#include "llvm/IR/DataLayout.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetTransformImpl.h"
namespace llvm {
virtual ARMJITInfo *getJITInfo() { return &JITInfo; }
virtual const ARMSubtarget *getSubtargetImpl() const { return &Subtarget; }
+ virtual const ARMTargetLowering *getTargetLowering() const {
+ // Implemented by derived classes
+ llvm_unreachable("getTargetLowering not implemented");
+ }
virtual const InstrItineraryData *getInstrItineraryData() const {
return &InstrItins;
}
+ /// \brief Register ARM analysis passes with a pass manager.
+ virtual void addAnalysisPasses(PassManagerBase &PM);
+
// Pass Pipeline Configuration
virtual TargetPassConfig *createPassConfig(PassManagerBase &PM);
ARMTargetLowering TLInfo;
ARMSelectionDAGInfo TSInfo;
ARMFrameLowering FrameLowering;
- ARMScalarTargetTransformImpl STTI;
- VectorTargetTransformImpl VTTI;
public:
ARMTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
virtual const ARMFrameLowering *getFrameLowering() const {
return &FrameLowering;
}
- virtual const ScalarTargetTransformInfo *getScalarTargetTransformInfo()const {
- return &STTI;
- }
- virtual const VectorTargetTransformInfo *getVectorTargetTransformInfo()const {
- return &VTTI;
- }
virtual const ARMInstrInfo *getInstrInfo() const { return &InstrInfo; }
virtual const DataLayout *getDataLayout() const { return &DL; }
};
ARMSelectionDAGInfo TSInfo;
// Either Thumb1FrameLowering or ARMFrameLowering.
OwningPtr<ARMFrameLowering> FrameLowering;
- ARMScalarTargetTransformImpl STTI;
- VectorTargetTransformImpl VTTI;
public:
ThumbTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
virtual const ARMFrameLowering *getFrameLowering() const {
return FrameLowering.get();
}
- virtual const ScalarTargetTransformInfo *getScalarTargetTransformInfo()const {
- return &STTI;
- }
- virtual const VectorTargetTransformInfo *getVectorTargetTransformInfo()const {
- return &VTTI;
- }
virtual const DataLayout *getDataLayout() const { return &DL; }
};