// exclusively on the loop info here so that we can align backedges in
// unnatural CFGs and backedges that were introduced purely because of the
// loop rotations done during this layout pass.
- if (F.getFunction()->getAttributes().
- hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
+ if (F.getFunction()->hasFnAttribute(Attribute::OptimizeForSize))
return;
if (FunctionChain.begin() == FunctionChain.end())
return; // Empty chain.