Use the new script to sort the includes of every file under lib.
[oota-llvm.git] / lib / ExecutionEngine / RuntimeDyld / RuntimeDyldMachO.cpp
index 9bf043754bcb16eaaaf040787824c79cb50ce79c..d2310b57e0a9b89e2f7dc5f4ad67976de6f14c1c 100644 (file)
 //===----------------------------------------------------------------------===//
 
 #define DEBUG_TYPE "dyld"
+#include "RuntimeDyldMachO.h"
 #include "llvm/ADT/OwningPtr.h"
-#include "llvm/ADT/StringRef.h"
 #include "llvm/ADT/STLExtras.h"
-#include "RuntimeDyldMachO.h"
+#include "llvm/ADT/StringRef.h"
 using namespace llvm;
 using namespace llvm::object;
 
 namespace llvm {
 
-void RuntimeDyldMachO::resolveRelocation(uint8_t *LocalAddress,
-                                         uint64_t FinalAddress,
+void RuntimeDyldMachO::resolveRelocation(const SectionEntry &Section,
+                                         uint64_t Offset,
                                          uint64_t Value,
                                          uint32_t Type,
                                          int64_t Addend) {
+  uint8_t *LocalAddress = Section.Address + Offset;
+  uint64_t FinalAddress = Section.LoadAddress + Offset;
   bool isPCRel = (Type >> 24) & 1;
   unsigned MachoType = (Type >> 28) & 0xf;
   unsigned Size = 1 << ((Type >> 25) & 3);
@@ -57,7 +59,7 @@ void RuntimeDyldMachO::resolveRelocation(uint8_t *LocalAddress,
                           FinalAddress,
                           (uintptr_t)Value,
                           isPCRel,
-                          Type,
+                          MachoType,
                           Size,
                           Addend);
     break;
@@ -211,20 +213,20 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
   uint32_t RelType = (uint32_t) (Rel.Type & 0xffffffffL);
   RelocationValueRef Value;
   SectionEntry &Section = Sections[Rel.SectionID];
-  uint8_t *Target = Section.Address + Rel.Offset;
 
   bool isExtern = (RelType >> 27) & 1;
   if (isExtern) {
+    // Obtain the symbol name which is referenced in the relocation
     StringRef TargetName;
     const SymbolRef &Symbol = Rel.Symbol;
     Symbol.getName(TargetName);
-    // First look the symbol in object file symbols.
+    // First search for the symbol in the local symbol table
     SymbolTableMap::const_iterator lsi = Symbols.find(TargetName.data());
     if (lsi != Symbols.end()) {
       Value.SectionID = lsi->second.first;
       Value.Addend = lsi->second.second;
     } else {
-      // Second look the symbol in global symbol table.
+      // Search for the symbol in the global symbol table
       SymbolTableMap::const_iterator gsi = GlobalSymbolTable.find(TargetName.data());
       if (gsi != GlobalSymbolTable.end()) {
         Value.SectionID = gsi->second.first;
@@ -245,21 +247,26 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
     }
     assert(si != se && "No section containing relocation!");
     Value.SectionID = findOrEmitSection(Obj, *si, true, ObjSectionToID);
-    Value.Addend = *(const intptr_t *)Target;
+    Value.Addend = 0;
+    // FIXME: The size and type of the relocation determines if we can
+    // encode an Addend in the target location itself, and if so, how many
+    // bytes we should read in order to get it. We don't yet support doing
+    // that, and just assuming it's sizeof(intptr_t) is blatantly wrong.
+    //Value.Addend = *(const intptr_t *)Target;
     if (Value.Addend) {
-      // The MachO addend is offset from the current section, we need set it
-      // as offset from destination section
+      // The MachO addend is an offset from the current section.  We need it
+      // to be an offset from the destination section
       Value.Addend += Section.ObjAddress - Sections[Value.SectionID].ObjAddress;
     }
   }
 
-  if (Arch == Triple::arm && RelType == macho::RIT_ARM_Branch24Bit) {
+  if (Arch == Triple::arm && (RelType & 0xf) == macho::RIT_ARM_Branch24Bit) {
     // This is an ARM branch relocation, need to use a stub function.
 
     //  Look up for existing stub.
     StubMap::const_iterator i = Stubs.find(Value);
     if (i != Stubs.end())
-      resolveRelocation(Target, (uint64_t)Target,
+      resolveRelocation(Section, Rel.Offset,
                         (uint64_t)Section.Address + i->second,
                         RelType, 0);
     else {
@@ -267,21 +274,32 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
       Stubs[Value] = Section.StubOffset;
       uint8_t *StubTargetAddr = createStubFunction(Section.Address +
                                                    Section.StubOffset);
-      addRelocation(Value, Rel.SectionID, StubTargetAddr - Section.Address,
-                    macho::RIT_Vanilla);
-      resolveRelocation(Target, (uint64_t)Target,
+      RelocationEntry RE(Rel.SectionID, StubTargetAddr - Section.Address,
+                         macho::RIT_Vanilla, Value.Addend);
+      if (Value.SymbolName)
+        addRelocationForSymbol(RE, Value.SymbolName);
+      else
+        addRelocationForSection(RE, Value.SectionID);
+      resolveRelocation(Section, Rel.Offset,
                         (uint64_t)Section.Address + Section.StubOffset,
                         RelType, 0);
       Section.StubOffset += getMaxStubSize();
     }
-  } else
-    addRelocation(Value, Rel.SectionID, Rel.Offset, RelType);
+  } else {
+    RelocationEntry RE(Rel.SectionID, Rel.Offset, RelType, Value.Addend);
+    if (Value.SymbolName)
+      addRelocationForSymbol(RE, Value.SymbolName);
+    else
+      addRelocationForSection(RE, Value.SectionID);
+  }
 }
 
 
 bool RuntimeDyldMachO::isCompatibleFormat(
-        const MemoryBuffer *InputBuffer) const {
-  StringRef Magic = InputBuffer->getBuffer().slice(0, 4);
+        const ObjectBuffer *InputBuffer) const {
+  if (InputBuffer->getBufferSize() < 4)
+    return false;
+  StringRef Magic(InputBuffer->getBufferStart(), 4);
   if (Magic == "\xFE\xED\xFA\xCE") return true;
   if (Magic == "\xCE\xFA\xED\xFE") return true;
   if (Magic == "\xFE\xED\xFA\xCF") return true;