ std::bitset<8> Defs;
SmallVector<MachineOperand *, 2> Uses;
MachineInstr &MI = *I;