/// had been provided by this instance. Higher level layers are responsible
/// for taking any action required to handle the missing symbols.
class LinkedObjectSet {
+ LinkedObjectSet(const LinkedObjectSet&) LLVM_DELETED_FUNCTION;
+ void operator=(const LinkedObjectSet&) LLVM_DELETED_FUNCTION;
public:
LinkedObjectSet(std::unique_ptr<RTDyldMemoryManager> MM)
: MM(std::move(MM)), RTDyld(llvm::make_unique<RuntimeDyld>(&*this->MM)),
State(Raw) {}
+ // MSVC 2012 cannot infer a move constructor, so write it out longhand.
+ LinkedObjectSet(LinkedObjectSet &&O)
+ : MM(std::move(O.MM)), RTDyld(std::move(O.RTDyld)), State(O.State) {}
+
std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
addObject(const object::ObjectFile &Obj) {
return RTDyld->loadObject(Obj);
public:
/// @brief Handle to a set of loaded objects.
- typedef typename LinkedObjectSetListT::iterator ObjSetHandleT;
+ typedef LinkedObjectSetListT::iterator ObjSetHandleT;
};
/// @brief Default (no-op) action to perform when loading objects.