//
// Global variables are constant pointers that refer to hunks of space that are
// allocated by either the VM, or by the linker in a static compiler. A global
-// variable may have an intial value, which is copied into the executables .data
+// variable may have an initial value, which is copied into the executables .data
// area. Global Constants are required to have initializers.
//
//===----------------------------------------------------------------------===//
class GlobalVariable : public GlobalValue, public ilist_node<GlobalVariable> {
friend class SymbolTableListTraits<GlobalVariable, Module>;
- void *operator new(size_t, unsigned); // Do not implement
- void operator=(const GlobalVariable &); // Do not implement
- GlobalVariable(const GlobalVariable &); // Do not implement
+ void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION;
+ void operator=(const GlobalVariable &) LLVM_DELETED_FUNCTION;
+ GlobalVariable(const GlobalVariable &) LLVM_DELETED_FUNCTION;
void setParent(Module *parent);
bool isConstantGlobal : 1; // Is this a global constant?
- bool isThreadLocalSymbol : 1; // Is this symbol "Thread Local"?
+ unsigned threadLocalMode : 3; // Is this symbol "Thread Local",
+ // if so, what is the desired model?
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
+
+ enum ThreadLocalMode {
+ NotThreadLocal = 0,
+ GeneralDynamicTLSModel,
+ LocalDynamicTLSModel,
+ InitialExecTLSModel,
+ LocalExecTLSModel
+ };
+
/// GlobalVariable ctor - If a parent module is specified, the global is
/// automatically inserted into the end of the specified modules global list.
- GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes Linkage,
+ GlobalVariable(Type *Ty, bool isConstant, LinkageTypes Linkage,
Constant *Initializer = 0, const Twine &Name = "",
- bool ThreadLocal = false, unsigned AddressSpace = 0);
+ ThreadLocalMode = NotThreadLocal, unsigned AddressSpace = 0);
/// GlobalVariable ctor - This creates a global and inserts it before the
/// specified other global.
- GlobalVariable(Module &M, const Type *Ty, bool isConstant,
+ GlobalVariable(Module &M, Type *Ty, bool isConstant,
LinkageTypes Linkage, Constant *Initializer,
- const Twine &Name,
- GlobalVariable *InsertBefore = 0, bool ThreadLocal = false,
+ const Twine &Name = "",
+ GlobalVariable *InsertBefore = 0,
+ ThreadLocalMode = NotThreadLocal,
unsigned AddressSpace = 0);
~GlobalVariable() {
/// Provide fast operand accessors
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
- /// isDeclaration - Is this global variable lacking an initializer? If so,
- /// the global variable is defined in some other translation unit, and is thus
- /// only a declaration here.
- virtual bool isDeclaration() const { return getNumOperands() == 0; }
-
/// hasInitializer - Unless a global variable isExternal(), it has an
/// initializer. The initializer for the global variable/constant is held by
/// Initializer if an initializer is specified.
inline bool hasInitializer() const { return !isDeclaration(); }
/// hasDefinitiveInitializer - Whether the global variable has an initializer,
- /// and this is the initializer that will be used in the final executable.
+ /// and any other instances of the global (this can happen due to weak
+ /// linkage) are guaranteed to have the same initializer.
+ ///
+ /// Note that if you want to transform a global, you must use
+ /// hasUniqueInitializer() instead, because of the *_odr linkage type.
+ ///
+ /// Example:
+ ///
+ /// @a = global SomeType* null - Initializer is both definitive and unique.
+ ///
+ /// @b = global weak SomeType* null - Initializer is neither definitive nor
+ /// unique.
+ ///
+ /// @c = global weak_odr SomeType* null - Initializer is definitive, but not
+ /// unique.
inline bool hasDefinitiveInitializer() const {
return hasInitializer() &&
// The initializer of a global variable with weak linkage may change at
!mayBeOverridden();
}
+ /// hasUniqueInitializer - Whether the global variable has an initializer, and
+ /// any changes made to the initializer will turn up in the final executable.
+ inline bool hasUniqueInitializer() const {
+ return hasInitializer() &&
+ // It's not safe to modify initializers of global variables with weak
+ // linkage, because the linker might choose to discard the initializer and
+ // use the initializer from another instance of the global variable
+ // instead. It is wrong to modify the initializer of a global variable
+ // with *_odr linkage because then different instances of the global may
+ // have different initializers, breaking the One Definition Rule.
+ !isWeakForLinker();
+ }
+
/// getInitializer - Return the initializer for this global variable. It is
/// illegal to call this method if the global is external, because we cannot
/// tell what the value is initialized to!
///
- inline /*const FIXME*/ Constant *getInitializer() const {
+ inline const Constant *getInitializer() const {
assert(hasInitializer() && "GV doesn't have initializer!");
return static_cast<Constant*>(Op<0>().get());
}
void setConstant(bool Val) { isConstantGlobal = Val; }
/// If the value is "Thread Local", its value isn't shared by the threads.
- bool isThreadLocal() const { return isThreadLocalSymbol; }
- void setThreadLocal(bool Val) { isThreadLocalSymbol = Val; }
+ bool isThreadLocal() const { return threadLocalMode != NotThreadLocal; }
+ void setThreadLocal(bool Val) {
+ threadLocalMode = Val ? GeneralDynamicTLSModel : NotThreadLocal;
+ }
+ void setThreadLocalMode(ThreadLocalMode Val) { threadLocalMode = Val; }
+ ThreadLocalMode getThreadLocalMode() const {
+ return static_cast<ThreadLocalMode>(threadLocalMode);
+ }
/// copyAttributesFrom - copy all additional attributes (those not needed to
/// create a GlobalVariable) from the GlobalVariable Src to this one.
};
template <>
-struct OperandTraits<GlobalVariable> : public OptionalOperandTraits<> {
+struct OperandTraits<GlobalVariable> :
+ public OptionalOperandTraits<GlobalVariable> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GlobalVariable, Value)