//===----------------------------------------------------------------------===//
#include "llvm/DerivedTypes.h"
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Config/config.h"
#include "llvm/CodeGen/MachineConstantPool.h"
+#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Target/TargetData.h"
+#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
-#include "llvm/Function.h"
-#include "llvm/Instructions.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/STLExtras.h"
-#include "llvm/Config/config.h"
-#include <fstream>
-#include <sstream>
using namespace llvm;
-bool MachineFunctionPass::runOnFunction(Function &F) {
- // Do not codegen any 'available_externally' functions at all, they have
- // definitions outside the translation unit.
- if (F.hasAvailableExternallyLinkage())
- return false;
-
- return runOnMachineFunction(MachineFunction::get(&F));
-}
-
namespace {
struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
static char ID;
- std::ostream *OS;
+ raw_ostream &OS;
const std::string Banner;
- Printer (std::ostream *os, const std::string &banner)
+ Printer(raw_ostream &os, const std::string &banner)
: MachineFunctionPass(&ID), OS(os), Banner(banner) {}
const char *getPassName() const { return "MachineFunction Printer"; }
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(AU);
}
bool runOnMachineFunction(MachineFunction &MF) {
- (*OS) << Banner;
- MF.print (*OS);
+ OS << Banner;
+ MF.print(OS);
return false;
}
};
char Printer::ID = 0;
}
-/// Returns a newly-created MachineFunction Printer pass. The default output
-/// stream is std::cerr; the default banner is empty.
+/// Returns a newly-created MachineFunction Printer pass. The default banner is
+/// empty.
///
-FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
+FunctionPass *llvm::createMachineFunctionPrinterPass(raw_ostream &OS,
const std::string &Banner){
return new Printer(OS, Banner);
}
-namespace {
- struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
- static char ID;
- Deleter() : MachineFunctionPass(&ID) {}
-
- const char *getPassName() const { return "Machine Code Deleter"; }
-
- bool runOnMachineFunction(MachineFunction &MF) {
- // Delete the annotation from the function now.
- MachineFunction::destruct(MF.getFunction());
- return true;
- }
- };
- char Deleter::ID = 0;
-}
-
-/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
-/// the current function, which should happen after the function has been
-/// emitted to a .s file or to memory.
-FunctionPass *llvm::createMachineCodeDeleter() {
- return new Deleter();
-}
-
-
-
//===---------------------------------------------------------------------===//
// MachineFunction implementation
//===---------------------------------------------------------------------===//
MBB->getParent()->DeleteMachineBasicBlock(MBB);
}
-MachineFunction::MachineFunction(const Function *F,
+MachineFunction::MachineFunction(Function *F,
const TargetMachine &TM)
- : Annotation(AnnotationManager::getID("CodeGen::MachineCodeForFunction")),
- Fn(F), Target(TM) {
+ : Fn(F), Target(TM) {
if (TM.getRegisterInfo())
RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
MachineRegisterInfo(*TM.getRegisterInfo());
MachineFrameInfo(*TM.getFrameInfo());
ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
MachineConstantPool(TM.getTargetData());
-
+ Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
+
// Set up jump table.
const TargetData &TD = *TM.getTargetData();
bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
- unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty)
- : TD.getPointerABIAlignment();
+ unsigned TyAlignment = IsPic ?
+ TD.getABITypeAlignment(Type::getInt32Ty(F->getContext()))
+ : TD.getPointerABIAlignment();
JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
- MachineJumpTableInfo(EntrySize, Alignment);
+ MachineJumpTableInfo(EntrySize, TyAlignment);
}
MachineFunction::~MachineFunction() {
BasicBlocks.clear();
InstructionRecycler.clear(Allocator);
BasicBlockRecycler.clear(Allocator);
- if (RegInfo)
- RegInfo->~MachineRegisterInfo(); Allocator.Deallocate(RegInfo);
+ if (RegInfo) {
+ RegInfo->~MachineRegisterInfo();
+ Allocator.Deallocate(RegInfo);
+ }
if (MFInfo) {
- MFInfo->~MachineFunctionInfo(); Allocator.Deallocate(MFInfo);
+ MFInfo->~MachineFunctionInfo();
+ Allocator.Deallocate(MFInfo);
}
FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo);
ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool);
}
void MachineFunction::dump() const {
- print(*cerr.stream());
+ print(errs());
}
-void MachineFunction::print(std::ostream &OS) const {
- OS << "# Machine code for " << Fn->getName () << "():\n";
+void MachineFunction::print(raw_ostream &OS) const {
+ OS << "# Machine code for " << Fn->getName() << "():\n";
// Print Frame Information
FrameInfo->print(*this, OS);
JumpTableInfo->print(OS);
// Print Constant Pool
- {
- raw_os_ostream OSS(OS);
- ConstantPool->print(OSS);
- }
+ ConstantPool->print(OS);
const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
OS << " Reg #" << I->first;
if (I->second)
- OS << " in VR#" << I->second << " ";
+ OS << " in VR#" << I->second << ' ';
}
- OS << "\n";
+ OS << '\n';
}
if (RegInfo && !RegInfo->liveout_empty()) {
OS << "Live Outs:";
for (MachineRegisterInfo::liveout_iterator
I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
if (TRI)
- OS << " " << TRI->getName(*I);
+ OS << ' ' << TRI->getName(*I);
else
OS << " Reg #" << *I;
- OS << "\n";
+ OS << '\n';
}
- for (const_iterator BB = begin(); BB != end(); ++BB)
+ for (const_iterator BB = begin(), E = end(); BB != E; ++BB)
BB->print(OS);
- OS << "\n# End machine code for " << Fn->getName () << "().\n\n";
+ OS << "\n# End machine code for " << Fn->getName() << "().\n\n";
}
-/// CFGOnly flag - This is used to control whether or not the CFG graph printer
-/// prints out the contents of basic blocks or not. This is acceptable because
-/// this code is only really used for debugging purposes.
-///
-static bool CFGOnly = false;
-
namespace llvm {
template<>
struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
static std::string getGraphName(const MachineFunction *F) {
- return "CFG for '" + F->getFunction()->getName() + "' function";
+ return "CFG for '" + F->getFunction()->getNameStr() + "' function";
}
static std::string getNodeLabel(const MachineBasicBlock *Node,
- const MachineFunction *Graph) {
- if (CFGOnly && Node->getBasicBlock() &&
+ const MachineFunction *Graph,
+ bool ShortNames) {
+ if (ShortNames && Node->getBasicBlock() &&
!Node->getBasicBlock()->getName().empty())
- return Node->getBasicBlock()->getName() + ":";
-
- std::ostringstream Out;
- if (CFGOnly) {
- Out << Node->getNumber() << ':';
- return Out.str();
+ return Node->getBasicBlock()->getNameStr() + ":";
+
+ std::string OutStr;
+ {
+ raw_string_ostream OSS(OutStr);
+
+ if (ShortNames)
+ OSS << Node->getNumber() << ':';
+ else
+ Node->print(OSS);
}
- Node->print(Out);
-
- std::string OutStr = Out.str();
if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
// Process string output to make it nicer...
void MachineFunction::viewCFG() const
{
#ifndef NDEBUG
- ViewGraph(this, "mf" + getFunction()->getName());
+ ViewGraph(this, "mf" + getFunction()->getNameStr());
#else
cerr << "SelectionDAG::viewGraph is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
void MachineFunction::viewCFGOnly() const
{
- CFGOnly = true;
- viewCFG();
- CFGOnly = false;
-}
-
-// The next two methods are used to construct and to retrieve
-// the MachineCodeForFunction object for the given function.
-// construct() -- Allocates and initializes for a given function and target
-// get() -- Returns a handle to the object.
-// This should not be called before "construct()"
-// for a given Function.
-//
-MachineFunction&
-MachineFunction::construct(const Function *Fn, const TargetMachine &Tar)
-{
- AnnotationID MF_AID =
- AnnotationManager::getID("CodeGen::MachineCodeForFunction");
- assert(Fn->getAnnotation(MF_AID) == 0 &&
- "Object already exists for this function!");
- MachineFunction* mcInfo = new MachineFunction(Fn, Tar);
- Fn->addAnnotation(mcInfo);
- return *mcInfo;
-}
-
-void MachineFunction::destruct(const Function *Fn) {
- AnnotationID MF_AID =
- AnnotationManager::getID("CodeGen::MachineCodeForFunction");
- bool Deleted = Fn->deleteAnnotation(MF_AID);
- assert(Deleted && "Machine code did not exist for function!");
- Deleted = Deleted; // silence warning when no assertions.
-}
-
-MachineFunction& MachineFunction::get(const Function *F)
-{
- AnnotationID MF_AID =
- AnnotationManager::getID("CodeGen::MachineCodeForFunction");
- MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID);
- assert(mc && "Call construct() method first to allocate the object");
- return *mc;
+#ifndef NDEBUG
+ ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
+#else
+ cerr << "SelectionDAG::viewGraph is only available in debug builds on "
+ << "systems with Graphviz or gv!\n";
+#endif // NDEBUG
}
/// addLiveIn - Add the specified physical register as a live-in value and
/// source file, line, and column. If none currently exists, create a new
/// DebugLocTuple, and insert it into the DebugIdMap.
unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit,
- DebugScope Scope,
unsigned Line, unsigned Col) {
- DebugLocTuple Tuple(CompileUnit, Scope, Line, Col);
+ DebugLocTuple Tuple(CompileUnit, Line, Col);
DenseMap<DebugLocTuple, unsigned>::iterator II
= DebugLocInfo.DebugIdMap.find(Tuple);
if (II != DebugLocInfo.DebugIdMap.end())
return DebugLocInfo.DebugLocations[Idx];
}
-/// CreateDebugScope - Create a new debug scope.
-DebugScope MachineFunction::CreateDebugScope(GlobalVariable *ScopeGV,
- DebugScope Parent) {
- DbgScopeInfos.push_back(DebugScopeInfo(ScopeGV, Parent));
- return DebugScope::get(DbgScopeInfos.size() - 1);
-}
-
-/// getDebugScopeInfo - Get the DebugScopeInfo for a given DebugScope object.
-const DebugScopeInfo &MachineFunction::getDebugScopeInfo(DebugScope DS) const {
- unsigned Idx = DS.getIndex();
- assert(Idx < DbgScopeInfos.size() && "Invalid index into debug scopes!");
- return DbgScopeInfos[Idx];
-}
-
-
//===----------------------------------------------------------------------===//
// MachineFrameInfo implementation
//===----------------------------------------------------------------------===//
}
-void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
+BitVector
+MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
+ assert(MBB && "MBB must be valid");
+ const MachineFunction *MF = MBB->getParent();
+ assert(MF && "MBB must be part of a MachineFunction");
+ const TargetMachine &TM = MF->getTarget();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+ BitVector BV(TRI->getNumRegs());
+
+ // Before CSI is calculated, no registers are considered pristine. They can be
+ // freely used and PEI will make sure they are saved.
+ if (!isCalleeSavedInfoValid())
+ return BV;
+
+ for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
+ BV.set(*CSR);
+
+ // The entry MBB always has all CSRs pristine.
+ if (MBB == &MF->front())
+ return BV;
+
+ // On other MBBs the saved CSRs are not pristine.
+ const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
+ for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
+ E = CSI.end(); I != E; ++I)
+ BV.reset(I->getReg());
+
+ return BV;
+}
+
+
+void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
}
void MachineFrameInfo::dump(const MachineFunction &MF) const {
- print(MF, *cerr.stream());
+ print(MF, errs());
}
-
//===----------------------------------------------------------------------===//
// MachineJumpTableInfo implementation
//===----------------------------------------------------------------------===//
return MadeChange;
}
-void MachineJumpTableInfo::print(std::ostream &OS) const {
+void MachineJumpTableInfo::print(raw_ostream &OS) const {
// FIXME: this is lame, maybe we could print out the MBB numbers or something
// like {1, 2, 4, 5, 3, 0}
for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
}
}
-void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }
+void MachineJumpTableInfo::dump() const { print(errs()); }
//===----------------------------------------------------------------------===//
const Type *MachineConstantPoolEntry::getType() const {
if (isMachineConstantPoolEntry())
- return Val.MachineCPVal->getType();
+ return Val.MachineCPVal->getType();
return Val.ConstVal->getType();
}
+
+unsigned MachineConstantPoolEntry::getRelocationInfo() const {
+ if (isMachineConstantPoolEntry())
+ return Val.MachineCPVal->getRelocationInfo();
+ return Val.ConstVal->getRelocationInfo();
+}
+
MachineConstantPool::~MachineConstantPool() {
for (unsigned i = 0, e = Constants.size(); i != e; ++i)
if (Constants[i].isMachineConstantPoolEntry())