#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
#define LLVM_TRANSFORMS_UTILS_CLONING_H
-#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Twine.h"
+#include "llvm/ADT/ValueMap.h"
#include "llvm/Support/ValueHandle.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
namespace llvm {
class CallSite;
class Trace;
class CallGraph;
-class TargetData;
+class DataLayout;
class Loop;
class LoopInfo;
class AllocaInst;
/// CloneModule - Return an exact copy of the specified module
///
Module *CloneModule(const Module *M);
-Module *CloneModule(const Module *M, DenseMap<const Value*, Value*> &VMap);
+Module *CloneModule(const Module *M, ValueToValueMapTy &VMap);
/// ClonedCodeInfo - This struct can be used to capture information about code
/// being cloned, while it is being cloned.
/// call instruction.
bool ContainsCalls;
- /// ContainsUnwinds - This is set to true if the cloned code contains an
- /// unwind instruction.
- bool ContainsUnwinds;
-
/// ContainsDynamicAllocas - This is set to true if the cloned code contains
/// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in
/// the entry block or they are in the entry block but are not a constant
/// size.
bool ContainsDynamicAllocas;
- ClonedCodeInfo() {
- ContainsCalls = false;
- ContainsUnwinds = false;
- ContainsDynamicAllocas = false;
- }
+ ClonedCodeInfo() : ContainsCalls(false), ContainsDynamicAllocas(false) {}
};
/// parameter.
///
BasicBlock *CloneBasicBlock(const BasicBlock *BB,
- DenseMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
const Twine &NameSuffix = "", Function *F = 0,
ClonedCodeInfo *CodeInfo = 0);
-
-/// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate
-/// VMap using old blocks to new blocks mapping.
-Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI,
- DenseMap<const Value *, Value *> &VMap, Pass *P);
-
/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module. Also, any references specified
/// in the VMap are changed to refer to their mapped value instead of the
/// the function from their old to new values. The final argument captures
/// information about the cloned code if non-null.
///
+/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
+/// mappings.
+///
Function *CloneFunction(const Function *F,
- DenseMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
+ bool ModuleLevelChanges,
ClonedCodeInfo *CodeInfo = 0);
-/// CloneFunction - Version of the function that doesn't need the VMap.
-///
-inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
- DenseMap<const Value*, Value*> VMap;
- return CloneFunction(F, VMap, CodeInfo);
-}
-
/// Clone OldFunc into NewFunc, transforming the old arguments into references
-/// to ArgMap values. Note that if NewFunc already has basic blocks, the ones
+/// to VMap values. Note that if NewFunc already has basic blocks, the ones
/// cloned into it will be added to the end of the function. This function
-/// fills in a list of return instructions, and can optionally append the
-/// specified suffix to all values cloned.
+/// fills in a list of return instructions, and can optionally remap types
+/// and/or append the specified suffix to all values cloned.
+///
+/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
+/// mappings.
///
void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
- DenseMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
+ bool ModuleLevelChanges,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix = "",
- ClonedCodeInfo *CodeInfo = 0);
+ ClonedCodeInfo *CodeInfo = 0,
+ ValueMapTypeRemapper *TypeMapper = 0);
/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
/// except that it does some simple constant prop and DCE on the fly. The
/// constant arguments cause a significant amount of code in the callee to be
/// dead. Since this doesn't produce an exactly copy of the input, it can't be
/// used for things like CloneFunction or CloneModule.
+///
+/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
+/// mappings.
+///
void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
- DenseMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
+ bool ModuleLevelChanges,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix = "",
ClonedCodeInfo *CodeInfo = 0,
- const TargetData *TD = 0,
+ const DataLayout *TD = 0,
Instruction *TheCall = 0);
/// InlineFunction call, and records the auxiliary results produced by it.
class InlineFunctionInfo {
public:
- explicit InlineFunctionInfo(CallGraph *cg = 0, const TargetData *td = 0)
+ explicit InlineFunctionInfo(CallGraph *cg = 0, const DataLayout *td = 0)
: CG(cg), TD(td) {}
/// CG - If non-null, InlineFunction will update the callgraph to reflect the
/// changes it makes.
CallGraph *CG;
- const TargetData *TD;
+ const DataLayout *TD;
/// StaticAllocas - InlineFunction fills this in with all static allocas that
/// get copied into the caller.
///
/// Note that this only does one level of inlining. For example, if the
/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
-/// exists in the instruction stream. Similiarly this will inline a recursive
+/// exists in the instruction stream. Similarly this will inline a recursive
/// function by one level.
///
-bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI);
-bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI);
-bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI);
+bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI, bool InsertLifetime = true);
+bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI, bool InsertLifetime = true);
+bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI, bool InsertLifetime = true);
} // End llvm namespace