//===----------------------------------------------------------------------===//
#include "llvm/IR/Function.h"
+#include "LLVMContextImpl.h"
#include "SymbolTableListTraitsImpl.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
// Remove the function from the on-the-side GC table.
clearGC();
+
+ // Remove the intrinsicID from the Cache.
+ if(getValueName() && isIntrinsic())
+ getContext().pImpl->IntrinsicIDCache.erase(this);
}
void Function::BuildLazyArguments() const {
/// intrinsic, or if the pointer is null. This value is always defined to be
/// zero to allow easy checking for whether a function is intrinsic or not. The
/// particular intrinsic functions which correspond to this value are defined in
-/// llvm/Intrinsics.h.
+/// llvm/Intrinsics.h. Results are cached in the LLVM context, subsequent
+/// requests for the same ID return results much faster from the cache.
///
unsigned Function::getIntrinsicID() const {
const ValueName *ValName = this->getValueName();
if (!ValName || !isIntrinsic())
return 0;
+
+ LLVMContextImpl::IntrinsicIDCacheTy &IntrinsicIDCache =
+ getContext().pImpl->IntrinsicIDCache;
+ if(!IntrinsicIDCache.count(this)) {
+ unsigned Id = lookupIntrinsicID();
+ IntrinsicIDCache[this]=Id;
+ return Id;
+ }
+ return IntrinsicIDCache[this];
+}
+
+/// This private method does the actual lookup of an intrinsic ID when the query
+/// could not be answered from the cache.
+unsigned Function::lookupIntrinsicID() const {
+ const ValueName *ValName = this->getValueName();
unsigned Len = ValName->getKeyLength();
const char *Name = ValName->getKeyData();
#define GET_FUNCTION_RECOGNIZER
#include "llvm/IR/Intrinsics.gen"
#undef GET_FUNCTION_RECOGNIZER
+
return 0;
}