/// the need to search for it in applyStmtList.
unsigned stmtListIndex;
+ /// Skeleton unit associated with this unit.
+ DwarfCompileUnit *Skeleton;
+
+ /// A label at the start of the non-dwo section related to this unit.
+ MCSymbol *SectionSym;
+
+ /// The start of the unit within its section.
+ MCSymbol *LabelBegin;
+
+ /// GlobalNames - A map of globally visible named entities for this unit.
+ StringMap<const DIE *> GlobalNames;
+
+ /// GlobalTypes - A map of globally visible types for this unit.
+ StringMap<const DIE *> GlobalTypes;
+
/// \brief Construct a DIE for the given DbgVariable without initializing the
/// DbgVariable's DIE reference.
std::unique_ptr<DIE> constructVariableDIEImpl(const DbgVariable &DV,
bool Abstract);
+ bool isDwoUnit() const override;
+
public:
DwarfCompileUnit(unsigned UID, DICompileUnit Node, AsmPrinter *A,
DwarfDebug *DW, DwarfFile *DWU);
+ DwarfCompileUnit *getSkeleton() const {
+ return Skeleton;
+ }
+
void initStmtList(MCSymbol *DwarfLineSectionSym);
/// Apply the DW_AT_stmt_list from this compile unit to the specified DIE.
constructImportedEntityDIE(const DIImportedEntity &Module);
void finishSubprogramDefinition(DISubprogram SP);
+
+ void collectDeadVariables(DISubprogram SP);
+
+ /// Set the skeleton unit associated with this unit.
+ void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; }
+
+ MCSymbol *getSectionSym() const {
+ assert(Section);
+ return SectionSym;
+ }
+
+ /// Pass in the SectionSym even though we could recreate it in every compile
+ /// unit (type units will have actually distinct symbols once they're in
+ /// comdat sections).
+ void initSection(const MCSection *Section, MCSymbol *SectionSym) {
+ DwarfUnit::initSection(Section);
+ this->SectionSym = SectionSym;
+
+ // Don't bother labeling the .dwo unit, as its offset isn't used.
+ if (!Skeleton)
+ LabelBegin =
+ Asm->GetTempSymbol(Section->getLabelBeginName(), getUniqueID());
+ }
+
+ unsigned getLength() {
+ return sizeof(uint32_t) + // Length field
+ getHeaderSize() + UnitDie.getSize();
+ }
+
+ void emitHeader(const MCSymbol *ASectionSym) const override;
+
+ MCSymbol *getLabelBegin() const {
+ assert(Section);
+ return LabelBegin;
+ }
+
+ /// Add a new global name to the compile unit.
+ void addGlobalName(StringRef Name, DIE &Die, DIScope Context) override;
+
+ /// Add a new global type to the compile unit.
+ void addGlobalType(DIType Ty, const DIE &Die, DIScope Context) override;
+
+ const StringMap<const DIE *> &getGlobalNames() const { return GlobalNames; }
+ const StringMap<const DIE *> &getGlobalTypes() const { return GlobalTypes; }
+
+ /// Add DW_AT_location attribute for a DbgVariable based on provided
+ /// MachineLocation.
+ void addVariableAddress(const DbgVariable &DV, DIE &Die,
+ MachineLocation Location);
+ /// Add an address attribute to a die based on the location provided.
+ void addAddress(DIE &Die, dwarf::Attribute Attribute,
+ const MachineLocation &Location, bool Indirect = false);
+
+ /// Start with the address based on the location provided, and generate the
+ /// DWARF information necessary to find the actual variable (navigating the
+ /// extra location information encoded in the type) based on the starting
+ /// location. Add the DWARF information to the die.
+ void addComplexAddress(const DbgVariable &DV, DIE &Die,
+ dwarf::Attribute Attribute,
+ const MachineLocation &Location);
+
+ /// Add a Dwarf loclistptr attribute data and value.
+ void addLocationList(DIE &Die, dwarf::Attribute Attribute, unsigned Index);
+ void applyVariableAttributes(const DbgVariable &Var, DIE &VariableDie);
+
+ /// Add a Dwarf expression attribute data and value.
+ void addExpr(DIELoc &Die, dwarf::Form Form, const MCExpr *Expr);
+
+ void applySubprogramAttributesToDefinition(DISubprogram SP, DIE &SPDie);
};
} // end llvm namespace