MI.getOperand(FrameRegIdx+1).ChangeToImmediate(Mask);
}
Offset = (Offset - Mask * Scale);
- MachineBasicBlock::iterator NII = llvm::next(II);
+ MachineBasicBlock::iterator NII = std::next(II);
emitThumbRegPlusImmediate(MBB, NII, dl, DestReg, DestReg, Offset, TII,
*this);
} else {