Use the new script to sort the includes of every file under lib.
[oota-llvm.git] / lib / ExecutionEngine / RuntimeDyld / RuntimeDyld.cpp
index eb69693359d20bf6c2ae03c24f367dcd3630b162..3685fece1b59429dc3259047be69346fe2c222cf 100644 (file)
 //===----------------------------------------------------------------------===//
 
 #define DEBUG_TYPE "dyld"
+#include "llvm/ExecutionEngine/RuntimeDyld.h"
 #include "ObjectImageCommon.h"
-#include "RuntimeDyldImpl.h"
 #include "RuntimeDyldELF.h"
+#include "RuntimeDyldImpl.h"
 #include "RuntimeDyldMachO.h"
+#include "llvm/Support/MathExtras.h"
 #include "llvm/Support/Path.h"
 
 using namespace llvm;
@@ -27,16 +29,6 @@ RuntimeDyldImpl::~RuntimeDyldImpl() {}
 
 namespace llvm {
 
-namespace {
-  // Helper for extensive error checking in debug builds.
-  error_code Check(error_code Err) {
-    if (Err) {
-      report_fatal_error(Err.message());
-    }
-    return Err;
-  }
-} // end anonymous namespace
-
 // Resolve the relocations for all symbols we currently know about.
 void RuntimeDyldImpl::resolveRelocations() {
   // First, resolve relocations associated with external symbols.
@@ -45,7 +37,11 @@ void RuntimeDyldImpl::resolveRelocations() {
   // Just iterate over the sections we have and resolve all the relocations
   // in them. Gross overkill, but it gets the job done.
   for (int i = 0, e = Sections.size(); i != e; ++i) {
-    reassignSectionAddress(i, Sections[i].LoadAddress);
+    uint64_t Addr = Sections[i].LoadAddress;
+    DEBUG(dbgs() << "Resolving relocations Section #" << i
+            << "\t" << format("%p", (uint8_t *)Addr)
+            << "\n");
+    resolveRelocationList(Relocations[i], Addr);
   }
 }
 
@@ -78,9 +74,9 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
   // Used sections from the object file
   ObjSectionToIDMap LocalSections;
 
-  // Common symbols requiring allocation, and the total size required to
-  // allocate all common symbols.
+  // Common symbols requiring allocation, with their sizes and alignments
   CommonSymbolMap CommonSymbols;
+  // Maximum required total memory to allocate all common symbols
   uint64_t CommonSize = 0;
 
   error_code err;
@@ -100,10 +96,11 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
     bool isCommon = flags & SymbolRef::SF_Common;
     if (isCommon) {
       // Add the common symbols to a list.  We'll allocate them all below.
+      uint64_t Align = getCommonSymbolAlignment(*i);
       uint64_t Size = 0;
       Check(i->getSize(Size));
-      CommonSize += Size;
-      CommonSymbols[*i] = Size;
+      CommonSize += Size + Align;
+      CommonSymbols[*i] = CommonSymbolInfo(Size, Align);
     } else {
       if (SymType == object::SymbolRef::ST_Function ||
           SymType == object::SymbolRef::ST_Data ||
@@ -129,9 +126,7 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
                      << " flags: " << flags
                      << " SID: " << SectionID
                      << " Offset: " << format("%p", SectOffset));
-        bool isGlobal = flags & SymbolRef::SF_Global;
-        if (isGlobal)
-          GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
+        GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
       }
     }
     DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n");
@@ -186,11 +181,11 @@ void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
   // Allocate memory for the section
   unsigned SectionID = Sections.size();
   uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void*),
-                                              SectionID);
+                                              SectionID, false);
   if (!Addr)
     report_fatal_error("Unable to allocate memory for common symbols!");
   uint64_t Offset = 0;
-  Sections.push_back(SectionEntry(Addr, TotalSize, TotalSize, 0));
+  Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, TotalSize, 0));
   memset(Addr, 0, TotalSize);
 
   DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID
@@ -201,11 +196,20 @@ void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
   // Assign the address of each symbol
   for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
        itEnd = CommonSymbols.end(); it != itEnd; it++) {
+    uint64_t Size = it->second.first;
+    uint64_t Align = it->second.second;
     StringRef Name;
     it->first.getName(Name);
+    if (Align) {
+      // This symbol has an alignment requirement.
+      uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
+      Addr += AlignOffset;
+      Offset += AlignOffset;
+      DEBUG(dbgs() << "Allocating common symbol " << Name << " address " <<
+                      format("%p\n", Addr));
+    }
     Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
     SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
-    uint64_t Size = it->second;
     Offset += Size;
     Addr += Size;
   }
@@ -232,11 +236,15 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
   bool IsRequired;
   bool IsVirtual;
   bool IsZeroInit;
+  bool IsReadOnly;
   uint64_t DataSize;
+  StringRef Name;
   Check(Section.isRequiredForExecution(IsRequired));
   Check(Section.isVirtual(IsVirtual));
   Check(Section.isZeroInit(IsZeroInit));
+  Check(Section.isReadOnlyData(IsReadOnly));
   Check(Section.getSize(DataSize));
+  Check(Section.getName(Name));
 
   unsigned Allocate;
   unsigned SectionID = Sections.size();
@@ -249,7 +257,7 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
     Allocate = DataSize + StubBufSize;
     Addr = IsCode
       ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID)
-      : MemMgr->allocateDataSection(Allocate, Alignment, SectionID);
+      : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, IsReadOnly);
     if (!Addr)
       report_fatal_error("Unable to allocate section memory!");
 
@@ -264,6 +272,7 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
       memcpy(Addr, pData, DataSize);
 
     DEBUG(dbgs() << "emitSection SectionID: " << SectionID
+                 << " Name: " << Name
                  << " obj addr: " << format("%p", pData)
                  << " new addr: " << format("%p", Addr)
                  << " DataSize: " << DataSize
@@ -279,6 +288,7 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
     Allocate = 0;
     Addr = 0;
     DEBUG(dbgs() << "emitSection SectionID: " << SectionID
+                 << " Name: " << Name
                  << " obj addr: " << format("%p", data.data())
                  << " new addr: 0"
                  << " DataSize: " << DataSize
@@ -287,7 +297,8 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
                  << "\n");
   }
 
-  Sections.push_back(SectionEntry(Addr, Allocate, DataSize,(uintptr_t)pData));
+  Sections.push_back(SectionEntry(Name, Addr, Allocate, DataSize,
+                                 (uintptr_t)pData));
   return SectionID;
 }
 
@@ -352,6 +363,24 @@ uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) {
     *StubAddr = JrT9Instr;
     StubAddr++;
     *StubAddr = NopInstr;
+    return Addr;
+  } else if (Arch == Triple::ppc64) {
+    // PowerPC64 stub: the address points to a function descriptor
+    // instead of the function itself. Load the function address
+    // on r11 and sets it to control register. Also loads the function
+    // TOC in r2 and environment pointer to r11.
+    writeInt32BE(Addr,    0x3D800000); // lis   r12, highest(addr)
+    writeInt32BE(Addr+4,  0x618C0000); // ori   r12, higher(addr)
+    writeInt32BE(Addr+8,  0x798C07C6); // sldi  r12, r12, 32
+    writeInt32BE(Addr+12, 0x658C0000); // oris  r12, r12, h(addr)
+    writeInt32BE(Addr+16, 0x618C0000); // ori   r12, r12, l(addr)
+    writeInt32BE(Addr+20, 0xF8410028); // std   r2,  40(r1)
+    writeInt32BE(Addr+24, 0xE96C0000); // ld    r11, 0(r12)
+    writeInt32BE(Addr+28, 0xE84C0008); // ld    r2,  0(r12)
+    writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11
+    writeInt32BE(Addr+36, 0xE96C0010); // ld    r11, 16(r2)
+    writeInt32BE(Addr+40, 0x4E800420); // bctr
+
     return Addr;
   }
   return Addr;
@@ -363,32 +392,30 @@ void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
                                              uint64_t Addr) {
   // The address to use for relocation resolution is not
   // the address of the local section buffer. We must be doing
-  // a remote execution environment of some sort. Re-apply any
-  // relocations referencing this section with the given address.
+  // a remote execution environment of some sort. Relocations can't
+  // be applied until all the sections have been moved.  The client must
+  // trigger this with a call to MCJIT::finalize() or
+  // RuntimeDyld::resolveRelocations().
   //
   // Addr is a uint64_t because we can't assume the pointer width
   // of the target is the same as that of the host. Just use a generic
   // "big enough" type.
   Sections[SectionID].LoadAddress = Addr;
-  DEBUG(dbgs() << "Resolving relocations Section #" << SectionID
-          << "\t" << format("%p", (uint8_t *)Addr)
-          << "\n");
-  resolveRelocationList(Relocations[SectionID], Addr);
 }
 
 void RuntimeDyldImpl::resolveRelocationEntry(const RelocationEntry &RE,
                                              uint64_t Value) {
-    // Ignore relocations for sections that were not loaded
-    if (Sections[RE.SectionID].Address != 0) {
-      uint8_t *Target = Sections[RE.SectionID].Address + RE.Offset;
-      DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
-            << " + " << RE.Offset << " (" << format("%p", Target) << ")"
-            << " RelType: " << RE.RelType
-            << " Addend: " << RE.Addend
-            << "\n");
+  // Ignore relocations for sections that were not loaded
+  if (Sections[RE.SectionID].Address != 0) {
+    DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
+          << " + " << RE.Offset << " ("
+          << format("%p", Sections[RE.SectionID].Address + RE.Offset) << ")"
+          << " RelType: " << RE.RelType
+          << " Addend: " << RE.Addend
+          << "\n");
 
-      resolveRelocation(Target, Sections[RE.SectionID].LoadAddress + RE.Offset,
-                        Value, RE.RelType, RE.Addend);
+    resolveRelocation(Sections[RE.SectionID], RE.Offset,
+                      Value, RE.RelType, RE.Addend);
   }
 }
 
@@ -425,6 +452,12 @@ void RuntimeDyldImpl::resolveExternalSymbols() {
 //===----------------------------------------------------------------------===//
 // RuntimeDyld class implementation
 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
+  // FIXME: There's a potential issue lurking here if a single instance of
+  // RuntimeDyld is used to load multiple objects.  The current implementation
+  // associates a single memory manager with a RuntimeDyld instance.  Even
+  // though the public class spawns a new 'impl' instance for each load,
+  // they share a single memory manager.  This can become a problem when page
+  // permissions are applied.
   Dyld = 0;
   MM = mm;
 }