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Distinquish stack slots from other stack objects. They (and fixed objects) get FixedS...
[oota-llvm.git]
/
lib
/
CodeGen
/
RegAllocLocal.cpp
diff --git
a/lib/CodeGen/RegAllocLocal.cpp
b/lib/CodeGen/RegAllocLocal.cpp
index 6caa2d3b824fb6efcd6cdecb5851677139a46bcf..28ede5526b829ea1e5677a733497b6153a923e95 100644
(file)
--- a/
lib/CodeGen/RegAllocLocal.cpp
+++ b/
lib/CodeGen/RegAllocLocal.cpp
@@
-263,7
+263,7
@@
int RALocal::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
// Allocate a new stack object for this spill location...
int FrameIdx = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
- RC->getAlignment());
+ RC->getAlignment()
,true
);
// Assign the slot...
StackSlotForVirtReg[VirtReg] = FrameIdx;