#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
-#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include <algorithm>
using namespace llvm;
-namespace {
- static Statistic NumStores("ra-local", "Number of stores added");
- static Statistic NumLoads ("ra-local", "Number of loads added");
- static Statistic NumFolded("ra-local", "Number of loads/stores folded "
- "into instructions");
+STATISTIC(NumStores, "Number of stores added");
+STATISTIC(NumLoads , "Number of loads added");
+STATISTIC(NumFolded, "Number of loads/stores folded into instructions");
+namespace {
static RegisterRegAlloc
localRegAlloc("local", " local register allocator",
createLocalRegisterAllocator);
- class VISIBILITY_HIDDEN RA : public MachineFunctionPass {
+ class VISIBILITY_HIDDEN RALocal : public MachineFunctionPass {
+ public:
+ static char ID;
+ RALocal() : MachineFunctionPass((intptr_t)&ID) {}
+ private:
const TargetMachine *TM;
MachineFunction *MF;
const MRegisterInfo *RegInfo;
LiveVariables *LV;
- bool *PhysRegsEverUsed;
// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
// Virt2PhysRegMap - This map contains entries for each virtual register
// that is currently available in a physical register.
- DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
+ IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
unsigned &getVirt2PhysRegMapSlot(unsigned VirtReg) {
return Virt2PhysRegMap[VirtReg];
return VirtRegModified[Reg - MRegisterInfo::FirstVirtualRegister];
}
+ void AddToPhysRegsUseOrder(unsigned Reg) {
+ std::vector<unsigned>::iterator It =
+ std::find(PhysRegsUseOrder.begin(), PhysRegsUseOrder.end(), Reg);
+ if (It != PhysRegsUseOrder.end())
+ PhysRegsUseOrder.erase(It);
+ PhysRegsUseOrder.push_back(Reg);
+ }
+
void MarkPhysRegRecentlyUsed(unsigned Reg) {
if (PhysRegsUseOrder.empty() ||
PhysRegsUseOrder.back() == Reg) return; // Already most recently used
///
void assignVirtToPhysReg(unsigned VirtReg, unsigned PhysReg);
- /// liberatePhysReg - Make sure the specified physical register is available
- /// for use. If there is currently a value in it, it is either moved out of
- /// the way or spilled to memory.
- ///
- void liberatePhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &I,
- unsigned PhysReg);
-
/// isPhysRegAvailable - Return true if the specified physical register is
/// free and available for use. This also includes checking to see if
/// aliased registers are all free...
void reloadPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &I,
unsigned PhysReg);
};
+ char RALocal::ID = 0;
}
/// getStackSpaceFor - This allocates space for the specified virtual register
/// to be held on the stack.
-int RA::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
+int RALocal::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
// Find the location Reg would belong...
std::map<unsigned, int>::iterator I =StackSlotForVirtReg.lower_bound(VirtReg);
/// removePhysReg - This method marks the specified physical register as no
/// longer being in use.
///
-void RA::removePhysReg(unsigned PhysReg) {
+void RALocal::removePhysReg(unsigned PhysReg) {
PhysRegsUsed[PhysReg] = -1; // PhyReg no longer used
std::vector<unsigned>::iterator It =
/// virtual register slot specified by VirtReg. It then updates the RA data
/// structures to indicate the fact that PhysReg is now available.
///
-void RA::spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
- unsigned VirtReg, unsigned PhysReg) {
+void RALocal::spillVirtReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I,
+ unsigned VirtReg, unsigned PhysReg) {
assert(VirtReg && "Spilling a physical register is illegal!"
" Must not have appropriate kill for the register or use exists beyond"
" the intended one.");
/// then the request is ignored if the physical register does not contain a
/// virtual register.
///
-void RA::spillPhysReg(MachineBasicBlock &MBB, MachineInstr *I,
- unsigned PhysReg, bool OnlyVirtRegs) {
+void RALocal::spillPhysReg(MachineBasicBlock &MBB, MachineInstr *I,
+ unsigned PhysReg, bool OnlyVirtRegs) {
if (PhysRegsUsed[PhysReg] != -1) { // Only spill it if it's used!
assert(PhysRegsUsed[PhysReg] != -2 && "Non allocable reg used!");
if (PhysRegsUsed[PhysReg] || !OnlyVirtRegs)
*AliasSet; ++AliasSet)
if (PhysRegsUsed[*AliasSet] != -1 && // Spill aliased register.
PhysRegsUsed[*AliasSet] != -2) // If allocatable.
- if (PhysRegsUsed[*AliasSet] == 0) {
- // This must have been a dead def due to something like this:
- // %EAX :=
- // := op %AL
- // No more use of %EAX, %AH, etc.
- // %EAX isn't dead upon definition, but %AH is. However %AH isn't
- // an operand of definition MI so it's not marked as such.
- DOUT << " Register " << RegInfo->getName(*AliasSet)
- << " [%reg" << *AliasSet
- << "] is never used, removing it frame live list\n";
- removePhysReg(*AliasSet);
- } else
- spillVirtReg(MBB, I, PhysRegsUsed[*AliasSet], *AliasSet);
+ if (PhysRegsUsed[*AliasSet])
+ spillVirtReg(MBB, I, PhysRegsUsed[*AliasSet], *AliasSet);
}
}
/// that PhysReg is the proper container for VirtReg now. The physical
/// register must not be used for anything else when this is called.
///
-void RA::assignVirtToPhysReg(unsigned VirtReg, unsigned PhysReg) {
+void RALocal::assignVirtToPhysReg(unsigned VirtReg, unsigned PhysReg) {
assert(PhysRegsUsed[PhysReg] == -1 && "Phys reg already assigned!");
// Update information to note the fact that this register was just used, and
// it holds VirtReg.
PhysRegsUsed[PhysReg] = VirtReg;
getVirt2PhysRegMapSlot(VirtReg) = PhysReg;
- PhysRegsUseOrder.push_back(PhysReg); // New use of PhysReg
+ AddToPhysRegsUseOrder(PhysReg); // New use of PhysReg
}
/// and available for use. This also includes checking to see if aliased
/// registers are all free...
///
-bool RA::isPhysRegAvailable(unsigned PhysReg) const {
+bool RALocal::isPhysRegAvailable(unsigned PhysReg) const {
if (PhysRegsUsed[PhysReg] != -1) return false;
// If the selected register aliases any other allocated registers, it is
/// getFreeReg - Look to see if there is a free register available in the
/// specified register class. If not, return 0.
///
-unsigned RA::getFreeReg(const TargetRegisterClass *RC) {
+unsigned RALocal::getFreeReg(const TargetRegisterClass *RC) {
// Get iterators defining the range of registers that are valid to allocate in
// this class, which also specifies the preferred allocation order.
TargetRegisterClass::iterator RI = RC->allocation_order_begin(*MF);
}
-/// liberatePhysReg - Make sure the specified physical register is available for
-/// use. If there is currently a value in it, it is either moved out of the way
-/// or spilled to memory.
-///
-void RA::liberatePhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &I,
- unsigned PhysReg) {
- spillPhysReg(MBB, I, PhysReg);
-}
-
-
/// getReg - Find a physical register to hold the specified virtual
/// register. If all compatible physical registers are used, this method spills
/// the last used virtual register to the stack, and uses that register.
///
-unsigned RA::getReg(MachineBasicBlock &MBB, MachineInstr *I,
- unsigned VirtReg) {
+unsigned RALocal::getReg(MachineBasicBlock &MBB, MachineInstr *I,
+ unsigned VirtReg) {
const TargetRegisterClass *RC = MF->getSSARegMap()->getRegClass(VirtReg);
// First check to see if we have a free register of the requested type...
/// subsequent instructions can use the reloaded value. This method returns the
/// modified instruction.
///
-MachineInstr *RA::reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum) {
+MachineInstr *RALocal::reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
+ unsigned OpNum) {
unsigned VirtReg = MI->getOperand(OpNum).getReg();
// If the virtual register is already available, just update the instruction
RegInfo->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex, RC);
++NumLoads; // Update statistics
- PhysRegsEverUsed[PhysReg] = true;
+ MF->setPhysRegUsed(PhysReg);
MI->getOperand(OpNum).setReg(PhysReg); // Assign the input register
return MI;
}
+/// isReadModWriteImplicitKill - True if this is an implicit kill for a
+/// read/mod/write register, i.e. update partial register.
+static bool isReadModWriteImplicitKill(MachineInstr *MI, unsigned Reg) {
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand& MO = MI->getOperand(i);
+ if (MO.isRegister() && MO.getReg() == Reg && MO.isImplicit() &&
+ MO.isDef() && !MO.isDead())
+ return true;
+ }
+ return false;
+}
+/// isReadModWriteImplicitDef - True if this is an implicit def for a
+/// read/mod/write register, i.e. update partial register.
+static bool isReadModWriteImplicitDef(MachineInstr *MI, unsigned Reg) {
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand& MO = MI->getOperand(i);
+ if (MO.isRegister() && MO.getReg() == Reg && MO.isImplicit() &&
+ !MO.isDef() && MO.isKill())
+ return true;
+ }
+ return false;
+}
-void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
+void RALocal::AllocateBasicBlock(MachineBasicBlock &MBB) {
// loop over each instruction
MachineBasicBlock::iterator MII = MBB.begin();
const TargetInstrInfo &TII = *TM->getInstrInfo();
for (MachineFunction::livein_iterator I = MF->livein_begin(),
E = MF->livein_end(); I != E; ++I) {
unsigned Reg = I->first;
- PhysRegsEverUsed[Reg] = true;
+ MF->setPhysRegUsed(Reg);
PhysRegsUsed[Reg] = 0; // It is free and reserved now
- PhysRegsUseOrder.push_back(Reg);
- for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
+ AddToPhysRegsUseOrder(Reg);
+ for (const unsigned *AliasSet = RegInfo->getSubRegisters(Reg);
*AliasSet; ++AliasSet) {
if (PhysRegsUsed[*AliasSet] != -2) {
- PhysRegsUseOrder.push_back(*AliasSet);
+ AddToPhysRegsUseOrder(*AliasSet);
PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- PhysRegsEverUsed[*AliasSet] = true;
+ MF->setPhysRegUsed(*AliasSet);
}
}
}
SmallVector<unsigned, 8> Kills;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.isKill())
- Kills.push_back(MO.getReg());
+ if (MO.isRegister() && MO.isKill()) {
+ if (!MO.isImplicit())
+ Kills.push_back(MO.getReg());
+ else if (!isReadModWriteImplicitKill(MI, MO.getReg()))
+ // These are extra physical register kills when a sub-register
+ // is defined (def of a sub-register is a read/mod/write of the
+ // larger registers). Ignore.
+ Kills.push_back(MO.getReg());
+ }
}
// Get the used operands into registers. This has the potential to spill
} else if (PhysRegsUsed[PhysReg] == -2) {
// Unallocatable register dead, ignore.
continue;
+ } else {
+ assert((!PhysRegsUsed[PhysReg] || PhysRegsUsed[PhysReg] == -1) &&
+ "Silently clearing a virtual register?");
}
if (PhysReg) {
DOUT << " Last use of " << RegInfo->getName(PhysReg)
<< "[%reg" << VirtReg <<"], removing it from live set\n";
removePhysReg(PhysReg);
- for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
+ for (const unsigned *AliasSet = RegInfo->getSubRegisters(PhysReg);
*AliasSet; ++AliasSet) {
if (PhysRegsUsed[*AliasSet] != -2) {
DOUT << " Last use of "
MRegisterInfo::isPhysicalRegister(MO.getReg())) {
unsigned Reg = MO.getReg();
if (PhysRegsUsed[Reg] == -2) continue; // Something like ESP.
-
- PhysRegsEverUsed[Reg] = true;
+ // These are extra physical register defs when a sub-register
+ // is defined (def of a sub-register is a read/mod/write of the
+ // larger registers). Ignore.
+ if (isReadModWriteImplicitDef(MI, MO.getReg())) continue;
+
+ MF->setPhysRegUsed(Reg);
spillPhysReg(MBB, MI, Reg, true); // Spill any existing value in reg
PhysRegsUsed[Reg] = 0; // It is free and reserved now
- PhysRegsUseOrder.push_back(Reg);
- for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
+ AddToPhysRegsUseOrder(Reg);
+
+ for (const unsigned *AliasSet = RegInfo->getSubRegisters(Reg);
*AliasSet; ++AliasSet) {
if (PhysRegsUsed[*AliasSet] != -2) {
- PhysRegsUseOrder.push_back(*AliasSet);
+ MF->setPhysRegUsed(*AliasSet);
PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- PhysRegsEverUsed[*AliasSet] = true;
+ AddToPhysRegsUseOrder(*AliasSet);
}
}
}
for (const unsigned *ImplicitDefs = TID.ImplicitDefs;
*ImplicitDefs; ++ImplicitDefs) {
unsigned Reg = *ImplicitDefs;
- bool IsNonAllocatable = PhysRegsUsed[Reg] == -2;
- if (!IsNonAllocatable) {
+ if (PhysRegsUsed[Reg] != -2) {
spillPhysReg(MBB, MI, Reg, true);
- PhysRegsUseOrder.push_back(Reg);
+ AddToPhysRegsUseOrder(Reg);
PhysRegsUsed[Reg] = 0; // It is free and reserved now
}
- PhysRegsEverUsed[Reg] = true;
-
- for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
+ MF->setPhysRegUsed(Reg);
+ for (const unsigned *AliasSet = RegInfo->getSubRegisters(Reg);
*AliasSet; ++AliasSet) {
if (PhysRegsUsed[*AliasSet] != -2) {
- if (!IsNonAllocatable) {
- PhysRegsUseOrder.push_back(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- }
- PhysRegsEverUsed[*AliasSet] = true;
+ AddToPhysRegsUseOrder(*AliasSet);
+ PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ MF->setPhysRegUsed(*AliasSet);
}
}
}
// If DestVirtReg already has a value, use it.
if (!(DestPhysReg = getVirt2PhysRegMapSlot(DestVirtReg)))
DestPhysReg = getReg(MBB, MI, DestVirtReg);
- PhysRegsEverUsed[DestPhysReg] = true;
+ MF->setPhysRegUsed(DestPhysReg);
markVirtRegModified(DestVirtReg);
MI->getOperand(i).setReg(DestPhysReg); // Assign the output register
}
for (unsigned i = MRegisterInfo::FirstVirtualRegister,
e = MF->getSSARegMap()->getLastVirtReg(); i <= e; ++i)
if (unsigned PR = Virt2PhysRegMap[i]) {
- std::cerr << "Register still mapped: " << i << " -> " << PR << "\n";
+ cerr << "Register still mapped: " << i << " -> " << PR << "\n";
AllOk = false;
}
assert(AllOk && "Virtual registers still in phys regs?");
/// runOnMachineFunction - Register allocate the whole function
///
-bool RA::runOnMachineFunction(MachineFunction &Fn) {
+bool RALocal::runOnMachineFunction(MachineFunction &Fn) {
DOUT << "Machine Function " << "\n";
MF = &Fn;
TM = &Fn.getTarget();
RegInfo = TM->getRegisterInfo();
LV = &getAnalysis<LiveVariables>();
- PhysRegsEverUsed = new bool[RegInfo->getNumRegs()];
- std::fill(PhysRegsEverUsed, PhysRegsEverUsed+RegInfo->getNumRegs(), false);
- Fn.setUsedPhysRegs(PhysRegsEverUsed);
-
PhysRegsUsed.assign(RegInfo->getNumRegs(), -1);
// At various places we want to efficiently check to see whether a register
// is allocatable. To handle this, we mark all unallocatable registers as
// being pinned down, permanently.
{
- std::vector<bool> Allocable = RegInfo->getAllocatableSet(Fn);
+ BitVector Allocable = RegInfo->getAllocatableSet(Fn);
for (unsigned i = 0, e = Allocable.size(); i != e; ++i)
if (!Allocable[i])
PhysRegsUsed[i] = -2; // Mark the reg unallocable.
}
FunctionPass *llvm::createLocalRegisterAllocator() {
- return new RA();
+ return new RALocal();
}