#include "FuzzerInternal.h"
#include <cstring>
+#include <chrono>
#include <unistd.h>
#include <iostream>
#include <thread>
}
}
+static std::mutex Mu;
+
+static void PulseThread() {
+ while (true) {
+ std::this_thread::sleep_for(std::chrono::seconds(600));
+ std::lock_guard<std::mutex> Lock(Mu);
+ std::cerr << "pulse...\n";
+ }
+}
+
static void WorkerThread(const std::string &Cmd, std::atomic<int> *Counter,
int NumJobs, std::atomic<bool> *HasErrors) {
- static std::mutex CerrMutex;
while (true) {
int C = (*Counter)++;
if (C >= NumJobs) break;
int ExitCode = system(ToRun.c_str());
if (ExitCode != 0)
*HasErrors = true;
- std::lock_guard<std::mutex> Lock(CerrMutex);
+ std::lock_guard<std::mutex> Lock(Mu);
std::cerr << "================== Job " << C
<< " exited with exit code " << ExitCode
<< " =================\n";
Cmd += " ";
}
std::vector<std::thread> V;
+ std::thread Pulse(PulseThread);
+ Pulse.detach();
for (int i = 0; i < NumWorkers; i++)
V.push_back(std::thread(WorkerThread, Cmd, &Counter, NumJobs, &HasErrors));
for (auto &T : V)
Options.MutateDepth = Flags.mutate_depth;
Options.ExitOnFirst = Flags.exit_on_first;
Options.UseCounters = Flags.use_counters;
+ Options.UseTraces = Flags.use_traces;
Options.UseFullCoverageSet = Flags.use_full_coverage_set;
Options.UseCoveragePairs = Flags.use_coverage_pairs;
Options.UseDFSan = Flags.dfsan;
Options.PreferSmallDuringInitialShuffle =
Flags.prefer_small_during_initial_shuffle;
Options.Tokens = ReadTokensFile(Flags.tokens);
+ Options.Reload = Flags.reload;
if (Flags.runs >= 0)
Options.MaxNumberOfRuns = Flags.runs;
if (!inputs.empty())
if (Flags.apply_tokens)
return ApplyTokens(F, Flags.apply_tokens);
+ F.RereadOutputCorpus();
for (auto &inp : inputs)
- F.ReadDir(inp);
+ if (inp != Options.OutputCorpus)
+ F.ReadDir(inp, nullptr);
if (F.CorpusSize() == 0)
F.AddToCorpus(Unit()); // Can't fuzz empty corpus, so add an empty input.