#include "ARMFrameLowering.h"
#include "ARMTargetMachine.h"
#include "ARMTargetObjectFile.h"
+#include "ARMTargetTransformInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/Function.h"
+#include "llvm/IR/LegacyPassManager.h"
#include "llvm/MC/MCAsmInfo.h"
-#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/TargetRegistry.h"
const ARMSubtarget *
ARMBaseTargetMachine::getSubtargetImpl(const Function &F) const {
- AttributeSet FnAttrs = F.getAttributes();
- Attribute CPUAttr =
- FnAttrs.getAttribute(AttributeSet::FunctionIndex, "target-cpu");
- Attribute FSAttr =
- FnAttrs.getAttribute(AttributeSet::FunctionIndex, "target-features");
+ Attribute CPUAttr = F.getFnAttribute("target-cpu");
+ Attribute FSAttr = F.getFnAttribute("target-features");
std::string CPU = !CPUAttr.hasAttribute(Attribute::None)
? CPUAttr.getValueAsString().str()
// function before we can generate a subtarget. We also need to use
// it as a key for the subtarget since that can be the only difference
// between two functions.
- Attribute SFAttr =
- FnAttrs.getAttribute(AttributeSet::FunctionIndex, "use-soft-float");
+ Attribute SFAttr = F.getFnAttribute("use-soft-float");
bool SoftFloat = !SFAttr.hasAttribute(Attribute::None)
? SFAttr.getValueAsString() == "true"
: Options.UseSoftFloat;
return I.get();
}
-void ARMBaseTargetMachine::addAnalysisPasses(PassManagerBase &PM) {
- PM.add(createARMTargetTransformInfoPass(this));
+TargetIRAnalysis ARMBaseTargetMachine::getTargetIRAnalysis() {
+ return TargetIRAnalysis(
+ [this](Function &F) { return TargetTransformInfo(ARMTTIImpl(this, F)); });
}
bool ARMPassConfig::addPreISel() {
if (TM->getOptLevel() != CodeGenOpt::None)
- addPass(createGlobalMergePass(TM));
+ // FIXME: This is using the thumb1 only constant value for
+ // maximal global offset for merging globals. We may want
+ // to look into using the old value for non-thumb1 code of
+ // 4095 based on the TargetMachine, but this starts to become
+ // tricky when doing code gen per function.
+ addPass(createGlobalMergePass(TM, 127));
return false;
}
bool ARMPassConfig::addInstSelector() {
addPass(createARMISelDag(getARMTargetMachine(), getOptLevel()));
- const ARMSubtarget *Subtarget = &getARMSubtarget();
- if (Subtarget->isTargetELF() && !Subtarget->isThumb1Only() &&
+ if (Triple(TM->getTargetTriple()).isOSBinFormatELF() &&
TM->Options.EnableFastISel)
addPass(createARMGlobalBaseRegPass());
return false;
void ARMPassConfig::addPreRegAlloc() {
if (getOptLevel() != CodeGenOpt::None)
addPass(createARMLoadStoreOptimizationPass(true));
- if (getOptLevel() != CodeGenOpt::None && getARMSubtarget().isCortexA9())
+ if (getOptLevel() != CodeGenOpt::None)
addPass(createMLxExpansionPass());
- // Since the A15SDOptimizer pass can insert VDUP instructions, it can only be
- // enabled when NEON is available.
- if (getOptLevel() != CodeGenOpt::None && getARMSubtarget().isCortexA15() &&
- getARMSubtarget().hasNEON() && !DisableA15SDOptimization) {
+ if (getOptLevel() != CodeGenOpt::None && !DisableA15SDOptimization) {
addPass(createA15SDOptimizerPass());
}
}
addPass(createARMExpandPseudoPass());
if (getOptLevel() != CodeGenOpt::None) {
- if (!getARMSubtarget().isThumb1Only()) {
- // in v8, IfConversion depends on Thumb instruction widths
- if (getARMSubtarget().restrictIT() &&
- !getARMSubtarget().prefers32BitThumb())
- addPass(createThumb2SizeReductionPass());
+ // in v8, IfConversion depends on Thumb instruction widths
+ if (getARMSubtarget().restrictIT())
+ addPass(createThumb2SizeReductionPass());
+ if (!getARMSubtarget().isThumb1Only())
addPass(&IfConverterID);
- }
- }
- if (getARMSubtarget().isThumb2())
- addPass(createThumb2ITBlockPass());
+ }
+ addPass(createThumb2ITBlockPass());
}
void ARMPassConfig::addPreEmitPass() {
- if (getARMSubtarget().isThumb2()) {
- if (!getARMSubtarget().prefers32BitThumb())
- addPass(createThumb2SizeReductionPass());
+ addPass(createThumb2SizeReductionPass());
- // Constant island pass work on unbundled instructions.
+ // Constant island pass work on unbundled instructions.
+ if (getARMSubtarget().isThumb2())
addPass(&UnpackMachineBundlesID);
- }
addPass(createARMOptimizeBarriersPass());
addPass(createARMConstantIslandPass());