AnalysisID StopAfter;
bool Started;
bool Stopped;
+ bool AddingMachinePasses;
protected:
TargetMachine *TM;
return false;
}
- /// addPreRegAlloc - This method may be implemented by targets that want to
- /// run passes immediately before register allocation. This should return
- /// true if -print-machineinstrs should print after these passes.
- virtual bool addPreRegAlloc() {
- return false;
- }
+ /// This method may be implemented by targets that want to run passes
+ /// immediately before register allocation.
+ virtual void addPreRegAlloc() { }
/// createTargetRegisterAllocator - Create the register allocator pass for
/// this target at the current optimization level.
return false;
}
- /// addPostRegAlloc - This method may be implemented by targets that want to
- /// run passes after register allocation pass pipeline but before
- /// prolog-epilog insertion. This should return true if -print-machineinstrs
- /// should print after these passes.
- virtual bool addPostRegAlloc() {
- return false;
- }
+ /// This method may be implemented by targets that want to run passes after
+ /// register allocation pass pipeline but before prolog-epilog insertion.
+ virtual void addPostRegAlloc() { }
/// Add passes that optimize machine instructions after register allocation.
virtual void addMachineLateOptimization();
- /// addPreSched2 - This method may be implemented by targets that want to
- /// run passes after prolog-epilog insertion and before the second instruction
- /// scheduling pass. This should return true if -print-machineinstrs should
- /// print after these passes.
- virtual bool addPreSched2() {
- return false;
- }
+ /// This method may be implemented by targets that want to run passes after
+ /// prolog-epilog insertion and before the second instruction scheduling pass.
+ virtual void addPreSched2() { }
/// addGCPasses - Add late codegen passes that analyze code for garbage
/// collection. This should return true if GC info should be printed after
/// Add standard basic block placement passes.
virtual void addBlockPlacement();
- /// addPreEmitPass - This pass may be implemented by targets that want to run
- /// passes immediately before machine code is emitted. This should return
- /// true if -print-machineinstrs should print out the code after the passes.
- virtual bool addPreEmitPass() {
- return false;
- }
+ /// This pass may be implemented by targets that want to run passes
+ /// immediately before machine code is emitted.
+ virtual void addPreEmitPass() { }
/// Utilities for targets to add passes to the pass manager.
///
/// Add a CodeGen pass at this point in the pipeline after checking overrides.
/// Return the pass that was added, or zero if no pass was added.
- AnalysisID addPass(AnalysisID PassID);
+ /// @p printAfter if true and adding a machine function pass add an extra
+ /// machine printer pass afterwards
+ /// @p verifyAfter if true and adding a machine function pass add an extra
+ /// machine verification pass afterwards.
+ AnalysisID addPass(AnalysisID PassID, bool verifyAfter = true,
+ bool printAfter = true);
/// Add a pass to the PassManager if that pass is supposed to be run, as
/// determined by the StartAfter and StopAfter options. Takes ownership of the
/// pass.
- void addPass(Pass *P);
+ /// @p printAfter if true and adding a machine function pass add an extra
+ /// machine printer pass afterwards
+ /// @p verifyAfter if true and adding a machine function pass add an extra
+ /// machine verification pass afterwards.
+ void addPass(Pass *P, bool verifyAfter = true, bool printAfter = true);
/// addMachinePasses helper to create the target-selected or overriden
/// regalloc pass.
/// printAndVerify - Add a pass to dump then verify the machine function, if
/// those steps are enabled.
///
- void printAndVerify(const char *Banner);
+ void printAndVerify(const std::string &Banner);
+
+ /// Add a pass to print the machine function if printing is enabled.
+ void addPrintPass(const std::string &Banner);
+
+ /// Add a pass to perform basic verification of the machine function if
+ /// verification is enabled.
+ void addVerifyPass(const std::string &Banner);
};
} // namespace llvm