//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
-#include "llvm/SymbolTable.h"
+#include "llvm/TypeSymbolTable.h"
+#include "llvm/ValueSymbolTable.h"
#include "llvm/Instructions.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/Streams.h"
// false - No errors.
//
static bool ResolveTypes(const Type *DestTy, const Type *SrcTy,
- SymbolTable *DestST, const std::string &Name) {
+ TypeSymbolTable *DestST, const std::string &Name) {
if (DestTy == SrcTy) return false; // If already equal, noop
// Does the type already exist in the module?
// are compatible.
static bool RecursiveResolveTypesI(const PATypeHolder &DestTy,
const PATypeHolder &SrcTy,
- SymbolTable *DestST, const std::string &Name,
+ TypeSymbolTable *DestST,
+ const std::string &Name,
std::vector<std::pair<PATypeHolder, PATypeHolder> > &Pointers) {
const Type *SrcTyT = SrcTy.get();
const Type *DestTyT = DestTy.get();
// Otherwise, resolve the used type used by this derived type...
switch (DestTyT->getTypeID()) {
+ case Type::IntegerTyID: {
+ if (cast<IntegerType>(DestTyT)->getBitWidth() !=
+ cast<IntegerType>(SrcTyT)->getBitWidth())
+ return true;
+ return false;
+ }
case Type::FunctionTyID: {
if (cast<FunctionType>(DestTyT)->isVarArg() !=
cast<FunctionType>(SrcTyT)->isVarArg() ||
static bool RecursiveResolveTypes(const PATypeHolder &DestTy,
const PATypeHolder &SrcTy,
- SymbolTable *DestST, const std::string &Name){
+ TypeSymbolTable *DestST,
+ const std::string &Name){
std::vector<std::pair<PATypeHolder, PATypeHolder> > PointerTypes;
return RecursiveResolveTypesI(DestTy, SrcTy, DestST, Name, PointerTypes);
}
// types are named in the src module that are not named in the Dst module.
// Make sure there are no type name conflicts.
static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
- SymbolTable *DestST = &Dest->getSymbolTable();
- const SymbolTable *SrcST = &Src->getSymbolTable();
+ TypeSymbolTable *DestST = &Dest->getTypeSymbolTable();
+ const TypeSymbolTable *SrcST = &Src->getTypeSymbolTable();
// Look for a type plane for Type's...
- SymbolTable::type_const_iterator TI = SrcST->type_begin();
- SymbolTable::type_const_iterator TE = SrcST->type_end();
+ TypeSymbolTable::const_iterator TI = SrcST->begin();
+ TypeSymbolTable::const_iterator TE = SrcST->end();
if (TI == TE) return false; // No named types, do nothing.
// Some types cannot be resolved immediately because they depend on other
const Type *RHS = TI->second;
// Check to see if this type name is already in the dest module...
- Type *Entry = DestST->lookupType(Name);
+ Type *Entry = DestST->lookup(Name);
if (ResolveTypes(Entry, RHS, DestST, Name)) {
// They look different, save the types 'till later to resolve.
// Try direct resolution by name...
for (unsigned i = 0; i != DelayedTypesToResolve.size(); ++i) {
const std::string &Name = DelayedTypesToResolve[i];
- Type *T1 = SrcST->lookupType(Name);
- Type *T2 = DestST->lookupType(Name);
+ Type *T1 = SrcST->lookup(Name);
+ Type *T2 = DestST->lookup(Name);
if (!ResolveTypes(T2, T1, DestST, Name)) {
// We are making progress!
DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i);
// two types: { int* } and { opaque* }
for (unsigned i = 0, e = DelayedTypesToResolve.size(); i != e; ++i) {
const std::string &Name = DelayedTypesToResolve[i];
- PATypeHolder T1(SrcST->lookupType(Name));
- PATypeHolder T2(DestST->lookupType(Name));
+ PATypeHolder T1(SrcST->lookup(Name));
+ PATypeHolder T2(DestST->lookup(Name));
if (!RecursiveResolveTypes(T2, T1, DestST, Name)) {
// We are making progress!
}
-// RemapOperand - Use ValueMap to convert references from one module to another.
-// This is somewhat sophisticated in that it can automatically handle constant
-// references correctly as well.
+// RemapOperand - Use ValueMap to convert constants from one module to another.
static Value *RemapOperand(const Value *In,
std::map<const Value*, Value*> &ValueMap) {
std::map<const Value*,Value*>::const_iterator I = ValueMap.find(In);
- if (I != ValueMap.end()) return I->second;
+ if (I != ValueMap.end())
+ return I->second;
- // Check to see if it's a constant that we are interesting in transforming.
+ // Check to see if it's a constant that we are interested in transforming.
Value *Result = 0;
if (const Constant *CPV = dyn_cast<Constant>(In)) {
if ((!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV)) ||
- isa<ConstantAggregateZero>(CPV))
+ isa<ConstantInt>(CPV) || isa<ConstantAggregateZero>(CPV))
return const_cast<Constant*>(CPV); // Simple constants stay identical.
if (const ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) {
Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands);
} else if (isa<ConstantPointerNull>(CPV) || isa<UndefValue>(CPV)) {
Result = const_cast<Constant*>(CPV);
- } else if (isa<GlobalValue>(CPV)) {
- Result = cast<Constant>(RemapOperand(CPV, ValueMap));
- } else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CPV)) {
+ } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CPV)) {
std::vector<Constant*> Operands(CP->getNumOperands());
for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
Operands[i] = cast<Constant>(RemapOperand(CP->getOperand(i), ValueMap));
- Result = ConstantPacked::get(Operands);
+ Result = ConstantVector::get(Operands);
} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) {
std::vector<Constant*> Ops;
for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
Ops.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),ValueMap)));
Result = CE->getWithOperands(Ops);
+ } else if (isa<GlobalValue>(CPV)) {
+ assert(0 && "Unmapped global?");
} else {
assert(0 && "Unknown type of derived type constant value!");
}
Result = const_cast<Value*>(In);
}
- // Cache the mapping in our local map structure...
+ // Cache the mapping in our local map structure
if (Result) {
- ValueMap.insert(std::make_pair(In, Result));
+ ValueMap[In] = Result;
return Result;
}
/// through the trouble to force this back.
static void ForceRenaming(GlobalValue *GV, const std::string &Name) {
assert(GV->getName() != Name && "Can't force rename to self");
- SymbolTable &ST = GV->getParent()->getSymbolTable();
+ ValueSymbolTable &ST = GV->getParent()->getValueSymbolTable();
// If there is a conflict, rename the conflict.
- Value *ConflictVal = ST.lookup(GV->getType(), Name);
- assert(ConflictVal&&"Why do we have to force rename if there is no conflic?");
- GlobalValue *ConflictGV = cast<GlobalValue>(ConflictVal);
- assert(ConflictGV->hasInternalLinkage() &&
- "Not conflicting with a static global, should link instead!");
-
- ConflictGV->setName(""); // Eliminate the conflict
- GV->setName(Name); // Force the name back
- ConflictGV->setName(Name); // This will cause ConflictGV to get renamed
- assert(GV->getName() == Name && ConflictGV->getName() != Name &&
- "ForceRenaming didn't work");
+ if (GlobalValue *ConflictGV = cast_or_null<GlobalValue>(ST.lookup(Name))) {
+ assert(ConflictGV->hasInternalLinkage() &&
+ "Not conflicting with a static global, should link instead!");
+ GV->takeName(ConflictGV);
+ ConflictGV->setName(Name); // This will cause ConflictGV to get renamed
+ assert(ConflictGV->getName() != Name && "ForceRenaming didn't work");
+ } else {
+ GV->setName(Name); // Force the name back
+ }
+}
+
+/// CopyGVAttributes - copy additional attributes (those not needed to construct
+/// a GlobalValue) from the SrcGV to the DestGV.
+static void CopyGVAttributes(GlobalValue *DestGV, const GlobalValue *SrcGV) {
+ // Propagate alignment, visibility and section info.
+ DestGV->setAlignment(std::max(DestGV->getAlignment(), SrcGV->getAlignment()));
+ DestGV->setSection(SrcGV->getSection());
+ DestGV->setVisibility(SrcGV->getVisibility());
+ if (const Function *SrcF = dyn_cast<Function>(SrcGV)) {
+ Function *DestF = cast<Function>(DestGV);
+ DestF->setCallingConv(SrcF->getCallingConv());
+ DestF->setParamAttrs(SrcF->getParamAttrs());
+ if (SrcF->hasCollector())
+ DestF->setCollector(SrcF->getCollector());
+ } else if (const GlobalVariable *SrcVar = dyn_cast<GlobalVariable>(SrcGV)) {
+ GlobalVariable *DestVar = cast<GlobalVariable>(DestGV);
+ DestVar->setThreadLocal(SrcVar->isThreadLocal());
+ }
}
/// GetLinkageResult - This analyzes the two global values and determines what
/// the result will look like in the destination module. In particular, it
/// computes the resultant linkage type, computes whether the global in the
/// source should be copied over to the destination (replacing the existing
-/// one), and computes whether this linkage is an error or not.
-static bool GetLinkageResult(GlobalValue *Dest, GlobalValue *Src,
+/// one), and computes whether this linkage is an error or not. It also performs
+/// visibility checks: we cannot link together two symbols with different
+/// visibilities.
+static bool GetLinkageResult(GlobalValue *Dest, const GlobalValue *Src,
GlobalValue::LinkageTypes <, bool &LinkFromSrc,
std::string *Err) {
assert((!Dest || !Src->hasInternalLinkage()) &&
// Linking something to nothing.
LinkFromSrc = true;
LT = Src->getLinkage();
- } else if (Src->isExternal()) {
- // If Src is external or if both Src & Drc are external.. Just link the
+ } else if (Src->isDeclaration()) {
+ // If Src is external or if both Src & Dest are external.. Just link the
// external globals, we aren't adding anything.
if (Src->hasDLLImportLinkage()) {
// If one of GVs has DLLImport linkage, result should be dllimport'ed.
- if (Dest->isExternal()) {
+ if (Dest->isDeclaration()) {
LinkFromSrc = true;
LT = Src->getLinkage();
}
+ } else if (Dest->hasExternalWeakLinkage()) {
+ //If the Dest is weak, use the source linkage
+ LinkFromSrc = true;
+ LT = Src->getLinkage();
} else {
LinkFromSrc = false;
LT = Dest->getLinkage();
}
- } else if (Dest->isExternal() && !Dest->hasDLLImportLinkage()) {
+ } else if (Dest->isDeclaration() && !Dest->hasDLLImportLinkage()) {
// If Dest is external but Src is not:
LinkFromSrc = true;
LT = Src->getLinkage();
LinkFromSrc = true; // Special cased.
LT = Src->getLinkage();
} else if (Src->hasWeakLinkage() || Src->hasLinkOnceLinkage()) {
- // At this point we know that Dest has LinkOnce, External*, Weak, DLL* linkage.
+ // At this point we know that Dest has LinkOnce, External*, Weak, or
+ // DLL* linkage.
if ((Dest->hasLinkOnceLinkage() && Src->hasWeakLinkage()) ||
Dest->hasExternalWeakLinkage()) {
LinkFromSrc = true;
return Error(Err, "Linking globals named '" + Src->getName() +
"': symbol multiply defined!");
}
+
+ // Check visibility
+ if (Dest && Src->getVisibility() != Dest->getVisibility())
+ if (!Src->isDeclaration() && !Dest->isDeclaration())
+ return Error(Err, "Linking globals named '" + Src->getName() +
+ "': symbols have different visibilities!");
return false;
}
// LinkGlobals - Loop through the global variables in the src module and merge
// them into the dest module.
-static bool LinkGlobals(Module *Dest, Module *Src,
+static bool LinkGlobals(Module *Dest, const Module *Src,
std::map<const Value*, Value*> &ValueMap,
std::multimap<std::string, GlobalVariable *> &AppendingVars,
- std::map<std::string, GlobalValue*> &GlobalsByName,
std::string *Err) {
- // We will need a module level symbol table if the src module has a module
- // level symbol table...
- SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
-
// Loop over all of the globals in the src module, mapping them over as we go
- for (Module::global_iterator I = Src->global_begin(), E = Src->global_end();
+ for (Module::const_global_iterator I = Src->global_begin(), E = Src->global_end();
I != E; ++I) {
- GlobalVariable *SGV = I;
- GlobalVariable *DGV = 0;
- // Check to see if may have to link the global.
- if (SGV->hasName() && !SGV->hasInternalLinkage())
- if (!(DGV = Dest->getGlobalVariable(SGV->getName(),
- SGV->getType()->getElementType()))) {
- std::map<std::string, GlobalValue*>::iterator EGV =
- GlobalsByName.find(SGV->getName());
- if (EGV != GlobalsByName.end())
- DGV = dyn_cast<GlobalVariable>(EGV->second);
- if (DGV)
- // If types don't agree due to opaque types, try to resolve them.
- RecursiveResolveTypes(SGV->getType(), DGV->getType(),ST, "");
- }
+ const GlobalVariable *SGV = I;
+ GlobalValue *DGV = 0;
+
+ // Check to see if may have to link the global with the global
+ if (SGV->hasName() && !SGV->hasInternalLinkage()) {
+ DGV = Dest->getGlobalVariable(SGV->getName());
+ if (DGV && DGV->getType() != SGV->getType())
+ // If types don't agree due to opaque types, try to resolve them.
+ RecursiveResolveTypes(SGV->getType(), DGV->getType(),
+ &Dest->getTypeSymbolTable(), "");
+ }
+
+ // Check to see if may have to link the global with the alias
+ if (!DGV && SGV->hasName() && !SGV->hasInternalLinkage()) {
+ DGV = Dest->getNamedAlias(SGV->getName());
+ if (DGV && DGV->getType() != SGV->getType())
+ // If types don't agree due to opaque types, try to resolve them.
+ RecursiveResolveTypes(SGV->getType(), DGV->getType(),
+ &Dest->getTypeSymbolTable(), "");
+ }
if (DGV && DGV->hasInternalLinkage())
DGV = 0;
- assert(SGV->hasInitializer() ||
- SGV->hasExternalLinkage() || SGV->hasDLLImportLinkage() &&
+ assert((SGV->hasInitializer() || SGV->hasExternalWeakLinkage() ||
+ SGV->hasExternalLinkage() || SGV->hasDLLImportLinkage()) &&
"Global must either be external or have an initializer!");
GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
new GlobalVariable(SGV->getType()->getElementType(),
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
SGV->getName(), Dest);
- // Propagate alignment info.
- NewDGV->setAlignment(SGV->getAlignment());
-
+ // Propagate alignment, visibility and section info.
+ CopyGVAttributes(NewDGV, SGV);
+
// If the LLVM runtime renamed the global, but it is an externally visible
// symbol, DGV must be an existing global with internal linkage. Rename
// it.
ForceRenaming(NewDGV, SGV->getName());
// Make sure to remember this mapping...
- ValueMap.insert(std::make_pair(SGV, NewDGV));
+ ValueMap[SGV] = NewDGV;
+
if (SGV->hasAppendingLinkage())
// Keep track that this is an appending variable...
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
"", Dest);
- // Propagate alignment info.
- NewDGV->setAlignment(std::max(DGV->getAlignment(), SGV->getAlignment()));
+ // Set alignment allowing CopyGVAttributes merge it with alignment of SGV.
+ NewDGV->setAlignment(DGV->getAlignment());
+ // Propagate alignment, section and visibility info.
+ CopyGVAttributes(NewDGV, SGV);
// Make sure to remember this mapping...
- ValueMap.insert(std::make_pair(SGV, NewDGV));
+ ValueMap[SGV] = NewDGV;
// Keep track that this is an appending variable...
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
- } else {
- // Propagate alignment info.
- DGV->setAlignment(std::max(DGV->getAlignment(), SGV->getAlignment()));
-
- // Otherwise, perform the mapping as instructed by GetLinkageResult. If
- // the types don't match, and if we are to link from the source, nuke DGV
- // and create a new one of the appropriate type.
- if (SGV->getType() != DGV->getType() && LinkFromSrc) {
- GlobalVariable *NewDGV =
- new GlobalVariable(SGV->getType()->getElementType(),
- DGV->isConstant(), DGV->getLinkage());
- NewDGV->setAlignment(DGV->getAlignment());
- Dest->getGlobalList().insert(DGV, NewDGV);
- DGV->replaceAllUsesWith(ConstantExpr::getCast(NewDGV, DGV->getType()));
- DGV->eraseFromParent();
- NewDGV->setName(SGV->getName());
- DGV = NewDGV;
- }
-
- DGV->setLinkage(NewLinkage);
-
+ } else if (GlobalAlias *DGA = dyn_cast<GlobalAlias>(DGV)) {
+ // SGV is global, but DGV is alias. The only valid mapping is when SGV is
+ // external declaration, which is effectively a no-op. Also make sure
+ // linkage calculation was correct.
+ if (SGV->isDeclaration() && !LinkFromSrc) {
+ // Make sure to remember this mapping...
+ ValueMap[SGV] = DGA;
+ } else
+ return Error(Err, "Global-Alias Collision on '" + SGV->getName() +
+ "': symbol multiple defined");
+ } else if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) {
+ // Otherwise, perform the global-global mapping as instructed by
+ // GetLinkageResult.
if (LinkFromSrc) {
+ // Propagate alignment, section, and visibility info.
+ CopyGVAttributes(DGVar, SGV);
+
+ // If the types don't match, and if we are to link from the source, nuke
+ // DGV and create a new one of the appropriate type.
+ if (SGV->getType() != DGVar->getType()) {
+ GlobalVariable *NewDGV =
+ new GlobalVariable(SGV->getType()->getElementType(),
+ DGVar->isConstant(), DGVar->getLinkage(),
+ /*init*/0, DGVar->getName(), Dest);
+ CopyGVAttributes(NewDGV, DGVar);
+ DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDGV,
+ DGVar->getType()));
+ // DGVar will conflict with NewDGV because they both had the same
+ // name. We must erase this now so ForceRenaming doesn't assert
+ // because DGV might not have internal linkage.
+ DGVar->eraseFromParent();
+
+ // If the symbol table renamed the global, but it is an externally
+ // visible symbol, DGV must be an existing global with internal
+ // linkage. Rename it.
+ if (NewDGV->getName() != SGV->getName() &&
+ !NewDGV->hasInternalLinkage())
+ ForceRenaming(NewDGV, SGV->getName());
+
+ DGVar = NewDGV;
+ }
+
// Inherit const as appropriate
- DGV->setConstant(SGV->isConstant());
- DGV->setInitializer(0);
+ DGVar->setConstant(SGV->isConstant());
+
+ // Set initializer to zero, so we can link the stuff later
+ DGVar->setInitializer(0);
} else {
- if (SGV->isConstant() && !DGV->isConstant()) {
- if (DGV->isExternal())
- DGV->setConstant(true);
- }
- SGV->setLinkage(GlobalValue::ExternalLinkage);
- SGV->setInitializer(0);
+ // Special case for const propagation
+ if (DGVar->isDeclaration() && SGV->isConstant() && !DGVar->isConstant())
+ DGVar->setConstant(true);
}
- ValueMap.insert(std::make_pair(SGV,
- ConstantExpr::getCast(DGV,
- SGV->getType())));
+ // Set calculated linkage
+ DGVar->setLinkage(NewLinkage);
+
+ // Make sure to remember this mapping...
+ ValueMap[SGV] = ConstantExpr::getBitCast(DGVar, SGV->getType());
+ }
+ }
+ return false;
+}
+
+static GlobalValue::LinkageTypes
+CalculateAliasLinkage(const GlobalValue *SGV, const GlobalValue *DGV) {
+ if (SGV->hasExternalLinkage() || DGV->hasExternalLinkage())
+ return GlobalValue::ExternalLinkage;
+ else if (SGV->hasWeakLinkage() || DGV->hasWeakLinkage())
+ return GlobalValue::WeakLinkage;
+ else {
+ assert(SGV->hasInternalLinkage() && DGV->hasInternalLinkage() &&
+ "Unexpected linkage type");
+ return GlobalValue::InternalLinkage;
+ }
+}
+
+// LinkAlias - Loop through the alias in the src module and link them into the
+// dest module. We're assuming, that all functions/global variables were already
+// linked in.
+static bool LinkAlias(Module *Dest, const Module *Src,
+ std::map<const Value*, Value*> &ValueMap,
+ std::string *Err) {
+ // Loop over all alias in the src module
+ for (Module::const_alias_iterator I = Src->alias_begin(),
+ E = Src->alias_end(); I != E; ++I) {
+ const GlobalAlias *SGA = I;
+ const GlobalValue *SAliasee = SGA->getAliasedGlobal();
+ GlobalAlias *NewGA = NULL;
+
+ // Globals were already linked, thus we can just query ValueMap for variant
+ // of SAliasee in Dest
+ std::map<const Value*,Value*>::const_iterator VMI = ValueMap.find(SAliasee);
+ assert(VMI != ValueMap.end() && "Aliasee not linked");
+ GlobalValue* DAliasee = cast<GlobalValue>(VMI->second);
+
+ // Try to find something 'similar' to SGA in destination module.
+ if (GlobalAlias *DGA = Dest->getNamedAlias(SGA->getName())) {
+ // If types don't agree due to opaque types, try to resolve them.
+ if (RecursiveResolveTypes(SGA->getType(), DGA->getType(),
+ &Dest->getTypeSymbolTable(), ""))
+ return Error(Err, "Alias Collision on '" + SGA->getName()+
+ "': aliases have different types");
+
+ // Now types are known to be the same, check whether aliasees equal. As
+ // globals are already linked we just need query ValueMap to find the
+ // mapping.
+ if (DAliasee == DGA->getAliasedGlobal()) {
+ // This is just two copies of the same alias. Propagate linkage, if
+ // necessary.
+ DGA->setLinkage(CalculateAliasLinkage(SGA, DGA));
+
+ NewGA = DGA;
+ // Proceed to 'common' steps
+ } else
+ return Error(Err, "Alias Collision on '" + SGA->getName()+
+ "': aliases have different aliasees");
+ } else if (GlobalVariable *DGV = Dest->getGlobalVariable(SGA->getName())) {
+ RecursiveResolveTypes(SGA->getType(), DGV->getType(),
+ &Dest->getTypeSymbolTable(), "");
+
+ // The only allowed way is to link alias with external declaration.
+ if (DGV->isDeclaration()) {
+ // But only if aliasee is global too...
+ if (!isa<GlobalVariable>(DAliasee))
+ return Error(Err, "Global-Alias Collision on '" + SGA->getName() +
+ "': aliasee is not global variable");
+
+ NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
+ SGA->getName(), DAliasee, Dest);
+ CopyGVAttributes(NewGA, SGA);
+
+ // Any uses of DGV need to change to NewGA, with cast, if needed.
+ if (SGA->getType() != DGV->getType())
+ DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA,
+ DGV->getType()));
+ else
+ DGV->replaceAllUsesWith(NewGA);
+
+ // DGV will conflict with NewGA because they both had the same
+ // name. We must erase this now so ForceRenaming doesn't assert
+ // because DGV might not have internal linkage.
+ DGV->eraseFromParent();
+
+ // Proceed to 'common' steps
+ } else
+ return Error(Err, "Global-Alias Collision on '" + SGA->getName() +
+ "': symbol multiple defined");
+ } else if (Function *DF = Dest->getFunction(SGA->getName())) {
+ RecursiveResolveTypes(SGA->getType(), DF->getType(),
+ &Dest->getTypeSymbolTable(), "");
+
+ // The only allowed way is to link alias with external declaration.
+ if (DF->isDeclaration()) {
+ // But only if aliasee is function too...
+ if (!isa<Function>(DAliasee))
+ return Error(Err, "Function-Alias Collision on '" + SGA->getName() +
+ "': aliasee is not function");
+
+ NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
+ SGA->getName(), DAliasee, Dest);
+ CopyGVAttributes(NewGA, SGA);
+
+ // Any uses of DF need to change to NewGA, with cast, if needed.
+ if (SGA->getType() != DF->getType())
+ DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA,
+ DF->getType()));
+ else
+ DF->replaceAllUsesWith(NewGA);
+
+ // DF will conflict with NewGA because they both had the same
+ // name. We must erase this now so ForceRenaming doesn't assert
+ // because DF might not have internal linkage.
+ DF->eraseFromParent();
+
+ // Proceed to 'common' steps
+ } else
+ return Error(Err, "Function-Alias Collision on '" + SGA->getName() +
+ "': symbol multiple defined");
+ } else {
+ // Nothing similar found, just copy alias into destination module.
+
+ NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
+ SGA->getName(), DAliasee, Dest);
+ CopyGVAttributes(NewGA, SGA);
+
+ // Proceed to 'common' steps
}
+
+ assert(NewGA && "No alias was created in destination module!");
+
+ // If the symbol table renamed the alias, but it is an externally visible
+ // symbol, DGV must be an global value with internal linkage. Rename it.
+ if (NewGA->getName() != SGA->getName() &&
+ !NewGA->hasInternalLinkage())
+ ForceRenaming(NewGA, SGA->getName());
+
+ // Remember this mapping so uses in the source module get remapped
+ // later by RemapOperand.
+ ValueMap[SGA] = NewGA;
}
+
return false;
}
if (DGV->hasInitializer()) {
if (SGV->hasExternalLinkage()) {
if (DGV->getInitializer() != SInit)
- return Error(Err, "Global Variable Collision on '" +
- ToStr(SGV->getType(), Src) +"':%"+SGV->getName()+
- " - Global variables have different initializers");
+ return Error(Err, "Global Variable Collision on '" + SGV->getName() +
+ "': global variables have different initializers");
} else if (DGV->hasLinkOnceLinkage() || DGV->hasWeakLinkage()) {
// Nothing is required, mapped values will take the new global
// automatically.
//
static bool LinkFunctionProtos(Module *Dest, const Module *Src,
std::map<const Value*, Value*> &ValueMap,
- std::map<std::string, GlobalValue*> &GlobalsByName,
std::string *Err) {
- SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
-
- // Loop over all of the functions in the src module, mapping them over as we
- // go
+ // Loop over all of the functions in the src module, mapping them over
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const Function *SF = I; // SrcFunction
Function *DF = 0;
if (SF->hasName() && !SF->hasInternalLinkage()) {
// Check to see if may have to link the function.
- if (!(DF = Dest->getFunction(SF->getName(), SF->getFunctionType()))) {
- std::map<std::string, GlobalValue*>::iterator EF =
- GlobalsByName.find(SF->getName());
- if (EF != GlobalsByName.end())
- DF = dyn_cast<Function>(EF->second);
- if (DF && RecursiveResolveTypes(SF->getType(), DF->getType(), ST, ""))
- DF = 0; // FIXME: gross.
- }
+ DF = Dest->getFunction(SF->getName());
+ if (DF && SF->getType() != DF->getType())
+ // If types don't agree because of opaque, try to resolve them
+ RecursiveResolveTypes(SF->getType(), DF->getType(),
+ &Dest->getTypeSymbolTable(), "");
}
- if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
+ // Check visibility
+ if (DF && !DF->hasInternalLinkage() &&
+ SF->getVisibility() != DF->getVisibility()) {
+ // If one is a prototype, ignore its visibility. Prototypes are always
+ // overridden by the definition.
+ if (!SF->isDeclaration() && !DF->isDeclaration())
+ return Error(Err, "Linking functions named '" + SF->getName() +
+ "': symbols have different visibilities!");
+ }
+
+ if (DF && DF->hasInternalLinkage())
+ DF = NULL;
+
+ if (DF && DF->getType() != SF->getType()) {
+ if (DF->isDeclaration() && !SF->isDeclaration()) {
+ // We have a definition of the same name but different type in the
+ // source module. Copy the prototype to the destination and replace
+ // uses of the destination's prototype with the new prototype.
+ Function *NewDF = Function::Create(SF->getFunctionType(), SF->getLinkage(),
+ SF->getName(), Dest);
+ CopyGVAttributes(NewDF, SF);
+
+ // Any uses of DF need to change to NewDF, with cast
+ DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewDF, DF->getType()));
+
+ // DF will conflict with NewDF because they both had the same. We must
+ // erase this now so ForceRenaming doesn't assert because DF might
+ // not have internal linkage.
+ DF->eraseFromParent();
+
+ // If the symbol table renamed the function, but it is an externally
+ // visible symbol, DF must be an existing function with internal
+ // linkage. Rename it.
+ if (NewDF->getName() != SF->getName() && !NewDF->hasInternalLinkage())
+ ForceRenaming(NewDF, SF->getName());
+
+ // Remember this mapping so uses in the source module get remapped
+ // later by RemapOperand.
+ ValueMap[SF] = NewDF;
+ } else if (SF->isDeclaration()) {
+ // We have two functions of the same name but different type and the
+ // source is a declaration while the destination is not. Any use of
+ // the source must be mapped to the destination, with a cast.
+ ValueMap[SF] = ConstantExpr::getBitCast(DF, SF->getType());
+ } else {
+ // We have two functions of the same name but different types and they
+ // are both definitions. This is an error.
+ return Error(Err, "Function '" + DF->getName() + "' defined as both '" +
+ ToStr(SF->getFunctionType(), Src) + "' and '" +
+ ToStr(DF->getFunctionType(), Dest) + "'");
+ }
+ } else if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
// Function does not already exist, simply insert an function signature
- // identical to SF into the dest module...
- Function *NewDF = new Function(SF->getFunctionType(), SF->getLinkage(),
- SF->getName(), Dest);
- NewDF->setCallingConv(SF->getCallingConv());
+ // identical to SF into the dest module.
+ Function *NewDF = Function::Create(SF->getFunctionType(), SF->getLinkage(),
+ SF->getName(), Dest);
+ CopyGVAttributes(NewDF, SF);
// If the LLVM runtime renamed the function, but it is an externally
// visible symbol, DF must be an existing function with internal linkage.
ForceRenaming(NewDF, SF->getName());
// ... and remember this mapping...
- ValueMap.insert(std::make_pair(SF, NewDF));
- } else if (SF->isExternal()) {
- // If SF is external or if both SF & DF are external.. Just link the
- // external functions, we aren't adding anything.
+ ValueMap[SF] = NewDF;
+ } else if (SF->isDeclaration()) {
+ // If SF is a declaration or if both SF & DF are declarations, just link
+ // the declarations, we aren't adding anything.
if (SF->hasDLLImportLinkage()) {
- if (DF->isExternal()) {
+ if (DF->isDeclaration()) {
ValueMap.insert(std::make_pair(SF, DF));
DF->setLinkage(SF->getLinkage());
}
} else {
- ValueMap.insert(std::make_pair(SF, DF));
+ ValueMap[SF] = DF;
}
- } else if (DF->isExternal() && !DF->hasDLLImportLinkage()) {
+ } else if (DF->isDeclaration() && !DF->hasDLLImportLinkage()) {
// If DF is external but SF is not...
// Link the external functions, update linkage qualifiers
ValueMap.insert(std::make_pair(SF, DF));
DF->setLinkage(SF->getLinkage());
+ // Visibility of prototype is overridden by vis of definition.
+ DF->setVisibility(SF->getVisibility());
} else if (SF->hasWeakLinkage() || SF->hasLinkOnceLinkage()) {
// At this point we know that DF has LinkOnce, Weak, or External* linkage.
- ValueMap.insert(std::make_pair(SF, DF));
+ ValueMap[SF] = DF;
// Linkonce+Weak = Weak
// *+External Weak = *
if ((DF->hasLinkOnceLinkage() && SF->hasWeakLinkage()) ||
DF->hasExternalWeakLinkage())
DF->setLinkage(SF->getLinkage());
-
-
} else if (DF->hasWeakLinkage() || DF->hasLinkOnceLinkage()) {
// At this point we know that SF has LinkOnce or External* linkage.
- ValueMap.insert(std::make_pair(SF, DF));
+ ValueMap[SF] = DF;
if (!SF->hasLinkOnceLinkage() && !SF->hasExternalWeakLinkage())
// Don't inherit linkonce & external weak linkage
DF->setLinkage(SF->getLinkage());
} else if (SF->getLinkage() != DF->getLinkage()) {
- return Error(Err, "Functions named '" + SF->getName() +
- "' have different linkage specifiers!");
+ return Error(Err, "Functions named '" + SF->getName() +
+ "' have different linkage specifiers!");
} else if (SF->hasExternalLinkage()) {
- // The function is defined in both modules!!
+ // The function is defined identically in both modules!!
return Error(Err, "Function '" +
ToStr(SF->getFunctionType(), Src) + "':\"" +
SF->getName() + "\" - Function is already defined!");
// fix up references to values. At this point we know that Dest is an external
// function, and that Src is not.
static bool LinkFunctionBody(Function *Dest, Function *Src,
- std::map<const Value*, Value*> &GlobalMap,
+ std::map<const Value*, Value*> &ValueMap,
std::string *Err) {
- assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
+ assert(Src && Dest && Dest->isDeclaration() && !Src->isDeclaration());
// Go through and convert function arguments over, remembering the mapping.
Function::arg_iterator DI = Dest->arg_begin();
DI->setName(I->getName()); // Copy the name information over...
// Add a mapping to our local map
- GlobalMap.insert(std::make_pair(I, DI));
+ ValueMap[I] = DI;
}
// Splice the body of the source function into the dest function.
for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end();
OI != OE; ++OI)
if (!isa<Instruction>(*OI) && !isa<BasicBlock>(*OI))
- *OI = RemapOperand(*OI, GlobalMap);
+ *OI = RemapOperand(*OI, ValueMap);
// There is no need to map the arguments anymore.
for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
I != E; ++I)
- GlobalMap.erase(I);
+ ValueMap.erase(I);
return false;
}
// Loop over all of the functions in the src module, mapping them over as we
// go
for (Module::iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF) {
- if (!SF->isExternal()) { // No body if function is external
+ if (!SF->isDeclaration()) { // No body if function is external
Function *DF = cast<Function>(ValueMap[SF]); // Destination function
// DF not external SF external?
- if (DF->isExternal()) {
+ if (DF->isDeclaration())
// Only provide the function body if there isn't one already.
if (LinkFunctionBody(DF, SF, ValueMap, Err))
return true;
- }
}
}
return false;
return Error(ErrorMsg,
"Appending variables linked with different const'ness!");
+ if (G1->getAlignment() != G2->getAlignment())
+ return Error(ErrorMsg,
+ "Appending variables with different alignment need to be linked!");
+
+ if (G1->getVisibility() != G2->getVisibility())
+ return Error(ErrorMsg,
+ "Appending variables with different visibility need to be linked!");
+
+ if (G1->getSection() != G2->getSection())
+ return Error(ErrorMsg,
+ "Appending variables with different section name need to be linked!");
+
unsigned NewSize = T1->getNumElements() + T2->getNumElements();
ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
// Create the new global variable...
GlobalVariable *NG =
new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
- /*init*/0, First->first, M);
+ /*init*/0, First->first, M, G1->isThreadLocal());
+
+ // Propagate alignment, visibility and section info.
+ CopyGVAttributes(NG, G1);
// Merge the initializer...
Inits.reserve(NewSize);
// FIXME: This should rewrite simple/straight-forward uses such as
// getelementptr instructions to not use the Cast!
- G1->replaceAllUsesWith(ConstantExpr::getCast(NG, G1->getType()));
- G2->replaceAllUsesWith(ConstantExpr::getCast(NG, G2->getType()));
+ G1->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G1->getType()));
+ G2->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G2->getType()));
// Remove the two globals from the module now...
M->getGlobalList().erase(G1);
return false;
}
+static bool ResolveAliases(Module *Dest) {
+ for (Module::alias_iterator I = Dest->alias_begin(), E = Dest->alias_end();
+ I != E; ++I)
+ if (const GlobalValue *GV = I->resolveAliasedGlobal())
+ if (!GV->isDeclaration())
+ I->replaceAllUsesWith(const_cast<GlobalValue*>(GV));
+
+ return false;
+}
// LinkModules - This function links two modules together, with the resulting
// left module modified to be the composite of the two input modules. If an
assert(Dest != 0 && "Invalid Destination module");
assert(Src != 0 && "Invalid Source Module");
- if (Dest->getEndianness() == Module::AnyEndianness)
- Dest->setEndianness(Src->getEndianness());
- if (Dest->getPointerSize() == Module::AnyPointerSize)
- Dest->setPointerSize(Src->getPointerSize());
- if (Dest->getTargetTriple().empty())
- Dest->setTargetTriple(Src->getTargetTriple());
+ if (Dest->getDataLayout().empty()) {
+ if (!Src->getDataLayout().empty()) {
+ Dest->setDataLayout(Src->getDataLayout());
+ } else {
+ std::string DataLayout;
+
+ if (Dest->getEndianness() == Module::AnyEndianness) {
+ if (Src->getEndianness() == Module::BigEndian)
+ DataLayout.append("E");
+ else if (Src->getEndianness() == Module::LittleEndian)
+ DataLayout.append("e");
+ }
- if (Src->getEndianness() != Module::AnyEndianness &&
- Dest->getEndianness() != Src->getEndianness())
- cerr << "WARNING: Linking two modules of different endianness!\n";
- if (Src->getPointerSize() != Module::AnyPointerSize &&
- Dest->getPointerSize() != Src->getPointerSize())
- cerr << "WARNING: Linking two modules of different pointer size!\n";
+ if (Dest->getPointerSize() == Module::AnyPointerSize) {
+ if (Src->getPointerSize() == Module::Pointer64)
+ DataLayout.append(DataLayout.length() == 0 ? "p:64:64" : "-p:64:64");
+ else if (Src->getPointerSize() == Module::Pointer32)
+ DataLayout.append(DataLayout.length() == 0 ? "p:32:32" : "-p:32:32");
+ }
+ Dest->setDataLayout(DataLayout);
+ }
+ }
+
+ // Copy the target triple from the source to dest if the dest's is empty.
+ if (Dest->getTargetTriple().empty() && !Src->getTargetTriple().empty())
+ Dest->setTargetTriple(Src->getTargetTriple());
+
+ if (!Src->getDataLayout().empty() && !Dest->getDataLayout().empty() &&
+ Src->getDataLayout() != Dest->getDataLayout())
+ cerr << "WARNING: Linking two modules of different data layouts!\n";
if (!Src->getTargetTriple().empty() &&
Dest->getTargetTriple() != Src->getTargetTriple())
cerr << "WARNING: Linking two modules of different target triples!\n";
+ // Append the module inline asm string.
if (!Src->getModuleInlineAsm().empty()) {
if (Dest->getModuleInlineAsm().empty())
Dest->setModuleInlineAsm(Src->getModuleInlineAsm());
// Update the destination module's dependent libraries list with the libraries
// from the source module. There's no opportunity for duplicates here as the
// Module ensures that duplicate insertions are discarded.
- Module::lib_iterator SI = Src->lib_begin();
- Module::lib_iterator SE = Src->lib_end();
- while ( SI != SE ) {
+ for (Module::lib_iterator SI = Src->lib_begin(), SE = Src->lib_end();
+ SI != SE; ++SI)
Dest->addLibrary(*SI);
- ++SI;
- }
// LinkTypes - Go through the symbol table of the Src module and see if any
// types are named in the src module that are not named in the Dst module.
// Make sure there are no type name conflicts.
- if (LinkTypes(Dest, Src, ErrorMsg)) return true;
+ if (LinkTypes(Dest, Src, ErrorMsg))
+ return true;
// ValueMap - Mapping of values from what they used to be in Src, to what they
// are now in Dest.
// with appending linkage. After the module is linked together, they are
// appended and the module is rewritten.
std::multimap<std::string, GlobalVariable *> AppendingVars;
-
- // GlobalsByName - The LLVM SymbolTable class fights our best efforts at
- // linking by separating globals by type. Until PR411 is fixed, we replicate
- // it's functionality here.
- std::map<std::string, GlobalValue*> GlobalsByName;
-
for (Module::global_iterator I = Dest->global_begin(), E = Dest->global_end();
I != E; ++I) {
// Add all of the appending globals already in the Dest module to
// AppendingVars.
if (I->hasAppendingLinkage())
AppendingVars.insert(std::make_pair(I->getName(), I));
-
- // Keep track of all globals by name.
- if (!I->hasInternalLinkage() && I->hasName())
- GlobalsByName[I->getName()] = I;
}
- // Keep track of all globals by name.
- for (Module::iterator I = Dest->begin(), E = Dest->end(); I != E; ++I)
- if (!I->hasInternalLinkage() && I->hasName())
- GlobalsByName[I->getName()] = I;
-
// Insert all of the globals in src into the Dest module... without linking
// initializers (which could refer to functions not yet mapped over).
- if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, GlobalsByName, ErrorMsg))
+ if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg))
return true;
// Link the functions together between the two modules, without doing function
// function... We do this so that when we begin processing function bodies,
// all of the global values that may be referenced are available in our
// ValueMap.
- if (LinkFunctionProtos(Dest, Src, ValueMap, GlobalsByName, ErrorMsg))
+ if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg))
return true;
+ // If there were any alias, link them now. We really need to do this now,
+ // because all of the aliases that may be referenced need to be available in
+ // ValueMap
+ if (LinkAlias(Dest, Src, ValueMap, ErrorMsg)) return true;
+
// Update the initializers in the Dest module now that all globals that may
// be referenced are in Dest.
if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
// If there were any appending global variables, link them together now.
if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
+ // Resolve all uses of aliases with aliasees
+ if (ResolveAliases(Dest)) return true;
+
// If the source library's module id is in the dependent library list of the
// destination library, remove it since that module is now linked in.
sys::Path modId;