Remove support for runtime multi-threading.
[oota-llvm.git] / lib / Support / Threading.cpp
index 1acfa79b11d5835f60103057e16f4b5f377d6f39..c9f0f2c2e5a20493bbb97a927172971c6bac9d43 100644 (file)
 
 using namespace llvm;
 
-static bool multithreaded_mode = false;
-
-static sys::Mutex* global_lock = nullptr;
+llvm::recursive_mutex& llvm::llvm_get_global_lock() {
+  static llvm::recursive_mutex global_lock;
+  return global_lock;
+}
 
-bool llvm::llvm_start_multithreaded() {
+bool llvm::llvm_is_multithreaded() {
 #if LLVM_ENABLE_THREADS != 0
-  assert(!multithreaded_mode && "Already multithreaded!");
-  multithreaded_mode = true;
-  global_lock = new sys::Mutex(true);
-
-  // We fence here to ensure that all initialization is complete BEFORE we
-  // return from llvm_start_multithreaded().
-  sys::MemoryFence();
   return true;
 #else
   return false;
 #endif
 }
 
-void llvm::llvm_stop_multithreaded() {
-#if LLVM_ENABLE_THREADS != 0
-  assert(multithreaded_mode && "Not currently multithreaded!");
-
-  // We fence here to insure that all threaded operations are complete BEFORE we
-  // return from llvm_stop_multithreaded().
-  sys::MemoryFence();
-
-  multithreaded_mode = false;
-  delete global_lock;
-#endif
-}
-
-bool llvm::llvm_is_multithreaded() {
-  return multithreaded_mode;
-}
-
-void llvm::llvm_acquire_global_lock() {
-  if (multithreaded_mode) global_lock->acquire();
-}
-
-void llvm::llvm_release_global_lock() {
-  if (multithreaded_mode) global_lock->release();
-}
-
 #if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H)
 #include <pthread.h>