shouldEmitLSDA = shouldEmitPersonality &&
LSDAEncoding != dwarf::DW_EH_PE_omit;
+
+ // If this was an outlined handler, we need to define the label corresponding
+ // to the offset of the parent frame relative to the stack pointer after the
+ // prologue.
+ const Function *F = MF->getFunction();
+ const Function *ParentF = MMI->getWinEHParent(F);
+ if (F != ParentF) {
+ WinEHFuncInfo &FuncInfo = MMI->getWinEHFuncInfo(ParentF);
+ auto I = FuncInfo.CatchHandlerParentFrameObjOffset.find(F);
+ if (I != FuncInfo.CatchHandlerParentFrameObjOffset.end()) {
+ MCSymbol *HandlerTypeParentFrameOffset =
+ Asm->OutContext.getOrCreateParentFrameOffsetSymbol(
+ GlobalValue::getRealLinkageName(F->getName()));
+
+ // Emit a symbol assignment.
+ Asm->OutStreamer.EmitAssignment(
+ HandlerTypeParentFrameOffset,
+ MCConstantExpr::Create(I->second, Asm->OutContext));
+ }
+ }
+
if (!shouldEmitPersonality && !shouldEmitMoves)
return;
if (!shouldEmitPersonality && !shouldEmitMoves)
return;
- // Map all labels and get rid of any dead landing pads.
- MMI->TidyLandingPads();
+ EHPersonality Per = MMI->getPersonalityType();
+
+ // Get rid of any dead landing pads if we're not using a Windows EH scheme. In
+ // Windows EH schemes, the landing pad is not actually reachable. It only
+ // exists so that we can emit the right table data.
+ if (!isMSVCEHPersonality(Per))
+ MMI->TidyLandingPads();
if (shouldEmitPersonality) {
Asm->OutStreamer.PushSection();
// Emit the tables appropriate to the personality function in use. If we
// don't recognize the personality, assume it uses an Itanium-style LSDA.
- EHPersonality Per = MMI->getPersonalityType();
if (Per == EHPersonality::MSVC_Win64SEH)
emitCSpecificHandlerTable();
else if (Per == EHPersonality::MSVC_CXX)
for (const CallSiteEntry &CSE : CallSites) {
if (!CSE.LPad)
continue; // Ignore gaps.
- for (int Selector : CSE.LPad->TypeIds) {
- // Ignore C++ filter clauses in SEH.
- // FIXME: Implement cleanup clauses.
- if (isCatchEHSelector(Selector))
- ++NumEntries;
- }
+ NumEntries += CSE.LPad->SEHHandlers.size();
}
Asm->OutStreamer.EmitIntValue(NumEntries, 4);
+ // If there are no actions, we don't need to iterate again.
+ if (NumEntries == 0)
+ return;
+
// Emit the four-label records for each call site entry. The table has to be
// sorted in layout order, and the call sites should already be sorted.
for (const CallSiteEntry &CSE : CallSites) {
End = createImageRel32(EHFuncEndSym);
}
- // These aren't really type info globals, they are actually pointers to
- // filter functions ordered by selector. The zero selector is used for
- // cleanups, so slot zero corresponds to selector 1.
- const std::vector<const GlobalValue *> &SelectorToFilter = MMI->getTypeInfos();
-
- // Do a parallel iteration across typeids and clause labels, skipping filter
- // clauses.
- size_t NextClauseLabel = 0;
- for (size_t I = 0, E = LPad->TypeIds.size(); I < E; ++I) {
- // AddLandingPadInfo stores the clauses in reverse, but there is a FIXME
- // to change that.
- int Selector = LPad->TypeIds[E - I - 1];
-
- // Ignore C++ filter clauses in SEH.
- // FIXME: Implement cleanup clauses.
- if (!isCatchEHSelector(Selector))
- continue;
-
+ // Emit an entry for each action.
+ for (SEHHandler Handler : LPad->SEHHandlers) {
Asm->OutStreamer.EmitValue(Begin, 4);
Asm->OutStreamer.EmitValue(End, 4);
- if (isCatchEHSelector(Selector)) {
- assert(unsigned(Selector - 1) < SelectorToFilter.size());
- const GlobalValue *TI = SelectorToFilter[Selector - 1];
- if (TI) // Emit the filter function pointer.
- Asm->OutStreamer.EmitValue(createImageRel32(Asm->getSymbol(TI)), 4);
- else // Otherwise, this is a "catch i8* null", or catch all.
- Asm->OutStreamer.EmitIntValue(1, 4);
- }
- MCSymbol *ClauseLabel = LPad->ClauseLabels[NextClauseLabel++];
- Asm->OutStreamer.EmitValue(createImageRel32(ClauseLabel), 4);
+
+ // Emit the filter or finally function pointer, if present. Otherwise,
+ // emit '1' to indicate a catch-all.
+ const Function *F = Handler.FilterOrFinally;
+ if (F)
+ Asm->OutStreamer.EmitValue(createImageRel32(Asm->getSymbol(F)), 4);
+ else
+ Asm->OutStreamer.EmitIntValue(1, 4);
+
+ // Emit the recovery address, if present. Otherwise, this must be a
+ // finally.
+ const BlockAddress *BA = Handler.RecoverBA;
+ if (BA)
+ Asm->OutStreamer.EmitValue(
+ createImageRel32(Asm->GetBlockAddressSymbol(BA)), 4);
+ else
+ Asm->OutStreamer.EmitIntValue(0, 4);
}
}
}
const Function *F = MF->getFunction();
const Function *ParentF = MMI->getWinEHParent(F);
auto &OS = Asm->OutStreamer;
+ WinEHFuncInfo &FuncInfo = MMI->getWinEHFuncInfo(ParentF);
StringRef ParentLinkageName =
GlobalValue::getRealLinkageName(ParentF->getName());
// an ordinary call) between the end of the previous try-range and now.
bool SawPotentiallyThrowing = false;
- WinEHFuncInfo &FuncInfo = MMI->getWinEHFuncInfo(ParentF);
-
int LastEHState = -2;
// The parent function and the catch handlers contribute to the 'ip2state'
}
}
- if (ParentF != F)
+ // Defer emission until we've visited the parent function and all the catch
+ // handlers. Cleanups don't contribute to the ip2state table yet, so don't
+ // count them.
+ if (ParentF != F && !FuncInfo.CatchHandlerMaxState.count(F))
+ return;
+ ++FuncInfo.NumIPToStateFuncsVisited;
+ if (FuncInfo.NumIPToStateFuncsVisited != FuncInfo.CatchHandlerMaxState.size())
return;
MCSymbol *UnwindMapXData = nullptr;
HandlerMaps.push_back(HandlerMapXData);
+ int CatchHigh = -1;
+ for (WinEHHandlerType &HT : TBME.HandlerArray)
+ CatchHigh =
+ std::max(CatchHigh, FuncInfo.CatchHandlerMaxState[HT.Handler]);
+
assert(TBME.TryLow <= TBME.TryHigh);
- assert(TBME.CatchHigh > TBME.TryHigh);
OS.EmitIntValue(TBME.TryLow, 4); // TryLow
OS.EmitIntValue(TBME.TryHigh, 4); // TryHigh
- OS.EmitIntValue(TBME.CatchHigh, 4); // CatchHigh
+ OS.EmitIntValue(CatchHigh, 4); // CatchHigh
OS.EmitIntValue(TBME.HandlerArray.size(), 4); // NumCatches
OS.EmitValue(createImageRel32(HandlerMapXData), 4); // HandlerArray
}
// };
OS.EmitLabel(HandlerMapXData);
for (const WinEHHandlerType &HT : TBME.HandlerArray) {
+ MCSymbol *ParentFrameOffset =
+ Asm->OutContext.getOrCreateParentFrameOffsetSymbol(
+ GlobalValue::getRealLinkageName(HT.Handler->getName()));
+ const MCSymbolRefExpr *ParentFrameOffsetRef = MCSymbolRefExpr::Create(
+ ParentFrameOffset, MCSymbolRefExpr::VK_None, Asm->OutContext);
+
+ // Get the frame escape label with the offset of the catch object. If
+ // the index is -1, then there is no catch object, and we should emit an
+ // offset of zero, indicating that no copy will occur.
+ const MCExpr *FrameAllocOffsetRef = nullptr;
+ if (HT.CatchObjRecoverIdx >= 0) {
+ MCSymbol *FrameAllocOffset =
+ Asm->OutContext.getOrCreateFrameAllocSymbol(
+ GlobalValue::getRealLinkageName(ParentF->getName()),
+ HT.CatchObjRecoverIdx);
+ FrameAllocOffsetRef = MCSymbolRefExpr::Create(
+ FrameAllocOffset, MCSymbolRefExpr::VK_None, Asm->OutContext);
+ } else {
+ FrameAllocOffsetRef = MCConstantExpr::Create(0, Asm->OutContext);
+ }
+
OS.EmitIntValue(HT.Adjectives, 4); // Adjectives
OS.EmitValue(createImageRel32(HT.TypeDescriptor), 4); // Type
- OS.EmitIntValue(0, 4); // CatchObjOffset
+ OS.EmitValue(FrameAllocOffsetRef, 4); // CatchObjOffset
OS.EmitValue(createImageRel32(HT.Handler), 4); // Handler
- OS.EmitIntValue(0, 4); // ParentFrameOffset
+ OS.EmitValue(ParentFrameOffsetRef, 4); // ParentFrameOffset
}
}
}