#define LLVM_INLINEASM_H
#include "llvm/Value.h"
-#include "llvm/System/IncludeFile.h"
#include <vector>
namespace llvm {
/// read. This is only ever set for an output operand.
bool isEarlyClobber;
- /// isIndirectOutput - If this is true for an output constraint, the address
- /// to store the output result is passed as an operand to the call.
- bool isIndirectOutput;
-
/// hasMatchingInput - This is set to true for an output constraint iff
/// there is an input constraint that is required to match it (e.g. "0").
bool hasMatchingInput;
/// with the next operand.
bool isCommutative;
+ /// isIndirect - True if this operand is an indirect operand. This means
+ /// that the address of the source or destination is present in the call
+ /// instruction, instead of it being returned or passed in explicitly. This
+ /// is represented with a '*' in the asm string.
+ bool isIndirect;
+
/// Code - The constraint code, either the register name (in braces) or the
/// constraint letter/number.
std::vector<std::string> Codes;
- /// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the
+ /// Parse - Analyze the specified string (e.g. "=*&{eax}") and fill in the
/// fields in this structure. If the constraint string is not understood,
/// return true, otherwise return false.
bool Parse(const std::string &Str,
} // End llvm namespace
-// Make sure the InlineAsm.cpp file is linked when this one is #included.
-FORCE_DEFINING_FILE_TO_BE_LINKED(InlineAsm)
-
#endif