-// Accelerator table mutators - add each name along with its companion
-// DIE to the proper table while ensuring that the name that we're going
-// to reference is in the string table. We do this since the names we
-// add may not only be identical to the names in the DIE.
-void DwarfUnit::addAccelName(StringRef Name, const DIE *Die) {
- if (!DD->useDwarfAccelTables())
- return;
- DU->getStringPoolEntry(Name);
- std::vector<const DIE *> &DIEs = AccelNames[Name];
- DIEs.push_back(Die);
-}
-
-void DwarfUnit::addAccelObjC(StringRef Name, const DIE *Die) {
- if (!DD->useDwarfAccelTables())
- return;
- DU->getStringPoolEntry(Name);
- std::vector<const DIE *> &DIEs = AccelObjC[Name];
- DIEs.push_back(Die);
-}
-
-void DwarfUnit::addAccelNamespace(StringRef Name, const DIE *Die) {
- if (!DD->useDwarfAccelTables())
- return;
- DU->getStringPoolEntry(Name);
- std::vector<const DIE *> &DIEs = AccelNamespace[Name];
- DIEs.push_back(Die);
-}
-