std::vector<MCCFIInstruction> InitialFrameState;
+ //===--- Integrated Assembler State ----------------------------------===//
+ /// Should we use the integrated assembler?
+ /// The integrated assembler should be enabled by default (by the
+ /// constructors) when failing to parse a valid piece of assembly (inline
+ /// or otherwise) is considered a bug. It may then be overridden after
+ /// construction (see LLVMTargetMachine::initAsmInfo()).
+ bool UseIntegratedAssembler;
+
public:
explicit MCAsmInfo();
virtual ~MCAsmInfo();
- // FIXME: move these methods to DwarfPrinter when the JIT stops using them.
- static unsigned getSLEB128Size(int64_t Value);
- static unsigned getULEB128Size(uint64_t Value);
-
/// getPointerSize - Get the pointer size in bytes.
unsigned getPointerSize() const {
return PointerSize;
const std::vector<MCCFIInstruction> &getInitialFrameState() const {
return InitialFrameState;
}
+
+ /// Return true if assembly (inline or otherwise) should be parsed.
+ bool useIntegratedAssembler() const { return UseIntegratedAssembler; }
+
+ /// Set whether assembly (inline or otherwise) should be parsed.
+ virtual void setUseIntegratedAssembler(bool Value) {
+ UseIntegratedAssembler = Value;
+ }
};
}