//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
-//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
//===----------------------------------------------------------------------===//
//
// This file defines various functions that are used to clone chunks of LLVM
#define LLVM_TRANSFORMS_UTILS_CLONING_H
#include <vector>
-#include <map>
+#include "llvm/ADT/DenseMap.h"
namespace llvm {
class Module;
class Function;
+class Pass;
+class LPPassManager;
class BasicBlock;
class Value;
class CallInst;
class InvokeInst;
class ReturnInst;
class CallSite;
+class Trace;
+class CallGraph;
+class TargetData;
+class Loop;
+class LoopInfo;
+struct LLVMContext;
/// CloneModule - Return an exact copy of the specified module
///
Module *CloneModule(const Module *M);
+Module *CloneModule(const Module *M, DenseMap<const Value*, Value*> &ValueMap);
+
+/// ClonedCodeInfo - This struct can be used to capture information about code
+/// being cloned, while it is being cloned.
+struct ClonedCodeInfo {
+ /// ContainsCalls - This is set to true if the cloned code contains a normal
+ /// call instruction.
+ bool ContainsCalls;
+
+ /// ContainsUnwinds - This is set to true if the cloned code contains an
+ /// unwind instruction.
+ bool ContainsUnwinds;
+
+ /// ContainsDynamicAllocas - This is set to true if the cloned code contains
+ /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in
+ /// the entry block or they are in the entry block but are not a constant
+ /// size.
+ bool ContainsDynamicAllocas;
+
+ ClonedCodeInfo() {
+ ContainsCalls = false;
+ ContainsUnwinds = false;
+ ContainsDynamicAllocas = false;
+ }
+};
+
/// CloneBasicBlock - Return a copy of the specified basic block, but without
/// embedding the block into a particular function. The block returned is an
/// If you would like the basic block to be auto-inserted into the end of a
/// function, you can specify it as the optional fourth parameter.
///
+/// If you would like to collect additional information about the cloned
+/// function, you can specify a ClonedCodeInfo object with the optional fifth
+/// parameter.
+///
BasicBlock *CloneBasicBlock(const BasicBlock *BB,
- std::map<const Value*, Value*> &ValueMap,
- const char *NameSuffix = "", Function *F = 0);
+ DenseMap<const Value*, Value*> &ValueMap,
+ const char *NameSuffix = "", Function *F = 0,
+ ClonedCodeInfo *CodeInfo = 0);
+
+/// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate ValueMap
+/// using old blocks to new blocks mapping.
+Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI,
+ DenseMap<const Value *, Value *> &ValueMap, Pass *P);
/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module. Also, any references specified
/// original one. If any of the arguments to the function are in the ValueMap,
/// the arguments are deleted from the resultant function. The ValueMap is
/// updated to include mappings from all of the instructions and basicblocks in
-/// the function from their old to new values.
+/// the function from their old to new values. The final argument captures
+/// information about the cloned code if non-null.
///
Function *CloneFunction(const Function *F,
- std::map<const Value*, Value*> &ValueMap);
+ DenseMap<const Value*, Value*> &ValueMap,
+ ClonedCodeInfo *CodeInfo = 0);
/// CloneFunction - Version of the function that doesn't need the ValueMap.
///
-inline Function *CloneFunction(const Function *F) {
- std::map<const Value*, Value*> ValueMap;
- return CloneFunction(F, ValueMap);
+inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
+ DenseMap<const Value*, Value*> ValueMap;
+ return CloneFunction(F, ValueMap, CodeInfo);
}
/// Clone OldFunc into NewFunc, transforming the old arguments into references
/// specified suffix to all values cloned.
///
void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
- std::map<const Value*, Value*> &ValueMap,
+ DenseMap<const Value*, Value*> &ValueMap,
std::vector<ReturnInst*> &Returns,
- const char *NameSuffix = "");
+ const char *NameSuffix = "",
+ ClonedCodeInfo *CodeInfo = 0);
+
+/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
+/// except that it does some simple constant prop and DCE on the fly. The
+/// effect of this is to copy significantly less code in cases where (for
+/// example) a function call with constant arguments is inlined, and those
+/// constant arguments cause a significant amount of code in the callee to be
+/// dead. Since this doesn't produce an exactly copy of the input, it can't be
+/// used for things like CloneFunction or CloneModule.
+void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
+ DenseMap<const Value*, Value*> &ValueMap,
+ std::vector<ReturnInst*> &Returns,
+ const char *NameSuffix = "",
+ ClonedCodeInfo *CodeInfo = 0,
+ const TargetData *TD = 0);
+
+/// CloneTraceInto - Clone T into NewFunc. Original<->clone mapping is
+/// saved in ValueMap.
+///
+void CloneTraceInto(Function *NewFunc, Trace &T,
+ DenseMap<const Value*, Value*> &ValueMap,
+ const char *NameSuffix);
+
+/// CloneTrace - Returns a copy of the specified trace.
+/// It takes a vector of basic blocks clones the basic blocks, removes internal
+/// phi nodes, adds it to the same function as the original (although there is
+/// no jump to it) and returns the new vector of basic blocks.
+std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace);
/// InlineFunction - This function inlines the called function into the basic
/// block of the caller. This returns false if it is not possible to inline
/// this call. The program is still in a well defined state if this occurs
/// though.
///
-/// Note that this only does one level of inlining. For example, if the
+/// Note that this only does one level of inlining. For example, if the
/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
/// exists in the instruction stream. Similiarly this will inline a recursive
/// function by one level.
///
-bool InlineFunction(CallInst *C);
-bool InlineFunction(InvokeInst *II);
-bool InlineFunction(CallSite CS);
-
-/// CloneTrace - Returns a copy of the specified trace.
-/// It takes a vector of basic blocks clones the basic blocks, removes internal
-/// phi nodes, adds it to the same function as the original (although there is
-/// no jump to it) and returns the new vector of basic blocks.
-std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace);
+/// If a non-null callgraph pointer is provided, these functions update the
+/// CallGraph to represent the program after inlining.
+///
+bool InlineFunction(CallInst *C, CallGraph *CG = 0, const TargetData *TD = 0);
+bool InlineFunction(InvokeInst *II, CallGraph *CG = 0, const TargetData *TD =0);
+bool InlineFunction(CallSite CS, CallGraph *CG = 0, const TargetData *TD = 0);
} // End llvm namespace