/// function.
virtual void EmitFunctionBodyEnd() {}
+ /// Targets can override this to emit stuff at the end of a basic block.
+ virtual void EmitBasicBlockEnd(const MachineBasicBlock &MBB) {}
+
/// Targets should implement this to emit instructions.
virtual void EmitInstruction(const MachineInstr *) {
llvm_unreachable("EmitInstruction not implemented");