Fix llc to not reuse spill slots in functions that invoke setjmp()
[oota-llvm.git] / lib / CodeGen / MachineInstrBundle.cpp
index 7d49e73f99e04211838dcf97998d87d7ec9491bc..77bcd1d7c8e30a05620ab1a246d625ec9885de61 100644 (file)
@@ -8,14 +8,14 @@
 //===----------------------------------------------------------------------===//
 
 #include "llvm/CodeGen/MachineInstrBundle.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
 #include "llvm/CodeGen/MachineInstrBuilder.h"
 #include "llvm/CodeGen/Passes.h"
-#include "llvm/CodeGen/MachineFunctionPass.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Target/TargetMachine.h"
 #include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/ADT/SmallSet.h"
-#include "llvm/ADT/SmallVector.h"
 using namespace llvm;
 
 namespace {
@@ -47,8 +47,8 @@ bool UnpackMachineBundles::runOnMachineFunction(MachineFunction &MF) {
       // Remove BUNDLE instruction and the InsideBundle flags from bundled
       // instructions.
       if (MI->isBundle()) {
-        while (++MII != MIE && MII->isInsideBundle()) {
-          MII->setIsInsideBundle(false);
+        while (++MII != MIE && MII->isBundledWithPred()) {
+          MII->unbundleFromPred();
           for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
             MachineOperand &MO = MII->getOperand(i);
             if (MO.isReg() && MO.isInternalRead())
@@ -101,18 +101,20 @@ void llvm::finalizeBundle(MachineBasicBlock &MBB,
                           MachineBasicBlock::instr_iterator FirstMI,
                           MachineBasicBlock::instr_iterator LastMI) {
   assert(FirstMI != LastMI && "Empty bundle?");
+  MIBundleBuilder Bundle(MBB, FirstMI, LastMI);
 
   const TargetMachine &TM = MBB.getParent()->getTarget();
   const TargetInstrInfo *TII = TM.getInstrInfo();
   const TargetRegisterInfo *TRI = TM.getRegisterInfo();
 
-  MachineInstrBuilder MIB = BuildMI(MBB, FirstMI, FirstMI->getDebugLoc(),
+  MachineInstrBuilder MIB = BuildMI(*MBB.getParent(), FirstMI->getDebugLoc(),
                                     TII->get(TargetOpcode::BUNDLE));
+  Bundle.prepend(MIB);
 
-  SmallVector<unsigned, 8> LocalDefs;
-  SmallSet<unsigned, 8> LocalDefSet;
+  SmallVector<unsigned, 32> LocalDefs;
+  SmallSet<unsigned, 32> LocalDefSet;
   SmallSet<unsigned, 8> DeadDefSet;
-  SmallSet<unsigned, 8> KilledDefSet;
+  SmallSet<unsigned, 16> KilledDefSet;
   SmallVector<unsigned, 8> ExternUses;
   SmallSet<unsigned, 8> ExternUseSet;
   SmallSet<unsigned, 8> KilledUseSet;
@@ -177,11 +179,10 @@ void llvm::finalizeBundle(MachineBasicBlock &MBB,
       }
     }
 
-    FirstMI->setIsInsideBundle();
     Defs.clear();
   }
 
-  SmallSet<unsigned, 8> Added;
+  SmallSet<unsigned, 32> Added;
   for (unsigned i = 0, e = LocalDefs.size(); i != e; ++i) {
     unsigned Reg = LocalDefs[i];
     if (Added.insert(Reg)) {
@@ -223,14 +224,13 @@ bool llvm::finalizeBundles(MachineFunction &MF) {
   bool Changed = false;
   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
     MachineBasicBlock &MBB = *I;
-
     MachineBasicBlock::instr_iterator MII = MBB.instr_begin();
-    assert(!MII->isInsideBundle() &&
-           "First instr cannot be inside bundle before finalization!");
-
     MachineBasicBlock::instr_iterator MIE = MBB.instr_end();
     if (MII == MIE)
       continue;
+    assert(!MII->isInsideBundle() &&
+           "First instr cannot be inside bundle before finalization!");
+
     for (++MII; MII != MIE; ) {
       if (!MII->isInsideBundle())
         ++MII;
@@ -281,7 +281,7 @@ MachineOperandIteratorBase::PhysRegInfo
 MachineOperandIteratorBase::analyzePhysReg(unsigned Reg,
                                            const TargetRegisterInfo *TRI) {
   bool AllDefsDead = true;
-  PhysRegInfo PRI = {false, false, false, false, false, false, false};
+  PhysRegInfo PRI = {false, false, false, false, false, false};
 
   assert(TargetRegisterInfo::isPhysicalRegister(Reg) &&
          "analyzePhysReg not given a physical register!");
@@ -305,7 +305,9 @@ MachineOperandIteratorBase::analyzePhysReg(unsigned Reg,
       // Reg or a super-reg is read, and perhaps killed also.
       PRI.Reads = true;
       PRI.Kills = MO.isKill();
-    } if (IsRegOrOverlapping && MO.readsReg()) {
+    }
+
+    if (IsRegOrOverlapping && MO.readsReg()) {
       PRI.ReadsOverlap = true;// Reg or an overlapping register is read.
     }