}
bool ExportEntry::operator==(const ExportEntry &Other) const {
- // Common case, one at end, other iterating from begin.
+ // Common case, one at end, other iterating from begin.
if (Done || Other.Done)
return (Done == Other.Done);
// Not equal if different stack sizes.
//
// There is one "export" node for each exported symbol. But because some
// symbols may be a prefix of another symbol (e.g. _dup and _dup2), an export
-// node may have child nodes too.
+// node may have child nodes too.
//
// The algorithm for moveNext() is to keep moving down the leftmost unvisited
// child until hitting a node with no children (which is an export node or