/// SP then OffsetAdjustment is zero; if FP is used, OffsetAdjustment is set
/// to the distance between the initial SP and the value in FP. For many
/// targets, this value is only used when generating debug info (via
- /// TargetRegisterInfo::getFrameIndexOffset); when generating code, the
+ /// TargetRegisterInfo::getFrameIndexReference); when generating code, the
/// corresponding adjustments are performed directly.
int OffsetAdjustment;