//
//===----------------------------------------------------------------------===//
-#ifndef SYSTEMZFRAMELOWERING_H
-#define SYSTEMZFRAMELOWERING_H
+#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H
+#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H
-#include "SystemZSubtarget.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/Target/TargetFrameLowering.h"
class SystemZFrameLowering : public TargetFrameLowering {
IndexedMap<unsigned> RegSpillOffsets;
-protected:
- const SystemZTargetMachine &TM;
- const SystemZSubtarget &STI;
-
public:
- SystemZFrameLowering(const SystemZTargetMachine &tm,
- const SystemZSubtarget &sti);
-
- // Override FrameLowering.
- virtual void
- processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
- RegScavenger *RS) const LLVM_OVERRIDE;
- virtual bool
- spillCalleeSavedRegisters(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBI,
- const std::vector<CalleeSavedInfo> &CSI,
- const TargetRegisterInfo *TRI) const
- LLVM_OVERRIDE;
- virtual bool
- restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBII,
- const std::vector<CalleeSavedInfo> &CSI,
- const TargetRegisterInfo *TRI) const
- LLVM_OVERRIDE;
- virtual void emitPrologue(MachineFunction &MF) const LLVM_OVERRIDE;
- virtual void emitEpilogue(MachineFunction &MF,
- MachineBasicBlock &MBB) const LLVM_OVERRIDE;
- virtual bool hasFP(const MachineFunction &MF) const LLVM_OVERRIDE;
- virtual int getFrameIndexOffset(const MachineFunction &MF,
- int FI) const LLVM_OVERRIDE;
- virtual bool hasReservedCallFrame(const MachineFunction &MF) const
- LLVM_OVERRIDE;
- virtual void
- eliminateCallFramePseudoInstr(MachineFunction &MF,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI) const
- LLVM_OVERRIDE;
+ SystemZFrameLowering();
- // The target-independent code automatically allocates save slots for
- // call-saved GPRs. However, we don't need those slots for SystemZ,
- // because the ABI sets aside GPR save slots in the caller-allocated part
- // of the frame. Since the target-independent code puts this unneeded
- // area at the top of the callee-allocated part of frame, we choose not
- // to allocate it and adjust the offsets accordingly. Return the
- // size of this unallocated area.
- // FIXME: seems a bit hackish.
- uint64_t getUnallocatedTopBytes(const MachineFunction &MF) const;
+ // Override TargetFrameLowering.
+ bool isFPCloseToIncomingSP() const override { return false; }
+ const SpillSlot *getCalleeSavedSpillSlots(unsigned &NumEntries) const
+ override;
+ void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
+ RegScavenger *RS) const override;
+ bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const override;
+ bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBII,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const
+ override;
+ void processFunctionBeforeFrameFinalized(MachineFunction &MF,
+ RegScavenger *RS) const override;
+ void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
+ void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
+ bool hasFP(const MachineFunction &MF) const override;
+ int getFrameIndexReference(const MachineFunction &MF, int FI,
+ unsigned &FrameReg) const override;
+ bool hasReservedCallFrame(const MachineFunction &MF) const override;
+ void eliminateCallFramePseudoInstr(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const
+ override;
// Return the number of bytes in the callee-allocated part of the frame.
uint64_t getAllocatedStackSize(const MachineFunction &MF) const;
- // Return the number of frame bytes that should be reserved for
- // an emergency spill slot, for use by the register scaveneger.
- // Return 0 if register scaveging won't be needed.
- unsigned getEmergencySpillSlotSize(const MachineFunction &MF) const;
-
- // Return the offset from the frame pointer of the emergency spill slot,
- // which always fits within a 12-bit unsigned displacement field.
- // Only valid if getEmergencySpillSlotSize(MF) returns nonzero.
- unsigned getEmergencySpillSlotOffset(const MachineFunction &MF) const;
-
// Return the byte offset from the incoming stack pointer of Reg's
// ABI-defined save slot. Return 0 if no slot is defined for Reg.
unsigned getRegSpillOffset(unsigned Reg) const {