namespace llvm {
class TargetMachine;
+class PassManager;
class FunctionPass;
class IntrinsicLowering;
+class MachineCodeEmitter;
enum X86VectorEnum {
- NoSSE, SSE, SSE2, SSE3
+ AutoDetect, NoSSE, SSE, SSE2, SSE3
};
extern X86VectorEnum X86Vector;
+extern bool X86ScalarSSE;
+extern bool X86DAGIsel;
-/// createX86SimpleInstructionSelector - This pass converts an LLVM function
-/// into a machine code representation in a very simple peep-hole fashion. The
-/// generated code sucks but the implementation is nice and simple.
+/// createX86ISelPattern - This pass converts an LLVM function into a
+/// machine code representation using pattern matching and a machine
+/// description file.
///
-FunctionPass *createX86SimpleInstructionSelector(TargetMachine &TM);
+FunctionPass *createX86ISelPattern(TargetMachine &TM);
-/// createX86PatternInstructionSelector - This pass converts an LLVM function
-/// into a machine code representation in a more aggressive way.
+/// createX86ISelDag - This pass converts a legalized DAG into a
+/// X86-specific DAG, ready for instruction scheduling.
///
-FunctionPass *createX86PatternInstructionSelector(TargetMachine &TM);
-
-/// createX86SSAPeepholeOptimizerPass - Create a pass to perform SSA-based X86
-/// specific peephole optimizations.
-///
-FunctionPass *createX86SSAPeepholeOptimizerPass();
+FunctionPass *createX86ISelDag(TargetMachine &TM);
/// createX86PeepholeOptimizer - Create a pass to perform X86 specific peephole
/// optimizations.
///
FunctionPass *createX86PeepholeOptimizerPass();
-/// createX86FloatingPointKiller - This function returns a pass which
-/// kills every floating point register at the end of each basic block
-/// because our FloatingPointStackifier cannot handle them.
-///
-FunctionPass *createX86FloatingPointKillerPass();
-
/// createX86FloatingPointStackifierPass - This function returns a pass which
/// converts floating point register references and pseudo instructions into
/// floating point stack references and physical instructions.
/// createX86CodePrinterPass - Returns a pass that prints the X86
/// assembly code for a MachineFunction to the given output stream,
-/// using the given target machine description. This should work
-/// regardless of whether the function is in SSA form.
+/// using the given target machine description.
+///
+FunctionPass *createX86CodePrinterPass(std::ostream &o, TargetMachine &tm);
+
+/// createX86CodeEmitterPass - Return a pass that emits the collected X86 code
+/// to the specified MCE object.
+FunctionPass *createX86CodeEmitterPass(MachineCodeEmitter &MCE);
+
+/// addX86ELFObjectWriterPass - Add passes to the FPM that output the generated
+/// code as an ELF object file.
///
-FunctionPass *createX86CodePrinterPass(std::ostream &o,TargetMachine &tm);
+void addX86ELFObjectWriterPass(PassManager &FPM,
+ std::ostream &o, TargetMachine &tm);
/// createX86EmitCodeToMemory - Returns a pass that converts a register
/// allocated function into raw machine code in a dynamically