// to move them together. If we can move them next to each other we do so and
// replace them with a combine instruction.
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "hexagon-copy-combine"
-
#include "llvm/PassSupport.h"
#include "Hexagon.h"
#include "HexagonInstrInfo.h"
using namespace llvm;
+#define DEBUG_TYPE "hexagon-copy-combine"
+
static
cl::opt<bool> IsCombinesDisabled("disable-merge-into-combines",
cl::Hidden, cl::ZeroOrMore,
unsigned KilledOperand = 0;
if (I2->killsRegister(I2UseReg))
KilledOperand = I2UseReg;
- MachineInstr *KillingInstr = 0;
+ MachineInstr *KillingInstr = nullptr;
for (; I != End; ++I) {
// If the intervening instruction I:
// Track killed operands. If we move across an instruction that kills our
// operand, we need to update the kill information on the moved I1. It kills
// the operand now.
- MachineInstr *KillingInstr = 0;
+ MachineInstr *KillingInstr = nullptr;
unsigned KilledOperand = 0;
while(++I != End) {
// Not safe. Stop searching.
break;
}
- return 0;
+ return nullptr;
}
void HexagonCopyToCombine::combine(MachineInstr *I1, MachineInstr *I2,