Support standard DWARF TLS opcode; Darwin and PS4 use it.
[oota-llvm.git] / lib / CodeGen / MachineBasicBlock.cpp
index ebf3be8025747d1f9c850a36825decfacfd90383..98359b198545cd5ab71aff46e62f9cf6c5c3b93e 100644 (file)
@@ -24,7 +24,6 @@
 #include "llvm/CodeGen/SlotIndexes.h"
 #include "llvm/IR/BasicBlock.h"
 #include "llvm/IR/DataLayout.h"
-#include "llvm/IR/LeakDetector.h"
 #include "llvm/MC/MCAsmInfo.h"
 #include "llvm/MC/MCContext.h"
 #include "llvm/Support/Debug.h"
@@ -45,7 +44,6 @@ MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
 }
 
 MachineBasicBlock::~MachineBasicBlock() {
-  LeakDetector::removeGarbageObject(this);
 }
 
 /// getSymbol - Return the MCSymbol for this basic block.
@@ -54,9 +52,7 @@ MCSymbol *MachineBasicBlock::getSymbol() const {
   if (!CachedMCSymbol) {
     const MachineFunction *MF = getParent();
     MCContext &Ctx = MF->getContext();
-    const TargetMachine &TM = MF->getTarget();
-    const char *Prefix =
-        TM.getSubtargetImpl()->getDataLayout()->getPrivateGlobalPrefix();
+    const char *Prefix = Ctx.getAsmInfo()->getPrivateLabelPrefix();
     CachedMCSymbol = Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
                                            Twine(MF->getFunctionNumber()) +
                                            "_" + Twine(getNumber()));
@@ -87,14 +83,11 @@ void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
   for (MachineBasicBlock::instr_iterator
          I = N->instr_begin(), E = N->instr_end(); I != E; ++I)
     I->AddRegOperandsToUseLists(RegInfo);
-
-  LeakDetector::removeGarbageObject(N);
 }
 
 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
   N->getParent()->removeFromMBBNumbering(N->Number);
   N->Number = -1;
-  LeakDetector::addGarbageObject(N);
 }
 
 
@@ -109,8 +102,6 @@ void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
   // use/def lists.
   MachineFunction *MF = Parent->getParent();
   N->AddRegOperandsToUseLists(MF->getRegInfo());
-
-  LeakDetector::removeGarbageObject(N);
 }
 
 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
@@ -124,8 +115,6 @@ void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
     N->RemoveRegOperandsFromUseLists(MF->getRegInfo());
 
   N->setParent(nullptr);
-
-  LeakDetector::addGarbageObject(N);
 }
 
 /// transferNodesFromList (MI) - When moving a range of instructions from one
@@ -318,7 +307,7 @@ void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
     OS << '\t';
     if (I->isInsideBundle())
       OS << "  * ";
-    I->print(OS, &getParent()->getTarget());
+    I->print(OS);
   }
 
   // Print the successors of this block according to the CFG.
@@ -906,31 +895,8 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
   }
 
   if (MachineDominatorTree *MDT =
-      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
-    // Update dominator information.
-    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
-
-    bool IsNewIDom = true;
-    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
-         PI != E; ++PI) {
-      MachineBasicBlock *PredBB = *PI;
-      if (PredBB == NMBB)
-        continue;
-      if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
-        IsNewIDom = false;
-        break;
-      }
-    }
-
-    // We know "this" dominates the newly created basic block.
-    MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
-
-    // If all the other predecessors of "Succ" are dominated by "Succ" itself
-    // then the new block is the new immediate dominator of "Succ". Otherwise,
-    // the new block doesn't dominate anything.
-    if (IsNewIDom)
-      MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
-  }
+      P->getAnalysisIfAvailable<MachineDominatorTree>())
+    MDT->recordSplitCriticalEdge(this, Succ, NMBB);
 
   if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
     if (MachineLoop *TIL = MLI->getLoopFor(this)) {
@@ -1089,7 +1055,7 @@ bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
   MachineBasicBlock::succ_iterator SI = succ_begin();
   while (SI != succ_end()) {
     const MachineBasicBlock *MBB = *SI;
-    if (!SeenMBBs.insert(MBB) ||
+    if (!SeenMBBs.insert(MBB).second ||
         (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
       // This is a superfluous edge, remove it.
       SI = removeSuccessor(SI);