"attempt to assign stack slot to already spilled register");
const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
- RC->getAlignment());
+ RC->getAlignment(), /*isSS*/true);
if (LowSpillSlot == NO_STACK_SLOT)
LowSpillSlot = SS;
if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
if (I != EmergencySpillSlots.end())
return I->second;
int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
- RC->getAlignment());
+ RC->getAlignment(), /*isSS*/true);
if (LowSpillSlot == NO_STACK_SLOT)
LowSpillSlot = SS;
if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)