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Check for dynamic allocas and inline asm that clobbers sp before building
[oota-llvm.git]
/
include
/
llvm
/
CodeGen
/
MachineFrameInfo.h
diff --git
a/include/llvm/CodeGen/MachineFrameInfo.h
b/include/llvm/CodeGen/MachineFrameInfo.h
index 0699863311f97ac1534c2f7fe6f79b70f8e73b68..1dedd74492cad4ac776417861e0776e32a8a0710 100644
(file)
--- a/
include/llvm/CodeGen/MachineFrameInfo.h
+++ b/
include/llvm/CodeGen/MachineFrameInfo.h
@@
-249,6
+249,7
@@
public:
LocalFrameSize = 0;
LocalFrameMaxAlign = 0;
UseLocalStackAllocationBlock = false;
+ HasInlineAsmWithSPAdjust = false;
}
/// hasStackObjects - Return true if there are any stack objects in this