/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
/// successors to the newly created node.
SUnit *ScheduleDAGFast::CopyAndMoveSuccessors(SUnit *SU) {
- if (SU->getNode()->getFlaggedNode())
+ if (SU->getNode()->getGluedNode())
return NULL;
SDNode *N = SU->getNode();
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NewSU->NodeNum);
- const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
- for (unsigned i = 0; i != TID.getNumOperands(); ++i) {
- if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
+ const MCInstrDesc &MCID = TII->get(N->getMachineOpcode());
+ for (unsigned i = 0; i != MCID.getNumOperands(); ++i) {
+ if (MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1) {
NewSU->isTwoAddress = true;
break;
}
}
- if (TID.isCommutable())
+ if (MCID.isCommutable())
NewSU->isCommutable = true;
// LoadNode may already exist. This can happen when there is another
/// FIXME: Move to SelectionDAG?
static EVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
const TargetInstrInfo *TII) {
- const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
- assert(TID.ImplicitDefs && "Physical reg def must be in implicit def list!");
- unsigned NumRes = TID.getNumDefs();
- for (const unsigned *ImpDef = TID.getImplicitDefs(); *ImpDef; ++ImpDef) {
+ const MCInstrDesc &MCID = TII->get(N->getMachineOpcode());
+ assert(MCID.ImplicitDefs && "Physical reg def must be in implicit def list!");
+ unsigned NumRes = MCID.getNumDefs();
+ for (const unsigned *ImpDef = MCID.getImplicitDefs(); *ImpDef; ++ImpDef) {
if (Reg == *ImpDef)
break;
++NumRes;
Added = true;
}
}
- for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
+ for (const uint16_t *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != SU) {
if (RegAdded.insert(*Alias)) {
LRegs.push_back(*Alias);
}
}
- for (SDNode *Node = SU->getNode(); Node; Node = Node->getFlaggedNode()) {
+ for (SDNode *Node = SU->getNode(); Node; Node = Node->getGluedNode()) {
if (Node->getOpcode() == ISD::INLINEASM) {
// Inline asm can clobber physical defs.
unsigned NumOps = Node->getNumOperands();
if (Node->getOperand(NumOps-1).getValueType() == MVT::Glue)
- --NumOps; // Ignore the flag operand.
+ --NumOps; // Ignore the glue operand.
for (unsigned i = InlineAsm::Op_FirstOperand; i != NumOps;) {
unsigned Flags =
++i; // Skip the ID value.
if (InlineAsm::isRegDefKind(Flags) ||
- InlineAsm::isRegDefEarlyClobberKind(Flags)) {
+ InlineAsm::isRegDefEarlyClobberKind(Flags) ||
+ InlineAsm::isClobberKind(Flags)) {
// Check for def of register or earlyclobber register.
for (; NumVals; --NumVals, ++i) {
unsigned Reg = cast<RegisterSDNode>(Node->getOperand(i))->getReg();
}
if (!Node->isMachineOpcode())
continue;
- const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode());
- if (!TID.ImplicitDefs)
+ const MCInstrDesc &MCID = TII->get(Node->getMachineOpcode());
+ if (!MCID.ImplicitDefs)
continue;
- for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) {
+ for (const unsigned *Reg = MCID.ImplicitDefs; *Reg; ++Reg) {
CheckForLiveRegDef(SU, *Reg, LiveRegDefs, RegAdded, LRegs, TRI);
}
}
TRI->getMinimalPhysRegClass(Reg, VT);
const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC);
- // If cross copy register class is null, then it must be possible copy
- // the value directly. Do not try duplicate the def.
+ // If cross copy register class is the same as RC, then it must be
+ // possible copy the value directly. Do not try duplicate the def.
+ // If cross copy register class is not the same as RC, then it's
+ // possible to copy the value but it require cross register class copies
+ // and it is expensive.
+ // If cross copy register class is null, then it's not possible to copy
+ // the value at all.
SUnit *NewDef = 0;
- if (DestRC)
+ if (DestRC != RC) {
NewDef = CopyAndMoveSuccessors(LRDef);
- else
- DestRC = RC;
+ if (!DestRC && !NewDef)
+ report_fatal_error("Can't handle live physical "
+ "register dependency!");
+ }
if (!NewDef) {
// Issue copies, these can be expensive cross register class copies.
SmallVector<SUnit*, 2> Copies;