Use getEdgeProbability() instead of getEdgeWeight() in BFI and remove getEdgeWeight...
[oota-llvm.git] / include / llvm / CodeGen / MachineBranchProbabilityInfo.h
index 608e8d257874db1fb6cecb7fbe09750aa041b00e..81b0524cf0a4d44e0bfa9a1cb8ad52475b0aed4d 100644 (file)
@@ -45,16 +45,6 @@ public:
     AU.setPreservesAll();
   }
 
-  // Return edge weight. If we don't have any informations about it - return
-  // DEFAULT_WEIGHT.
-  uint32_t getEdgeWeight(const MachineBasicBlock *Src,
-                         const MachineBasicBlock *Dst) const;
-
-  // Same thing, but using a const_succ_iterator from Src. This is faster when
-  // the iterator is already available.
-  uint32_t getEdgeWeight(const MachineBasicBlock *Src,
-                         MachineBasicBlock::const_succ_iterator Dst) const;
-
   // Return edge probability.
   BranchProbability getEdgeProbability(const MachineBasicBlock *Src,
                                        const MachineBasicBlock *Dst) const;