#define LAST_CAST_INST(num)
#endif
+#ifndef FIRST_FUNCLETPAD_INST
+#define FIRST_FUNCLETPAD_INST(num)
+#endif
+#ifndef HANDLE_FUNCLETPAD_INST
+#ifndef HANDLE_INST
+#define HANDLE_FUNCLETPAD_INST(num, opcode, Class)
+#else
+#define HANDLE_FUNCLETPAD_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
+#endif
+#endif
+#ifndef LAST_FUNCLETPAD_INST
+#define LAST_FUNCLETPAD_INST(num)
+#endif
+
#ifndef FIRST_OTHER_INST
#define FIRST_OTHER_INST(num)
#endif
#define LAST_OTHER_INST(num)
#endif
-
// Terminator Instructions - These instructions are used to terminate a basic
// block of the program. Every basic block must end with one of these
// instructions for it to be a well formed basic block.
HANDLE_TERM_INST ( 7, Unreachable , UnreachableInst)
HANDLE_TERM_INST ( 8, CleanupRet , CleanupReturnInst)
HANDLE_TERM_INST ( 9, CatchRet , CatchReturnInst)
-HANDLE_TERM_INST (10, CatchPad , CatchPadInst)
-HANDLE_TERM_INST (11, TerminatePad , TerminatePadInst)
-HANDLE_TERM_INST (12, CatchEndPad , CatchEndPadInst)
-HANDLE_TERM_INST (13, CleanupEndPad , CleanupEndPadInst)
- LAST_TERM_INST (13)
+HANDLE_TERM_INST (10, CatchSwitch , CatchSwitchInst)
+ LAST_TERM_INST (10)
// Standard binary operators...
- FIRST_BINARY_INST(14)
-HANDLE_BINARY_INST(14, Add , BinaryOperator)
-HANDLE_BINARY_INST(15, FAdd , BinaryOperator)
-HANDLE_BINARY_INST(16, Sub , BinaryOperator)
-HANDLE_BINARY_INST(17, FSub , BinaryOperator)
-HANDLE_BINARY_INST(18, Mul , BinaryOperator)
-HANDLE_BINARY_INST(19, FMul , BinaryOperator)
-HANDLE_BINARY_INST(20, UDiv , BinaryOperator)
-HANDLE_BINARY_INST(21, SDiv , BinaryOperator)
-HANDLE_BINARY_INST(22, FDiv , BinaryOperator)
-HANDLE_BINARY_INST(23, URem , BinaryOperator)
-HANDLE_BINARY_INST(24, SRem , BinaryOperator)
-HANDLE_BINARY_INST(25, FRem , BinaryOperator)
+ FIRST_BINARY_INST(11)
+HANDLE_BINARY_INST(11, Add , BinaryOperator)
+HANDLE_BINARY_INST(12, FAdd , BinaryOperator)
+HANDLE_BINARY_INST(13, Sub , BinaryOperator)
+HANDLE_BINARY_INST(14, FSub , BinaryOperator)
+HANDLE_BINARY_INST(15, Mul , BinaryOperator)
+HANDLE_BINARY_INST(16, FMul , BinaryOperator)
+HANDLE_BINARY_INST(17, UDiv , BinaryOperator)
+HANDLE_BINARY_INST(18, SDiv , BinaryOperator)
+HANDLE_BINARY_INST(19, FDiv , BinaryOperator)
+HANDLE_BINARY_INST(20, URem , BinaryOperator)
+HANDLE_BINARY_INST(21, SRem , BinaryOperator)
+HANDLE_BINARY_INST(22, FRem , BinaryOperator)
// Logical operators (integer operands)
-HANDLE_BINARY_INST(26, Shl , BinaryOperator) // Shift left (logical)
-HANDLE_BINARY_INST(27, LShr , BinaryOperator) // Shift right (logical)
-HANDLE_BINARY_INST(28, AShr , BinaryOperator) // Shift right (arithmetic)
-HANDLE_BINARY_INST(29, And , BinaryOperator)
-HANDLE_BINARY_INST(30, Or , BinaryOperator)
-HANDLE_BINARY_INST(31, Xor , BinaryOperator)
- LAST_BINARY_INST(31)
+HANDLE_BINARY_INST(23, Shl , BinaryOperator) // Shift left (logical)
+HANDLE_BINARY_INST(24, LShr , BinaryOperator) // Shift right (logical)
+HANDLE_BINARY_INST(25, AShr , BinaryOperator) // Shift right (arithmetic)
+HANDLE_BINARY_INST(26, And , BinaryOperator)
+HANDLE_BINARY_INST(27, Or , BinaryOperator)
+HANDLE_BINARY_INST(28, Xor , BinaryOperator)
+ LAST_BINARY_INST(28)
// Memory operators...
- FIRST_MEMORY_INST(32)
-HANDLE_MEMORY_INST(32, Alloca, AllocaInst) // Stack management
-HANDLE_MEMORY_INST(33, Load , LoadInst ) // Memory manipulation instrs
-HANDLE_MEMORY_INST(34, Store , StoreInst )
-HANDLE_MEMORY_INST(35, GetElementPtr, GetElementPtrInst)
-HANDLE_MEMORY_INST(36, Fence , FenceInst )
-HANDLE_MEMORY_INST(37, AtomicCmpXchg , AtomicCmpXchgInst )
-HANDLE_MEMORY_INST(38, AtomicRMW , AtomicRMWInst )
- LAST_MEMORY_INST(38)
+ FIRST_MEMORY_INST(29)
+HANDLE_MEMORY_INST(29, Alloca, AllocaInst) // Stack management
+HANDLE_MEMORY_INST(30, Load , LoadInst ) // Memory manipulation instrs
+HANDLE_MEMORY_INST(31, Store , StoreInst )
+HANDLE_MEMORY_INST(32, GetElementPtr, GetElementPtrInst)
+HANDLE_MEMORY_INST(33, Fence , FenceInst )
+HANDLE_MEMORY_INST(34, AtomicCmpXchg , AtomicCmpXchgInst )
+HANDLE_MEMORY_INST(35, AtomicRMW , AtomicRMWInst )
+ LAST_MEMORY_INST(35)
// Cast operators ...
// NOTE: The order matters here because CastInst::isEliminableCastPair
// NOTE: (see Instructions.cpp) encodes a table based on this ordering.
- FIRST_CAST_INST(39)
-HANDLE_CAST_INST(39, Trunc , TruncInst ) // Truncate integers
-HANDLE_CAST_INST(40, ZExt , ZExtInst ) // Zero extend integers
-HANDLE_CAST_INST(41, SExt , SExtInst ) // Sign extend integers
-HANDLE_CAST_INST(42, FPToUI , FPToUIInst ) // floating point -> UInt
-HANDLE_CAST_INST(43, FPToSI , FPToSIInst ) // floating point -> SInt
-HANDLE_CAST_INST(44, UIToFP , UIToFPInst ) // UInt -> floating point
-HANDLE_CAST_INST(45, SIToFP , SIToFPInst ) // SInt -> floating point
-HANDLE_CAST_INST(46, FPTrunc , FPTruncInst ) // Truncate floating point
-HANDLE_CAST_INST(47, FPExt , FPExtInst ) // Extend floating point
-HANDLE_CAST_INST(48, PtrToInt, PtrToIntInst) // Pointer -> Integer
-HANDLE_CAST_INST(49, IntToPtr, IntToPtrInst) // Integer -> Pointer
-HANDLE_CAST_INST(50, BitCast , BitCastInst ) // Type cast
-HANDLE_CAST_INST(51, AddrSpaceCast, AddrSpaceCastInst) // addrspace cast
- LAST_CAST_INST(51)
+ FIRST_CAST_INST(36)
+HANDLE_CAST_INST(36, Trunc , TruncInst ) // Truncate integers
+HANDLE_CAST_INST(37, ZExt , ZExtInst ) // Zero extend integers
+HANDLE_CAST_INST(38, SExt , SExtInst ) // Sign extend integers
+HANDLE_CAST_INST(39, FPToUI , FPToUIInst ) // floating point -> UInt
+HANDLE_CAST_INST(40, FPToSI , FPToSIInst ) // floating point -> SInt
+HANDLE_CAST_INST(41, UIToFP , UIToFPInst ) // UInt -> floating point
+HANDLE_CAST_INST(42, SIToFP , SIToFPInst ) // SInt -> floating point
+HANDLE_CAST_INST(43, FPTrunc , FPTruncInst ) // Truncate floating point
+HANDLE_CAST_INST(44, FPExt , FPExtInst ) // Extend floating point
+HANDLE_CAST_INST(45, PtrToInt, PtrToIntInst) // Pointer -> Integer
+HANDLE_CAST_INST(46, IntToPtr, IntToPtrInst) // Integer -> Pointer
+HANDLE_CAST_INST(47, BitCast , BitCastInst ) // Type cast
+HANDLE_CAST_INST(48, AddrSpaceCast, AddrSpaceCastInst) // addrspace cast
+ LAST_CAST_INST(48)
+
+ FIRST_FUNCLETPAD_INST(49)
+HANDLE_FUNCLETPAD_INST(49, CleanupPad, CleanupPadInst)
+HANDLE_FUNCLETPAD_INST(50, CatchPad , CatchPadInst)
+ LAST_FUNCLETPAD_INST(50)
// Other operators...
- FIRST_OTHER_INST(52)
-HANDLE_OTHER_INST(52, ICmp , ICmpInst ) // Integer comparison instruction
-HANDLE_OTHER_INST(53, FCmp , FCmpInst ) // Floating point comparison instr.
-HANDLE_OTHER_INST(54, PHI , PHINode ) // PHI node instruction
-HANDLE_OTHER_INST(55, Call , CallInst ) // Call a function
-HANDLE_OTHER_INST(56, Select , SelectInst ) // select instruction
-HANDLE_OTHER_INST(57, UserOp1, Instruction) // May be used internally in a pass
-HANDLE_OTHER_INST(58, UserOp2, Instruction) // Internal to passes only
-HANDLE_OTHER_INST(59, VAArg , VAArgInst ) // vaarg instruction
-HANDLE_OTHER_INST(60, ExtractElement, ExtractElementInst)// extract from vector
-HANDLE_OTHER_INST(61, InsertElement, InsertElementInst) // insert into vector
-HANDLE_OTHER_INST(62, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
-HANDLE_OTHER_INST(63, ExtractValue, ExtractValueInst)// extract from aggregate
-HANDLE_OTHER_INST(64, InsertValue, InsertValueInst) // insert into aggregate
-HANDLE_OTHER_INST(65, LandingPad, LandingPadInst) // Landing pad instruction.
-HANDLE_OTHER_INST(66, CleanupPad, CleanupPadInst)
- LAST_OTHER_INST(66)
+ FIRST_OTHER_INST(51)
+HANDLE_OTHER_INST(51, ICmp , ICmpInst ) // Integer comparison instruction
+HANDLE_OTHER_INST(52, FCmp , FCmpInst ) // Floating point comparison instr.
+HANDLE_OTHER_INST(53, PHI , PHINode ) // PHI node instruction
+HANDLE_OTHER_INST(54, Call , CallInst ) // Call a function
+HANDLE_OTHER_INST(55, Select , SelectInst ) // select instruction
+HANDLE_OTHER_INST(56, UserOp1, Instruction) // May be used internally in a pass
+HANDLE_OTHER_INST(57, UserOp2, Instruction) // Internal to passes only
+HANDLE_OTHER_INST(58, VAArg , VAArgInst ) // vaarg instruction
+HANDLE_OTHER_INST(59, ExtractElement, ExtractElementInst)// extract from vector
+HANDLE_OTHER_INST(60, InsertElement, InsertElementInst) // insert into vector
+HANDLE_OTHER_INST(61, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
+HANDLE_OTHER_INST(62, ExtractValue, ExtractValueInst)// extract from aggregate
+HANDLE_OTHER_INST(63, InsertValue, InsertValueInst) // insert into aggregate
+HANDLE_OTHER_INST(64, LandingPad, LandingPadInst) // Landing pad instruction.
+ LAST_OTHER_INST(64)
#undef FIRST_TERM_INST
#undef HANDLE_TERM_INST
#undef HANDLE_CAST_INST
#undef LAST_CAST_INST
+#undef FIRST_FUNCLETPAD_INST
+#undef HANDLE_FUNCLETPAD_INST
+#undef LAST_FUNCLETPAD_INST
+
#undef FIRST_OTHER_INST
#undef HANDLE_OTHER_INST
#undef LAST_OTHER_INST