const char *Name;
};
+struct DictionaryEntry {
+ Unit Word;
+ size_t PositionHint;
+};
+
struct MutationDispatcher::Impl {
- std::vector<Unit> Dictionary;
+ std::vector<DictionaryEntry> ManualDictionary;
+ std::vector<DictionaryEntry> AutoDictionary;
std::vector<Mutator> Mutators;
std::vector<Mutator> CurrentMutatorSequence;
const std::vector<Unit> *Corpus = nullptr;
+ FuzzerRandomBase &Rand;
void Add(Mutator M) { Mutators.push_back(M); }
- Impl() {
+ Impl(FuzzerRandomBase &Rand) : Rand(Rand) {
Add({&MutationDispatcher::Mutate_EraseByte, "EraseByte"});
Add({&MutationDispatcher::Mutate_InsertByte, "InsertByte"});
Add({&MutationDispatcher::Mutate_ChangeByte, "ChangeByte"});
Add({&MutationDispatcher::Mutate_ShuffleBytes, "ShuffleBytes"});
Add({&MutationDispatcher::Mutate_ChangeASCIIInteger, "ChangeASCIIInt"});
Add({&MutationDispatcher::Mutate_CrossOver, "CrossOver"});
- }
- void AddWordToDictionary(const uint8_t *Word, size_t Size) {
- if (Dictionary.empty()) {
- Add({&MutationDispatcher::Mutate_AddWordFromDictionary, "AddFromDict"});
- }
- Dictionary.push_back(Unit(Word, Word + Size));
+ Add({&MutationDispatcher::Mutate_AddWordFromManualDictionary,
+ "AddFromManualDict"});
+ Add({&MutationDispatcher::Mutate_AddWordFromAutoDictionary,
+ "AddFromAutoDict"});
}
void SetCorpus(const std::vector<Unit> *Corpus) { this->Corpus = Corpus; }
+ size_t AddWordFromDictionary(const std::vector<DictionaryEntry> &D,
+ uint8_t *Data, size_t Size, size_t MaxSize);
};
static char FlipRandomBit(char X, FuzzerRandomBase &Rand) {
size_t MutationDispatcher::Mutate_ShuffleBytes(uint8_t *Data, size_t Size,
size_t MaxSize) {
assert(Size);
- size_t ShuffleAmount = Rand(std::min(Size, (size_t)8)) + 1; // [1,8] and <= Size.
+ size_t ShuffleAmount =
+ Rand(std::min(Size, (size_t)8)) + 1; // [1,8] and <= Size.
size_t ShuffleStart = Rand(Size - ShuffleAmount);
assert(ShuffleStart + ShuffleAmount <= Size);
std::random_shuffle(Data + ShuffleStart, Data + ShuffleStart + ShuffleAmount,
return Size;
}
-size_t MutationDispatcher::Mutate_AddWordFromDictionary(uint8_t *Data,
- size_t Size,
- size_t MaxSize) {
- auto &D = MDImpl->Dictionary;
- assert(!D.empty());
+size_t MutationDispatcher::Mutate_AddWordFromManualDictionary(uint8_t *Data,
+ size_t Size,
+ size_t MaxSize) {
+ return MDImpl->AddWordFromDictionary(MDImpl->ManualDictionary, Data, Size,
+ MaxSize);
+}
+
+size_t MutationDispatcher::Mutate_AddWordFromAutoDictionary(uint8_t *Data,
+ size_t Size,
+ size_t MaxSize) {
+ return MDImpl->AddWordFromDictionary(MDImpl->AutoDictionary, Data, Size,
+ MaxSize);
+}
+
+size_t MutationDispatcher::Impl::AddWordFromDictionary(
+ const std::vector<DictionaryEntry> &D, uint8_t *Data, size_t Size,
+ size_t MaxSize) {
if (D.empty()) return 0;
- const Unit &Word = D[Rand(D.size())];
+ const DictionaryEntry &DE = D[Rand(D.size())];
+ const Unit &Word = DE.Word;
+ size_t PositionHint = DE.PositionHint;
+ bool UsePositionHint = PositionHint != std::numeric_limits<size_t>::max() &&
+ PositionHint + Word.size() < Size && Rand.RandBool();
if (Rand.RandBool()) { // Insert Word.
if (Size + Word.size() > MaxSize) return 0;
- size_t Idx = Rand(Size + 1);
+ size_t Idx = UsePositionHint ? PositionHint : Rand(Size + 1);
memmove(Data + Idx + Word.size(), Data + Idx, Size - Idx);
memcpy(Data + Idx, Word.data(), Word.size());
return Size + Word.size();
} else { // Overwrite some bytes with Word.
if (Word.size() > Size) return 0;
- size_t Idx = Rand(Size - Word.size());
+ size_t Idx = UsePositionHint ? PositionHint : Rand(Size - Word.size());
memcpy(Data + Idx, Word.data(), Word.size());
return Size;
}
MDImpl->SetCorpus(Corpus);
}
-void MutationDispatcher::AddWordToDictionary(const uint8_t *Word, size_t Size) {
- MDImpl->AddWordToDictionary(Word, Size);
+void MutationDispatcher::AddWordToManualDictionary(const Unit &Word) {
+ MDImpl->ManualDictionary.push_back(
+ {Word, std::numeric_limits<size_t>::max()});
+}
+
+void MutationDispatcher::AddWordToAutoDictionary(const Unit &Word,
+ size_t PositionHint) {
+ MDImpl->AutoDictionary.push_back({Word, PositionHint});
}
MutationDispatcher::MutationDispatcher(FuzzerRandomBase &Rand) : Rand(Rand) {
- MDImpl = new Impl;
+ MDImpl = new Impl(Rand);
}
MutationDispatcher::~MutationDispatcher() { delete MDImpl; }