DWARF Type Units: Avoid emitting type units under fission if the type requires an...
[oota-llvm.git] / lib / CodeGen / MachineBlockPlacement.cpp
index 5a15f92a1822d011b0e48931cc5dc71e3af11f5d..74af1e2d64b02d2acc15c0acb98ca05a4378c2cf 100644 (file)
 //
 //===----------------------------------------------------------------------===//
 
-#define DEBUG_TYPE "block-placement2"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
 #include "llvm/CodeGen/MachineBasicBlock.h"
 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
 #include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
 #include "llvm/CodeGen/MachineFunctionPass.h"
 #include "llvm/CodeGen/MachineLoopInfo.h"
 #include "llvm/CodeGen/MachineModuleInfo.h"
-#include "llvm/CodeGen/Passes.h"
 #include "llvm/Support/Allocator.h"
+#include "llvm/Support/CommandLine.h"
 #include "llvm/Support/Debug.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/SmallPtrSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/Statistic.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Target/TargetLowering.h"
 #include <algorithm>
 using namespace llvm;
 
+#define DEBUG_TYPE "block-placement2"
+
 STATISTIC(NumCondBranches, "Number of conditional branches");
 STATISTIC(NumUncondBranches, "Number of uncondittional branches");
 STATISTIC(CondBranchTakenFreq,
@@ -52,6 +54,18 @@ STATISTIC(CondBranchTakenFreq,
 STATISTIC(UncondBranchTakenFreq,
           "Potential frequency of taking unconditional branches");
 
+static cl::opt<unsigned> AlignAllBlock("align-all-blocks",
+                                       cl::desc("Force the alignment of all "
+                                                "blocks in the function."),
+                                       cl::init(0), cl::Hidden);
+
+// FIXME: Find a good default for this flag and remove the flag.
+static cl::opt<unsigned>
+ExitBlockBias("block-placement-exit-block-bias",
+              cl::desc("Block frequency percentage a loop exit block needs "
+                       "over the original exit to be considered the new exit."),
+              cl::init(0), cl::Hidden);
+
 namespace {
 class BlockChain;
 /// \brief Type for our function-wide basic block -> block chain mapping.
@@ -139,7 +153,7 @@ public:
 
 #ifndef NDEBUG
   /// \brief Dump the blocks in this chain.
-  void dump() LLVM_ATTRIBUTE_USED {
+  LLVM_DUMP_METHOD void dump() {
     for (iterator I = begin(), E = end(); I != E; ++I)
       (*I)->dump();
   }
@@ -171,7 +185,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
   const TargetInstrInfo *TII;
 
   /// \brief A handle to the target's lowering info.
-  const TargetLowering *TLI;
+  const TargetLoweringBase *TLI;
 
   /// \brief Allocator and owner of BlockChain structures.
   ///
@@ -193,7 +207,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
   void markChainSuccessors(BlockChain &Chain,
                            MachineBasicBlock *LoopHeaderBB,
                            SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
-                           const BlockFilterSet *BlockFilter = 0);
+                           const BlockFilterSet *BlockFilter = nullptr);
   MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
                                          BlockChain &Chain,
                                          const BlockFilterSet *BlockFilter);
@@ -207,7 +221,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
       const BlockFilterSet *BlockFilter);
   void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
                   SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
-                  const BlockFilterSet *BlockFilter = 0);
+                  const BlockFilterSet *BlockFilter = nullptr);
   MachineBasicBlock *findBestLoopTop(MachineLoop &L,
                                      const BlockFilterSet &LoopBlockSet);
   MachineBasicBlock *findBestLoopExit(MachineFunction &F,
@@ -224,9 +238,9 @@ public:
     initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
   }
 
-  bool runOnMachineFunction(MachineFunction &F);
+  bool runOnMachineFunction(MachineFunction &F) override;
 
-  void getAnalysisUsage(AnalysisUsage &AU) const {
+  void getAnalysisUsage(AnalysisUsage &AU) const override {
     AU.addRequired<MachineBranchProbabilityInfo>();
     AU.addRequired<MachineBlockFrequencyInfo>();
     AU.addRequired<MachineLoopInfo>();
@@ -321,7 +335,7 @@ MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
     const BlockFilterSet *BlockFilter) {
   const BranchProbability HotProb(4, 5); // 80%
 
-  MachineBasicBlock *BestSucc = 0;
+  MachineBasicBlock *BestSucc = nullptr;
   // FIXME: Due to the performance of the probability and weight routines in
   // the MBPI analysis, we manually compute probabilities using the edge
   // weights. This is suboptimal as it means that the somewhat subtle
@@ -354,7 +368,8 @@ MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
     // any CFG constraints.
     if (SuccChain.LoopPredecessors != 0) {
       if (SuccProb < HotProb) {
-        DEBUG(dbgs() << "    " << getBlockName(*SI) << " -> CFG conflict\n");
+        DEBUG(dbgs() << "    " << getBlockName(*SI) << " -> " << SuccProb
+                     << " (prob) (CFG conflict)\n");
         continue;
       }
 
@@ -377,8 +392,8 @@ MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
         }
       }
       if (BadCFGConflict) {
-        DEBUG(dbgs() << "    " << getBlockName(*SI)
-                               << " -> non-cold CFG conflict\n");
+        DEBUG(dbgs() << "    " << getBlockName(*SI) << " -> " << SuccProb
+                     << " (prob) (non-cold CFG conflict)\n");
         continue;
       }
     }
@@ -395,23 +410,6 @@ MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
   return BestSucc;
 }
 
-namespace {
-/// \brief Predicate struct to detect blocks already placed.
-class IsBlockPlaced {
-  const BlockChain &PlacedChain;
-  const BlockToChainMapType &BlockToChain;
-
-public:
-  IsBlockPlaced(const BlockChain &PlacedChain,
-                const BlockToChainMapType &BlockToChain)
-      : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
-
-  bool operator()(MachineBasicBlock *BB) const {
-    return BlockToChain.lookup(BB) == &PlacedChain;
-  }
-};
-}
-
 /// \brief Select the best block from a worklist.
 ///
 /// This looks through the provided worklist as a list of candidate basic
@@ -430,10 +428,12 @@ MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
   // FIXME: If this shows up on profiles, it could be folded (at the cost of
   // some code complexity) into the loop below.
   WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
-                                IsBlockPlaced(Chain, BlockToChain)),
+                                [&](MachineBasicBlock *BB) {
+                   return BlockToChain.lookup(BB) == &Chain;
+                 }),
                  WorkList.end());
 
-  MachineBasicBlock *BestBlock = 0;
+  MachineBasicBlock *BestBlock = nullptr;
   BlockFrequency BestFreq;
   for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
                                                       WBE = WorkList.end();
@@ -447,8 +447,8 @@ MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
     assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
 
     BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
-    DEBUG(dbgs() << "    " << getBlockName(*WBI) << " -> " << CandidateFreq
-                 << " (freq)\n");
+    DEBUG(dbgs() << "    " << getBlockName(*WBI) << " -> ";
+                 MBFI->printBlockFreq(dbgs(), CandidateFreq) << " (freq)\n");
     if (BestBlock && BestFreq >= CandidateFreq)
       continue;
     BestBlock = *WBI;
@@ -480,7 +480,7 @@ MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
       return *BlockToChain[I]->begin();
     }
   }
-  return 0;
+  return nullptr;
 }
 
 void MachineBlockPlacement::buildChain(
@@ -495,16 +495,15 @@ void MachineBlockPlacement::buildChain(
 
   MachineBasicBlock *LoopHeaderBB = BB;
   markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
-  BB = *llvm::prior(Chain.end());
+  BB = *std::prev(Chain.end());
   for (;;) {
     assert(BB);
     assert(BlockToChain[BB] == &Chain);
-    assert(*llvm::prior(Chain.end()) == BB);
-    MachineBasicBlock *BestSucc = 0;
+    assert(*std::prev(Chain.end()) == BB);
 
     // Look for the best viable successor if there is one to place immediately
     // after this block.
-    BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
+    MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
 
     // If an immediate successor isn't available, look for the best viable
     // block among those we've identified as not violating the loop's CFG at
@@ -531,7 +530,7 @@ void MachineBlockPlacement::buildChain(
                  << " to " << getBlockNum(BestSucc) << "\n");
     markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
     Chain.merge(BestSucc, &SuccChain);
-    BB = *llvm::prior(Chain.end());
+    BB = *std::prev(Chain.end());
   }
 
   DEBUG(dbgs() << "Finished forming chain for header block "
@@ -562,7 +561,7 @@ MachineBlockPlacement::findBestLoopTop(MachineLoop &L,
                << getBlockName(L.getHeader()) << "\n");
 
   BlockFrequency BestPredFreq;
-  MachineBasicBlock *BestPred = 0;
+  MachineBasicBlock *BestPred = nullptr;
   for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(),
                                         PE = L.getHeader()->pred_end();
        PI != PE; ++PI) {
@@ -570,8 +569,8 @@ MachineBlockPlacement::findBestLoopTop(MachineLoop &L,
     if (!LoopBlockSet.count(Pred))
       continue;
     DEBUG(dbgs() << "    header pred: " << getBlockName(Pred) << ", "
-                 << Pred->succ_size() << " successors, "
-                 << MBFI->getBlockFreq(Pred) << " freq\n");
+                 << Pred->succ_size() << " successors, ";
+                 MBFI->printBlockFreq(dbgs(), Pred) << " freq\n");
     if (Pred->succ_size() > 1)
       continue;
 
@@ -618,11 +617,11 @@ MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
   // header and only rotate if safe.
   BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
   if (!LoopBlockSet.count(*HeaderChain.begin()))
-    return 0;
+    return nullptr;
 
   BlockFrequency BestExitEdgeFreq;
   unsigned BestExitLoopDepth = 0;
-  MachineBasicBlock *ExitingBB = 0;
+  MachineBasicBlock *ExitingBB = nullptr;
   // If there are exits to outer loops, loop rotation can severely limit
   // fallthrough opportunites unless it selects such an exit. Keep a set of
   // blocks where rotating to exit with that block will reach an outer loop.
@@ -636,7 +635,7 @@ MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
     BlockChain &Chain = *BlockToChain[*I];
     // Ensure that this block is at the end of a chain; otherwise it could be
     // mid-way through an inner loop or a successor of an analyzable branch.
-    if (*I != *llvm::prior(Chain.end()))
+    if (*I != *std::prev(Chain.end()))
       continue;
 
     // Now walk the successors. We need to establish whether this has a viable
@@ -685,14 +684,17 @@ MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
       BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
       DEBUG(dbgs() << "    exiting: " << getBlockName(*I) << " -> "
                    << getBlockName(*SI) << " [L:" << SuccLoopDepth
-                   << "] (" << ExitEdgeFreq << ")\n");
-      // Note that we slightly bias this toward an existing layout successor to
-      // retain incoming order in the absence of better information.
-      // FIXME: Should we bias this more strongly? It's pretty weak.
+                   << "] (";
+                   MBFI->printBlockFreq(dbgs(), ExitEdgeFreq) << ")\n");
+      // Note that we bias this toward an existing layout successor to retain
+      // incoming order in the absence of better information. The exit must have
+      // a frequency higher than the current exit before we consider breaking
+      // the layout.
+      BranchProbability Bias(100 - ExitBlockBias, 100);
       if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth ||
           ExitEdgeFreq > BestExitEdgeFreq ||
           ((*I)->isLayoutSuccessor(*SI) &&
-           !(ExitEdgeFreq < BestExitEdgeFreq))) {
+           !(ExitEdgeFreq < BestExitEdgeFreq * Bias))) {
         BestExitEdgeFreq = ExitEdgeFreq;
         ExitingBB = *I;
       }
@@ -708,14 +710,14 @@ MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
   // Without a candidate exiting block or with only a single block in the
   // loop, just use the loop header to layout the loop.
   if (!ExitingBB || L.getNumBlocks() == 1)
-    return 0;
+    return nullptr;
 
   // Also, if we have exit blocks which lead to outer loops but didn't select
   // one of them as the exiting block we are rotating toward, disable loop
   // rotation altogether.
   if (!BlocksExitingToOuterLoop.empty() &&
       !BlocksExitingToOuterLoop.count(ExitingBB))
-    return 0;
+    return nullptr;
 
   DEBUG(dbgs() << "  Best exiting block: " << getBlockName(ExitingBB) << "\n");
   return ExitingBB;
@@ -740,7 +742,7 @@ void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain,
        PI != PE; ++PI) {
     BlockChain *PredChain = BlockToChain[*PI];
     if (!LoopBlockSet.count(*PI) &&
-        (!PredChain || *PI == *llvm::prior(PredChain->end()))) {
+        (!PredChain || *PI == *std::prev(PredChain->end()))) {
       ViableTopFallthrough = true;
       break;
     }
@@ -750,7 +752,7 @@ void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain,
   // bottom is a viable exiting block. If so, bail out as rotating will
   // introduce an unnecessary branch.
   if (ViableTopFallthrough) {
-    MachineBasicBlock *Bottom = *llvm::prior(LoopChain.end());
+    MachineBasicBlock *Bottom = *std::prev(LoopChain.end());
     for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(),
                                           SE = Bottom->succ_end();
          SI != SE; ++SI) {
@@ -766,7 +768,7 @@ void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain,
   if (ExitIt == LoopChain.end())
     return;
 
-  std::rotate(LoopChain.begin(), llvm::next(ExitIt), LoopChain.end());
+  std::rotate(LoopChain.begin(), std::next(ExitIt), LoopChain.end());
 }
 
 /// \brief Forms basic block chains from the natural loop structures.
@@ -794,7 +796,7 @@ void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
   // If we selected just the header for the loop top, look for a potentially
   // profitable exit block in the event that rotating the loop can eliminate
   // branches by placing an exit edge at the bottom.
-  MachineBasicBlock *ExitingBB = 0;
+  MachineBasicBlock *ExitingBB = nullptr;
   if (LoopTop == L.getHeader())
     ExitingBB = findBestLoopExit(F, L, LoopBlockSet);
 
@@ -882,11 +884,11 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
     // the exact fallthrough behavior for.
     for (;;) {
       Cond.clear();
-      MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
+      MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch.
       if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
         break;
 
-      MachineFunction::iterator NextFI(llvm::next(FI));
+      MachineFunction::iterator NextFI(std::next(FI));
       MachineBasicBlock *NextBB = NextFI;
       // Ensure that the layout successor is a viable block, as we know that
       // fallthrough is a possibility.
@@ -894,7 +896,7 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
       DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
                    << getBlockName(BB) << " -> " << getBlockName(NextBB)
                    << "\n");
-      Chain->merge(NextBB, 0);
+      Chain->merge(NextBB, nullptr);
       FI = NextFI;
       BB = NextBB;
     }
@@ -934,7 +936,9 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
   BlockChain &FunctionChain = *BlockToChain[&F.front()];
   buildChain(&F.front(), FunctionChain, BlockWorkList);
 
+#ifndef NDEBUG
   typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
+#endif
   DEBUG({
     // Crash at the end so we get all of the debugging output first.
     bool BadFunc = false;
@@ -978,54 +982,130 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
     // Update the terminator of the previous block.
     if (BI == FunctionChain.begin())
       continue;
-    MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
+    MachineBasicBlock *PrevBB = std::prev(MachineFunction::iterator(*BI));
 
     // FIXME: It would be awesome of updateTerminator would just return rather
     // than assert when the branch cannot be analyzed in order to remove this
     // boiler plate.
     Cond.clear();
-    MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
-    if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
-      PrevBB->updateTerminator();
+    MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch.
+    if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
+      // The "PrevBB" is not yet updated to reflect current code layout, so,
+      //   o. it may fall-through to a block without explict "goto" instruction
+      //      before layout, and no longer fall-through it after layout; or 
+      //   o. just opposite.
+      // 
+      // AnalyzeBranch() may return erroneous value for FBB when these two
+      // situations take place. For the first scenario FBB is mistakenly set
+      // NULL; for the 2nd scenario, the FBB, which is expected to be NULL,
+      // is mistakenly pointing to "*BI".
+      //
+      bool needUpdateBr = true;
+      if (!Cond.empty() && (!FBB || FBB == *BI)) {
+        PrevBB->updateTerminator();
+        needUpdateBr = false;
+        Cond.clear();
+        TBB = FBB = nullptr;
+        if (TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
+          // FIXME: This should never take place.
+          TBB = FBB = nullptr;
+        }
+      }
+
+      // If PrevBB has a two-way branch, try to re-order the branches
+      // such that we branch to the successor with higher weight first.
+      if (TBB && !Cond.empty() && FBB &&
+          MBPI->getEdgeWeight(PrevBB, FBB) > MBPI->getEdgeWeight(PrevBB, TBB) &&
+          !TII->ReverseBranchCondition(Cond)) {
+        DEBUG(dbgs() << "Reverse order of the two branches: "
+                     << getBlockName(PrevBB) << "\n");
+        DEBUG(dbgs() << "    Edge weight: " << MBPI->getEdgeWeight(PrevBB, FBB)
+                     << " vs " << MBPI->getEdgeWeight(PrevBB, TBB) << "\n");
+        DebugLoc dl;  // FIXME: this is nowhere
+        TII->RemoveBranch(*PrevBB);
+        TII->InsertBranch(*PrevBB, FBB, TBB, Cond, dl);
+        needUpdateBr = true;
+      }
+      if (needUpdateBr)
+        PrevBB->updateTerminator();
+    }
   }
 
   // Fixup the last block.
   Cond.clear();
-  MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
+  MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch.
   if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
     F.back().updateTerminator();
 
   // Walk through the backedges of the function now that we have fully laid out
   // the basic blocks and align the destination of each backedge. We don't rely
-  // on the loop info here so that we can align backedges in unnatural CFGs and
-  // backedges that were introduced purely because of the loop rotations done
-  // during this layout pass.
-  // FIXME: This isn't quite right, we shouldn't align backedges that result
-  // from blocks being sunken below the exit block for the function.
-  if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
+  // exclusively on the loop info here so that we can align backedges in
+  // unnatural CFGs and backedges that were introduced purely because of the
+  // loop rotations done during this layout pass.
+  if (F.getFunction()->getAttributes().
+        hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
     return;
   unsigned Align = TLI->getPrefLoopAlignment();
   if (!Align)
     return;  // Don't care about loop alignment.
+  if (FunctionChain.begin() == FunctionChain.end())
+    return;  // Empty chain.
 
-  SmallPtrSet<MachineBasicBlock *, 16> PreviousBlocks;
-  for (BlockChain::iterator BI = FunctionChain.begin(),
+  const BranchProbability ColdProb(1, 5); // 20%
+  BlockFrequency EntryFreq = MBFI->getBlockFreq(F.begin());
+  BlockFrequency WeightedEntryFreq = EntryFreq * ColdProb;
+  for (BlockChain::iterator BI = std::next(FunctionChain.begin()),
                             BE = FunctionChain.end();
        BI != BE; ++BI) {
-    PreviousBlocks.insert(*BI);
-    // Set alignment on the destination of all the back edges in the new
-    // ordering.
-    for (MachineBasicBlock::succ_iterator SI = (*BI)->succ_begin(),
-                                          SE = (*BI)->succ_end();
-         SI != SE; ++SI)
-      if (PreviousBlocks.count(*SI))
-        (*SI)->setAlignment(Align);
+    // Don't align non-looping basic blocks. These are unlikely to execute
+    // enough times to matter in practice. Note that we'll still handle
+    // unnatural CFGs inside of a natural outer loop (the common case) and
+    // rotated loops.
+    MachineLoop *L = MLI->getLoopFor(*BI);
+    if (!L)
+      continue;
+
+    // If the block is cold relative to the function entry don't waste space
+    // aligning it.
+    BlockFrequency Freq = MBFI->getBlockFreq(*BI);
+    if (Freq < WeightedEntryFreq)
+      continue;
+
+    // If the block is cold relative to its loop header, don't align it
+    // regardless of what edges into the block exist.
+    MachineBasicBlock *LoopHeader = L->getHeader();
+    BlockFrequency LoopHeaderFreq = MBFI->getBlockFreq(LoopHeader);
+    if (Freq < (LoopHeaderFreq * ColdProb))
+      continue;
+
+    // Check for the existence of a non-layout predecessor which would benefit
+    // from aligning this block.
+    MachineBasicBlock *LayoutPred = *std::prev(BI);
+
+    // Force alignment if all the predecessors are jumps. We already checked
+    // that the block isn't cold above.
+    if (!LayoutPred->isSuccessor(*BI)) {
+      (*BI)->setAlignment(Align);
+      continue;
+    }
+
+    // Align this block if the layout predecessor's edge into this block is
+    // cold relative to the block. When this is true, other predecessors make up
+    // all of the hot entries into the block and thus alignment is likely to be
+    // important.
+    BranchProbability LayoutProb = MBPI->getEdgeProbability(LayoutPred, *BI);
+    BlockFrequency LayoutEdgeFreq = MBFI->getBlockFreq(LayoutPred) * LayoutProb;
+    if (LayoutEdgeFreq <= (Freq * ColdProb))
+      (*BI)->setAlignment(Align);
   }
 }
 
 bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
   // Check for single-block functions and skip them.
-  if (llvm::next(F.begin()) == F.end())
+  if (std::next(F.begin()) == F.end())
+    return false;
+
+  if (skipOptnoneFunction(*F.getFunction()))
     return false;
 
   MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
@@ -1040,6 +1120,12 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
   BlockToChain.clear();
   ChainAllocator.DestroyAll();
 
+  if (AlignAllBlock)
+    // Align all of the blocks in the function to a specific alignment.
+    for (MachineFunction::iterator FI = F.begin(), FE = F.end();
+         FI != FE; ++FI)
+      FI->setAlignment(AlignAllBlock);
+
   // We always return true as we have no way to track whether the final order
   // differs from the original order.
   return true;
@@ -1065,9 +1151,9 @@ public:
     initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
   }
 
-  bool runOnMachineFunction(MachineFunction &F);
+  bool runOnMachineFunction(MachineFunction &F) override;
 
-  void getAnalysisUsage(AnalysisUsage &AU) const {
+  void getAnalysisUsage(AnalysisUsage &AU) const override {
     AU.addRequired<MachineBranchProbabilityInfo>();
     AU.addRequired<MachineBlockFrequencyInfo>();
     AU.setPreservesAll();
@@ -1087,7 +1173,7 @@ INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
 
 bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
   // Check for single-block functions and skip them.
-  if (llvm::next(F.begin()) == F.end())
+  if (std::next(F.begin()) == F.end())
     return false;
 
   MBPI = &getAnalysis<MachineBranchProbabilityInfo>();