}
if (Info->getShaderType() != ShaderType::COMPUTE) {
- unsigned ScratchIdx = CCInfo.getFirstUnallocated(ArrayRef<MCPhysReg>(
+ unsigned ScratchIdx = CCInfo.getFirstUnallocated(makeArrayRef(
AMDGPU::SGPR_32RegClass.begin(), AMDGPU::SGPR_32RegClass.getNumRegs()));
Info->ScratchOffsetReg = AMDGPU::SGPR_32RegClass.getRegister(ScratchIdx);
}