// itself is not, but in practice runtime seems to be in the order of magnitude
// of dominance tree calculation.
//
+// WARNING: LLVM is generally very concerned about compile time such that
+// the use of additional analysis passes in the default
+// optimization sequence is avoided as much as possible.
+// Specifically, if you do not need the RegionInfo, but dominance
+// information could be sufficient please base your work only on
+// the dominator tree. Most passes maintain it, such that using
+// it has often near zero cost. In contrast RegionInfo is by
+// default not available, is not maintained by existing
+// transformations and there is no intention to do so.
+//
//===----------------------------------------------------------------------===//
-#ifndef LLVM_ANALYSIS_REGION_INFO_H
-#define LLVM_ANALYSIS_REGION_INFO_H
+#ifndef LLVM_ANALYSIS_REGIONINFO_H
+#define LLVM_ANALYSIS_REGIONINFO_H
+#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/PointerIntPair.h"
-#include "llvm/Analysis/DominanceFrontier.h"
-#include "llvm/Analysis/PostDominators.h"
-#include "llvm/Support/Allocator.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Dominators.h"
#include <map>
+#include <memory>
+#include <set>
namespace llvm {
-class Region;
-class RegionInfo;
-class raw_ostream;
+// Class to be specialized for different users of RegionInfo
+// (i.e. BasicBlocks or MachineBasicBlocks). This is only to avoid needing to
+// pass around an unreasonable number of template parameters.
+template <class FuncT_>
+struct RegionTraits {
+ // FuncT
+ // BlockT
+ // RegionT
+ // RegionNodeT
+ // RegionInfoT
+ typedef typename FuncT_::UnknownRegionTypeError BrokenT;
+};
+
+class DominatorTree;
+class DominanceFrontier;
class Loop;
class LoopInfo;
+struct PostDominatorTree;
+class raw_ostream;
+class Region;
+template <class RegionTr>
+class RegionBase;
+class RegionNode;
+class RegionInfo;
+template <class RegionTr>
+class RegionInfoBase;
+
+template <>
+struct RegionTraits<Function> {
+ typedef Function FuncT;
+ typedef BasicBlock BlockT;
+ typedef Region RegionT;
+ typedef RegionNode RegionNodeT;
+ typedef RegionInfo RegionInfoT;
+ typedef DominatorTree DomTreeT;
+ typedef DomTreeNode DomTreeNodeT;
+ typedef DominanceFrontier DomFrontierT;
+ typedef PostDominatorTree PostDomTreeT;
+ typedef Instruction InstT;
+ typedef Loop LoopT;
+ typedef LoopInfo LoopInfoT;
+
+ static unsigned getNumSuccessors(BasicBlock *BB) {
+ return BB->getTerminator()->getNumSuccessors();
+ }
+};
/// @brief Marker class to iterate over the elements of a Region in flat mode.
///
/// @brief A RegionNode represents a subregion or a BasicBlock that is part of a
/// Region.
-class RegionNode {
- // DO NOT IMPLEMENT
- RegionNode(const RegionNode &);
- // DO NOT IMPLEMENT
- const RegionNode &operator=(const RegionNode &);
+template <class Tr>
+class RegionNodeBase {
+ friend class RegionBase<Tr>;
+
+public:
+ typedef typename Tr::BlockT BlockT;
+ typedef typename Tr::RegionT RegionT;
+
+private:
+ RegionNodeBase(const RegionNodeBase &) = delete;
+ const RegionNodeBase &operator=(const RegionNodeBase &) = delete;
-protected:
/// This is the entry basic block that starts this region node. If this is a
/// BasicBlock RegionNode, then entry is just the basic block, that this
/// RegionNode represents. Otherwise it is the entry of this (Sub)RegionNode.
/// The node can hold either a Region or a BasicBlock.
/// Use one bit to save, if this RegionNode is a subregion or BasicBlock
/// RegionNode.
- PointerIntPair<BasicBlock*, 1, bool> entry;
+ PointerIntPair<BlockT *, 1, bool> entry;
/// @brief The parent Region of this RegionNode.
/// @see getParent()
- Region* parent;
+ RegionT *parent;
-public:
+protected:
/// @brief Create a RegionNode.
///
/// @param Parent The parent of this RegionNode.
/// BasicBlock itself. If it represents a subregion, this
/// is the entry BasicBlock of the subregion.
/// @param isSubRegion If this RegionNode represents a SubRegion.
- inline RegionNode(Region* Parent, BasicBlock* Entry, bool isSubRegion = 0)
- : entry(Entry, isSubRegion), parent(Parent) {}
+ inline RegionNodeBase(RegionT *Parent, BlockT *Entry,
+ bool isSubRegion = false)
+ : entry(Entry, isSubRegion), parent(Parent) {}
+public:
/// @brief Get the parent Region of this RegionNode.
///
/// The parent Region is the Region this RegionNode belongs to. If for
/// pointing to the Region this RegionNode belongs to.
///
/// @return Get the parent Region of this RegionNode.
- inline Region* getParent() const { return parent; }
+ inline RegionT *getParent() const { return parent; }
/// @brief Get the entry BasicBlock of this RegionNode.
///
/// itself, otherwise we return the entry BasicBlock of the Subregion
///
/// @return The entry BasicBlock of this RegionNode.
- inline BasicBlock* getEntry() const { return entry.getPointer(); }
+ inline BlockT *getEntry() const { return entry.getPointer(); }
/// @brief Get the content of this RegionNode.
///
/// check the type of the content with the isSubRegion() function call.
///
/// @return The content of this RegionNode.
- template<class T>
- inline T* getNodeAs() const;
+ template <class T> inline T *getNodeAs() const;
/// @brief Is this RegionNode a subregion?
///
/// @return True if it contains a subregion. False if it contains a
/// BasicBlock.
- inline bool isSubRegion() const {
- return entry.getInt();
- }
+ inline bool isSubRegion() const { return entry.getInt(); }
};
-/// Print a RegionNode.
-inline raw_ostream &operator<<(raw_ostream &OS, const RegionNode &Node);
-
-template<>
-inline BasicBlock* RegionNode::getNodeAs<BasicBlock>() const {
- assert(!isSubRegion() && "This is not a BasicBlock RegionNode!");
- return getEntry();
-}
-
-template<>
-inline Region* RegionNode::getNodeAs<Region>() const {
- assert(isSubRegion() && "This is not a subregion RegionNode!");
- return reinterpret_cast<Region*>(const_cast<RegionNode*>(this));
-}
-
//===----------------------------------------------------------------------===//
/// @brief A single entry single exit Region.
///
///
/// The first call returns a textual representation of the program structure
/// tree, the second one creates a graphical representation using graphviz.
-class Region : public RegionNode {
- friend class RegionInfo;
- // DO NOT IMPLEMENT
- Region(const Region &);
- // DO NOT IMPLEMENT
- const Region &operator=(const Region &);
+template <class Tr>
+class RegionBase : public RegionNodeBase<Tr> {
+ typedef typename Tr::FuncT FuncT;
+ typedef typename Tr::BlockT BlockT;
+ typedef typename Tr::RegionInfoT RegionInfoT;
+ typedef typename Tr::RegionT RegionT;
+ typedef typename Tr::RegionNodeT RegionNodeT;
+ typedef typename Tr::DomTreeT DomTreeT;
+ typedef typename Tr::LoopT LoopT;
+ typedef typename Tr::LoopInfoT LoopInfoT;
+ typedef typename Tr::InstT InstT;
+
+ typedef GraphTraits<BlockT *> BlockTraits;
+ typedef GraphTraits<Inverse<BlockT *>> InvBlockTraits;
+ typedef typename BlockTraits::ChildIteratorType SuccIterTy;
+ typedef typename InvBlockTraits::ChildIteratorType PredIterTy;
+
+ friend class RegionInfoBase<Tr>;
+ RegionBase(const RegionBase &) = delete;
+ const RegionBase &operator=(const RegionBase &) = delete;
// Information necessary to manage this Region.
- RegionInfo* RI;
- DominatorTree *DT;
+ RegionInfoT *RI;
+ DomTreeT *DT;
// The exit BasicBlock of this region.
// (The entry BasicBlock is part of RegionNode)
- BasicBlock *exit;
+ BlockT *exit;
- typedef std::vector<Region*> RegionSet;
+ typedef std::vector<std::unique_ptr<RegionT>> RegionSet;
// The subregions of this region.
RegionSet children;
- typedef std::map<BasicBlock*, RegionNode*> BBNodeMapT;
+ typedef std::map<BlockT *, RegionNodeT *> BBNodeMapT;
// Save the BasicBlock RegionNodes that are element of this Region.
mutable BBNodeMapT BBNodeMap;
- /// verifyBBInRegion - Check if a BB is in this Region. This check also works
+ /// Check if a BB is in this Region. This check also works
/// if the region is incorrectly built. (EXPENSIVE!)
- void verifyBBInRegion(BasicBlock* BB) const;
+ void verifyBBInRegion(BlockT *BB) const;
- /// verifyWalk - Walk over all the BBs of the region starting from BB and
+ /// Walk over all the BBs of the region starting from BB and
/// verify that all reachable basic blocks are elements of the region.
/// (EXPENSIVE!)
- void verifyWalk(BasicBlock* BB, std::set<BasicBlock*>* visitedBB) const;
+ void verifyWalk(BlockT *BB, std::set<BlockT *> *visitedBB) const;
- /// verifyRegionNest - Verify if the region and its children are valid
- /// regions (EXPENSIVE!)
+ /// Verify if the region and its children are valid regions (EXPENSIVE!)
void verifyRegionNest() const;
public:
/// @param DT The dominator tree of the current function.
/// @param Parent The surrounding region or NULL if this is a top level
/// region.
- Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RI,
- DominatorTree *DT, Region *Parent = 0);
+ RegionBase(BlockT *Entry, BlockT *Exit, RegionInfoT *RI, DomTreeT *DT,
+ RegionT *Parent = nullptr);
/// Delete the Region and all its subregions.
- ~Region();
+ ~RegionBase();
/// @brief Get the entry BasicBlock of the Region.
/// @return The entry BasicBlock of the region.
- BasicBlock *getEntry() const { return RegionNode::getEntry(); }
+ BlockT *getEntry() const {
+ return RegionNodeBase<Tr>::getEntry();
+ }
/// @brief Replace the entry basic block of the region with the new basic
/// block.
///
/// @param BB The new entry basic block of the region.
- void replaceEntry(BasicBlock *BB);
+ void replaceEntry(BlockT *BB);
/// @brief Replace the exit basic block of the region with the new basic
/// block.
///
/// @param BB The new exit basic block of the region.
- void replaceExit(BasicBlock *BB);
+ void replaceExit(BlockT *BB);
+
+ /// @brief Recursively replace the entry basic block of the region.
+ ///
+ /// This function replaces the entry basic block with a new basic block. It
+ /// also updates all child regions that have the same entry basic block as
+ /// this region.
+ ///
+ /// @param NewEntry The new entry basic block.
+ void replaceEntryRecursive(BlockT *NewEntry);
+
+ /// @brief Recursively replace the exit basic block of the region.
+ ///
+ /// This function replaces the exit basic block with a new basic block. It
+ /// also updates all child regions that have the same exit basic block as
+ /// this region.
+ ///
+ /// @param NewExit The new exit basic block.
+ void replaceExitRecursive(BlockT *NewExit);
/// @brief Get the exit BasicBlock of the Region.
/// @return The exit BasicBlock of the Region, NULL if this is the TopLevel
/// Region.
- BasicBlock *getExit() const { return exit; }
+ BlockT *getExit() const { return exit; }
/// @brief Get the parent of the Region.
/// @return The parent of the Region or NULL if this is a top level
/// Region.
- Region *getParent() const { return RegionNode::getParent(); }
+ RegionT *getParent() const {
+ return RegionNodeBase<Tr>::getParent();
+ }
/// @brief Get the RegionNode representing the current Region.
/// @return The RegionNode representing the current Region.
- RegionNode* getNode() const {
- return const_cast<RegionNode*>(reinterpret_cast<const RegionNode*>(this));
+ RegionNodeT *getNode() const {
+ return const_cast<RegionNodeT *>(
+ reinterpret_cast<const RegionNodeT *>(this));
}
/// @brief Get the nesting level of this Region.
/// @brief Check if a Region is the TopLevel region.
///
/// The toplevel region represents the whole function.
- bool isTopLevelRegion() const { return exit == NULL; }
+ bool isTopLevelRegion() const { return exit == nullptr; }
- /// @brief Return a new (non canonical) region, that is obtained by joining
+ /// @brief Return a new (non-canonical) region, that is obtained by joining
/// this region with its predecessors.
///
/// @return A region also starting at getEntry(), but reaching to the next
- /// basic block that forms with getEntry() a (non canonical) region.
+ /// basic block that forms with getEntry() a (non-canonical) region.
/// NULL if such a basic block does not exist.
- Region *getExpandedRegion() const;
+ RegionT *getExpandedRegion() const;
/// @brief Return the first block of this region's single entry edge,
/// if existing.
///
/// @return The BasicBlock starting this region's single entry edge,
/// else NULL.
- BasicBlock *getEnteringBlock() const;
+ BlockT *getEnteringBlock() const;
/// @brief Return the first block of this region's single exit edge,
/// if existing.
///
/// @return The BasicBlock starting this region's single exit edge,
/// else NULL.
- BasicBlock *getExitingBlock() const;
+ BlockT *getExitingBlock() const;
/// @brief Is this a simple region?
///
std::string getNameStr() const;
/// @brief Return the RegionInfo object, that belongs to this Region.
- RegionInfo *getRegionInfo() const {
- return RI;
- }
+ RegionInfoT *getRegionInfo() const { return RI; }
/// PrintStyle - Print region in difference ways.
- enum PrintStyle { PrintNone, PrintBB, PrintRN };
+ enum PrintStyle { PrintNone, PrintBB, PrintRN };
/// @brief Print the region.
///
/// @param OS The output stream the Region is printed to.
/// @param printTree Print also the tree of subregions.
/// @param level The indentation level used for printing.
- void print(raw_ostream& OS, bool printTree = true, unsigned level = 0,
- enum PrintStyle Style = PrintNone) const;
+ void print(raw_ostream &OS, bool printTree = true, unsigned level = 0,
+ PrintStyle Style = PrintNone) const;
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
/// @brief Print the region to stderr.
void dump() const;
+#endif
/// @brief Check if the region contains a BasicBlock.
///
/// @param BB The BasicBlock that might be contained in this Region.
/// @return True if the block is contained in the region otherwise false.
- bool contains(const BasicBlock *BB) const;
+ bool contains(const BlockT *BB) const;
/// @brief Check if the region contains another region.
///
/// @param SubRegion The region that might be contained in this Region.
/// @return True if SubRegion is contained in the region otherwise false.
- bool contains(const Region *SubRegion) const {
+ bool contains(const RegionT *SubRegion) const {
// Toplevel Region.
if (!getExit())
return true;
- return contains(SubRegion->getEntry())
- && (contains(SubRegion->getExit()) || SubRegion->getExit() == getExit());
+ return contains(SubRegion->getEntry()) &&
+ (contains(SubRegion->getExit()) ||
+ SubRegion->getExit() == getExit());
}
/// @brief Check if the region contains an Instruction.
///
/// @param Inst The Instruction that might be contained in this region.
- /// @return True if the Instruction is contained in the region otherwise false.
- bool contains(const Instruction *Inst) const {
- return contains(Inst->getParent());
- }
+ /// @return True if the Instruction is contained in the region otherwise
+ /// false.
+ bool contains(const InstT *Inst) const { return contains(Inst->getParent()); }
/// @brief Check if the region contains a loop.
///
/// In case a NULL pointer is passed to this function the result
/// is false, except for the region that describes the whole function.
/// In that case true is returned.
- bool contains(const Loop *L) const;
+ bool contains(const LoopT *L) const;
/// @brief Get the outermost loop in the region that contains a loop.
///
/// @param L The loop the lookup is started.
/// @return The outermost loop in the region, NULL if such a loop does not
/// exist or if the region describes the whole function.
- Loop *outermostLoopInRegion(Loop *L) const;
+ LoopT *outermostLoopInRegion(LoopT *L) const;
/// @brief Get the outermost loop in the region that contains a basic block.
///
/// @param BB The basic block surrounded by the loop.
/// @return The outermost loop in the region, NULL if such a loop does not
/// exist or if the region describes the whole function.
- Loop *outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const;
+ LoopT *outermostLoopInRegion(LoopInfoT *LI, BlockT *BB) const;
/// @brief Get the subregion that starts at a BasicBlock
///
/// @param BB The BasicBlock the subregion should start.
/// @return The Subregion if available, otherwise NULL.
- Region* getSubRegionNode(BasicBlock *BB) const;
+ RegionT *getSubRegionNode(BlockT *BB) const;
/// @brief Get the RegionNode for a BasicBlock
///
/// @return If available, the RegionNode that represents the subregion
/// starting at BB. If no subregion starts at BB, the RegionNode
/// representing BB.
- RegionNode* getNode(BasicBlock *BB) const;
+ RegionNodeT *getNode(BlockT *BB) const;
/// @brief Get the BasicBlock RegionNode for a BasicBlock
///
/// @param BB The BasicBlock for which the RegionNode is requested.
/// @return The RegionNode representing the BB.
- RegionNode* getBBNode(BasicBlock *BB) const;
+ RegionNodeT *getBBNode(BlockT *BB) const;
/// @brief Add a new subregion to this Region.
///
/// @param SubRegion The new subregion that will be added.
/// @param moveChildren Move the children of this region, that are also
/// contained in SubRegion into SubRegion.
- void addSubRegion(Region *SubRegion, bool moveChildren = false);
+ void addSubRegion(RegionT *SubRegion, bool moveChildren = false);
/// @brief Remove a subregion from this Region.
///
/// The subregion is not deleted, as it will probably be inserted into another
/// region.
/// @param SubRegion The SubRegion that will be removed.
- Region *removeSubRegion(Region *SubRegion);
+ RegionT *removeSubRegion(RegionT *SubRegion);
/// @brief Move all direct child nodes of this Region to another Region.
///
/// @param To The Region the child nodes will be transferred to.
- void transferChildrenTo(Region *To);
+ void transferChildrenTo(RegionT *To);
/// @brief Verify if the region is a correct region.
///
///
/// These iterators iterator over all subregions of this Region.
//@{
- typedef RegionSet::iterator iterator;
- typedef RegionSet::const_iterator const_iterator;
+ typedef typename RegionSet::iterator iterator;
+ typedef typename RegionSet::const_iterator const_iterator;
iterator begin() { return children.begin(); }
iterator end() { return children.end(); }
/// @name BasicBlock Iterators
///
- /// These iterators iterate over all BasicBlock RegionNodes that are
- /// contained in this Region. The iterator also iterates over BasicBlocks
- /// that are elements of a subregion of this Region. It is therefore called a
- /// flat iterator.
+ /// These iterators iterate over all BasicBlocks that are contained in this
+ /// Region. The iterator also iterates over BasicBlocks that are elements of
+ /// a subregion of this Region. It is therefore called a flat iterator.
//@{
- typedef df_iterator<RegionNode*, SmallPtrSet<RegionNode*, 8>, false,
- GraphTraits<FlatIt<RegionNode*> > > block_iterator;
+ template <bool IsConst>
+ class block_iterator_wrapper
+ : public df_iterator<
+ typename std::conditional<IsConst, const BlockT, BlockT>::type *> {
+ typedef df_iterator<
+ typename std::conditional<IsConst, const BlockT, BlockT>::type *> super;
+
+ public:
+ typedef block_iterator_wrapper<IsConst> Self;
+ typedef typename super::pointer pointer;
+
+ // Construct the begin iterator.
+ block_iterator_wrapper(pointer Entry, pointer Exit)
+ : super(df_begin(Entry)) {
+ // Mark the exit of the region as visited, so that the children of the
+ // exit and the exit itself, i.e. the block outside the region will never
+ // be visited.
+ super::Visited.insert(Exit);
+ }
+
+ // Construct the end iterator.
+ block_iterator_wrapper() : super(df_end<pointer>((BlockT *)nullptr)) {}
+
+ /*implicit*/ block_iterator_wrapper(super I) : super(I) {}
+
+ // FIXME: Even a const_iterator returns a non-const BasicBlock pointer.
+ // This was introduced for backwards compatibility, but should
+ // be removed as soon as all users are fixed.
+ BlockT *operator*() const {
+ return const_cast<BlockT *>(super::operator*());
+ }
+ };
+
+ typedef block_iterator_wrapper<false> block_iterator;
+ typedef block_iterator_wrapper<true> const_block_iterator;
+
+ block_iterator block_begin() { return block_iterator(getEntry(), getExit()); }
+
+ block_iterator block_end() { return block_iterator(); }
+
+ const_block_iterator block_begin() const {
+ return const_block_iterator(getEntry(), getExit());
+ }
+ const_block_iterator block_end() const { return const_block_iterator(); }
- typedef df_iterator<const RegionNode*, SmallPtrSet<const RegionNode*, 8>,
- false, GraphTraits<FlatIt<const RegionNode*> > >
- const_block_iterator;
+ typedef iterator_range<block_iterator> block_range;
+ typedef iterator_range<const_block_iterator> const_block_range;
- block_iterator block_begin();
- block_iterator block_end();
+ /// @brief Returns a range view of the basic blocks in the region.
+ inline block_range blocks() {
+ return block_range(block_begin(), block_end());
+ }
- const_block_iterator block_begin() const;
- const_block_iterator block_end() const;
+ /// @brief Returns a range view of the basic blocks in the region.
+ ///
+ /// This is the 'const' version of the range view.
+ inline const_block_range blocks() const {
+ return const_block_range(block_begin(), block_end());
+ }
//@}
/// @name Element Iterators
/// are direct children of this Region. It does not iterate over any
/// RegionNodes that are also element of a subregion of this Region.
//@{
- typedef df_iterator<RegionNode*, SmallPtrSet<RegionNode*, 8>, false,
- GraphTraits<RegionNode*> > element_iterator;
+ typedef df_iterator<RegionNodeT *, SmallPtrSet<RegionNodeT *, 8>, false,
+ GraphTraits<RegionNodeT *>> element_iterator;
- typedef df_iterator<const RegionNode*, SmallPtrSet<const RegionNode*, 8>,
- false, GraphTraits<const RegionNode*> >
- const_element_iterator;
+ typedef df_iterator<const RegionNodeT *, SmallPtrSet<const RegionNodeT *, 8>,
+ false,
+ GraphTraits<const RegionNodeT *>> const_element_iterator;
element_iterator element_begin();
element_iterator element_end();
//@}
};
+/// Print a RegionNode.
+template <class Tr>
+inline raw_ostream &operator<<(raw_ostream &OS, const RegionNodeBase<Tr> &Node);
+
//===----------------------------------------------------------------------===//
/// @brief Analysis that detects all canonical Regions.
///
/// The RegionInfo pass detects all canonical regions in a function. The Regions
/// are connected using the parent relation. This builds a Program Structure
/// Tree.
-class RegionInfo : public FunctionPass {
- typedef DenseMap<BasicBlock*,BasicBlock*> BBtoBBMap;
- typedef DenseMap<BasicBlock*, Region*> BBtoRegionMap;
- typedef SmallPtrSet<Region*, 4> RegionSet;
+template <class Tr>
+class RegionInfoBase {
+ typedef typename Tr::BlockT BlockT;
+ typedef typename Tr::FuncT FuncT;
+ typedef typename Tr::RegionT RegionT;
+ typedef typename Tr::RegionInfoT RegionInfoT;
+ typedef typename Tr::DomTreeT DomTreeT;
+ typedef typename Tr::DomTreeNodeT DomTreeNodeT;
+ typedef typename Tr::PostDomTreeT PostDomTreeT;
+ typedef typename Tr::DomFrontierT DomFrontierT;
+ typedef GraphTraits<BlockT *> BlockTraits;
+ typedef GraphTraits<Inverse<BlockT *>> InvBlockTraits;
+ typedef typename BlockTraits::ChildIteratorType SuccIterTy;
+ typedef typename InvBlockTraits::ChildIteratorType PredIterTy;
- // DO NOT IMPLEMENT
- RegionInfo(const RegionInfo &);
- // DO NOT IMPLEMENT
- const RegionInfo &operator=(const RegionInfo &);
+ friend class RegionInfo;
+ friend class MachineRegionInfo;
+ typedef DenseMap<BlockT *, BlockT *> BBtoBBMap;
+ typedef DenseMap<BlockT *, RegionT *> BBtoRegionMap;
+ typedef SmallPtrSet<RegionT *, 4> RegionSet;
- DominatorTree *DT;
- PostDominatorTree *PDT;
- DominanceFrontier *DF;
+ RegionInfoBase();
+ virtual ~RegionInfoBase();
+
+ RegionInfoBase(const RegionInfoBase &) = delete;
+ const RegionInfoBase &operator=(const RegionInfoBase &) = delete;
+
+ DomTreeT *DT;
+ PostDomTreeT *PDT;
+ DomFrontierT *DF;
/// The top level region.
- Region *TopLevelRegion;
+ RegionT *TopLevelRegion;
+private:
/// Map every BB to the smallest region, that contains BB.
BBtoRegionMap BBtoRegion;
- // isCommonDomFrontier - Returns true if BB is in the dominance frontier of
+ // Check whether the entries of BBtoRegion for the BBs of region
+ // SR are correct. Triggers an assertion if not. Calls itself recursively for
+ // subregions.
+ void verifyBBMap(const RegionT *SR) const;
+
+ // Returns true if BB is in the dominance frontier of
// entry, because it was inherited from exit. In the other case there is an
// edge going from entry to BB without passing exit.
- bool isCommonDomFrontier(BasicBlock* BB, BasicBlock* entry,
- BasicBlock* exit) const;
+ bool isCommonDomFrontier(BlockT *BB, BlockT *entry, BlockT *exit) const;
- // isRegion - Check if entry and exit surround a valid region, based on
+ // Check if entry and exit surround a valid region, based on
// dominance tree and dominance frontier.
- bool isRegion(BasicBlock* entry, BasicBlock* exit) const;
+ bool isRegion(BlockT *entry, BlockT *exit) const;
- // insertShortCut - Saves a shortcut pointing from entry to exit.
+ // Saves a shortcut pointing from entry to exit.
// This function may extend this shortcut if possible.
- void insertShortCut(BasicBlock* entry, BasicBlock* exit,
- BBtoBBMap* ShortCut) const;
+ void insertShortCut(BlockT *entry, BlockT *exit, BBtoBBMap *ShortCut) const;
- // getNextPostDom - Returns the next BB that postdominates N, while skipping
+ // Returns the next BB that postdominates N, while skipping
// all post dominators that cannot finish a canonical region.
- DomTreeNode *getNextPostDom(DomTreeNode* N, BBtoBBMap *ShortCut) const;
+ DomTreeNodeT *getNextPostDom(DomTreeNodeT *N, BBtoBBMap *ShortCut) const;
- // isTrivialRegion - A region is trivial, if it contains only one BB.
- bool isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const;
+ // A region is trivial, if it contains only one BB.
+ bool isTrivialRegion(BlockT *entry, BlockT *exit) const;
- // createRegion - Creates a single entry single exit region.
- Region *createRegion(BasicBlock *entry, BasicBlock *exit);
+ // Creates a single entry single exit region.
+ RegionT *createRegion(BlockT *entry, BlockT *exit);
- // findRegionsWithEntry - Detect all regions starting with bb 'entry'.
- void findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut);
+ // Detect all regions starting with bb 'entry'.
+ void findRegionsWithEntry(BlockT *entry, BBtoBBMap *ShortCut);
- // scanForRegions - Detects regions in F.
- void scanForRegions(Function &F, BBtoBBMap *ShortCut);
+ // Detects regions in F.
+ void scanForRegions(FuncT &F, BBtoBBMap *ShortCut);
- // getTopMostParent - Get the top most parent with the same entry block.
- Region *getTopMostParent(Region *region);
+ // Get the top most parent with the same entry block.
+ RegionT *getTopMostParent(RegionT *region);
- // buildRegionsTree - build the region hierarchy after all region detected.
- void buildRegionsTree(DomTreeNode *N, Region *region);
+ // Build the region hierarchy after all region detected.
+ void buildRegionsTree(DomTreeNodeT *N, RegionT *region);
- // Calculate - detecte all regions in function and build the region tree.
- void Calculate(Function& F);
+ // Update statistic about created regions.
+ virtual void updateStatistics(RegionT *R) = 0;
- void releaseMemory();
-
- // updateStatistics - Update statistic about created regions.
- void updateStatistics(Region *R);
-
- // isSimple - Check if a region is a simple region with exactly one entry
- // edge and exactly one exit edge.
- bool isSimple(Region* R) const;
+ // Detect all regions in function and build the region tree.
+ void calculate(FuncT &F);
public:
- static char ID;
- explicit RegionInfo();
+ static bool VerifyRegionInfo;
+ static typename RegionT::PrintStyle printStyle;
- ~RegionInfo();
+ void print(raw_ostream &OS) const;
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+ void dump() const;
+#endif
- /// @name FunctionPass interface
- //@{
- virtual bool runOnFunction(Function &F);
- virtual void getAnalysisUsage(AnalysisUsage &AU) const;
- virtual void print(raw_ostream &OS, const Module *) const;
- virtual void verifyAnalysis() const;
- //@}
+ void releaseMemory();
/// @brief Get the smallest region that contains a BasicBlock.
///
/// @param BB The basic block.
/// @return The smallest region, that contains BB or NULL, if there is no
/// region containing BB.
- Region *getRegionFor(BasicBlock *BB) const;
+ RegionT *getRegionFor(BlockT *BB) const;
/// @brief Set the smallest region that surrounds a basic block.
///
/// @param BB The basic block surrounded by a region.
/// @param R The smallest region that surrounds BB.
- void setRegionFor(BasicBlock *BB, Region *R);
+ void setRegionFor(BlockT *BB, RegionT *R);
/// @brief A shortcut for getRegionFor().
///
/// @param BB The basic block.
/// @return The smallest region, that contains BB or NULL, if there is no
/// region containing BB.
- Region *operator[](BasicBlock *BB) const;
+ RegionT *operator[](BlockT *BB) const;
/// @brief Return the exit of the maximal refined region, that starts at a
/// BasicBlock.
///
/// @param BB The BasicBlock the refined region starts.
- BasicBlock *getMaxRegionExit(BasicBlock *BB) const;
+ BlockT *getMaxRegionExit(BlockT *BB) const;
/// @brief Find the smallest region that contains two regions.
///
/// @param A The first region.
/// @param B The second region.
/// @return The smallest region containing A and B.
- Region *getCommonRegion(Region* A, Region *B) const;
+ RegionT *getCommonRegion(RegionT *A, RegionT *B) const;
/// @brief Find the smallest region that contains two basic blocks.
///
/// @param A The first basic block.
/// @param B The second basic block.
/// @return The smallest region that contains A and B.
- Region* getCommonRegion(BasicBlock* A, BasicBlock *B) const {
+ RegionT *getCommonRegion(BlockT *A, BlockT *B) const {
return getCommonRegion(getRegionFor(A), getRegionFor(B));
}
///
/// @param Regions A vector of regions.
/// @return The smallest region that contains all regions in Regions.
- Region* getCommonRegion(SmallVectorImpl<Region*> &Regions) const;
+ RegionT *getCommonRegion(SmallVectorImpl<RegionT *> &Regions) const;
/// @brief Find the smallest region that contains a set of basic blocks.
///
/// @param BBs A vector of basic blocks.
/// @return The smallest region that contains all basic blocks in BBS.
- Region* getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const;
+ RegionT *getCommonRegion(SmallVectorImpl<BlockT *> &BBs) const;
- Region *getTopLevelRegion() const {
- return TopLevelRegion;
- }
+ RegionT *getTopLevelRegion() const { return TopLevelRegion; }
/// @brief Update RegionInfo after a basic block was split.
///
/// @param NewBB The basic block that was created before OldBB.
/// @param OldBB The old basic block.
- void splitBlock(BasicBlock* NewBB, BasicBlock *OldBB);
+ void splitBlock(BlockT *NewBB, BlockT *OldBB);
/// @brief Clear the Node Cache for all Regions.
///
if (TopLevelRegion)
TopLevelRegion->clearNodeCache();
}
+
+ void verifyAnalysis() const;
};
-inline raw_ostream &operator<<(raw_ostream &OS, const RegionNode &Node) {
+class Region;
+
+class RegionNode : public RegionNodeBase<RegionTraits<Function>> {
+public:
+ inline RegionNode(Region *Parent, BasicBlock *Entry, bool isSubRegion = false)
+ : RegionNodeBase<RegionTraits<Function>>(Parent, Entry, isSubRegion) {}
+
+ bool operator==(const Region &RN) const {
+ return this == reinterpret_cast<const RegionNode *>(&RN);
+ }
+};
+
+class Region : public RegionBase<RegionTraits<Function>> {
+public:
+ Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo *RI, DominatorTree *DT,
+ Region *Parent = nullptr);
+ ~Region();
+
+ bool operator==(const RegionNode &RN) const {
+ return &RN == reinterpret_cast<const RegionNode *>(this);
+ }
+};
+
+class RegionInfo : public RegionInfoBase<RegionTraits<Function>> {
+public:
+ explicit RegionInfo();
+
+ ~RegionInfo() override;
+
+ // updateStatistics - Update statistic about created regions.
+ void updateStatistics(Region *R) final;
+
+ void recalculate(Function &F, DominatorTree *DT, PostDominatorTree *PDT,
+ DominanceFrontier *DF);
+
+#ifndef NDEBUG
+ /// @brief Opens a viewer to show the GraphViz visualization of the regions.
+ ///
+ /// Useful during debugging as an alternative to dump().
+ void view();
+
+ /// @brief Opens a viewer to show the GraphViz visualization of this region
+ /// without instructions in the BasicBlocks.
+ ///
+ /// Useful during debugging as an alternative to dump().
+ void viewOnly();
+#endif
+};
+
+class RegionInfoPass : public FunctionPass {
+ RegionInfo RI;
+
+public:
+ static char ID;
+ explicit RegionInfoPass();
+
+ ~RegionInfoPass() override;
+
+ RegionInfo &getRegionInfo() { return RI; }
+
+ const RegionInfo &getRegionInfo() const { return RI; }
+
+ /// @name FunctionPass interface
+ //@{
+ bool runOnFunction(Function &F) override;
+ void releaseMemory() override;
+ void verifyAnalysis() const override;
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
+ void print(raw_ostream &OS, const Module *) const override;
+ void dump() const;
+ //@}
+};
+
+template <>
+template <>
+inline BasicBlock *
+RegionNodeBase<RegionTraits<Function>>::getNodeAs<BasicBlock>() const {
+ assert(!isSubRegion() && "This is not a BasicBlock RegionNode!");
+ return getEntry();
+}
+
+template <>
+template <>
+inline Region *
+RegionNodeBase<RegionTraits<Function>>::getNodeAs<Region>() const {
+ assert(isSubRegion() && "This is not a subregion RegionNode!");
+ auto Unconst = const_cast<RegionNodeBase<RegionTraits<Function>> *>(this);
+ return reinterpret_cast<Region *>(Unconst);
+}
+
+template <class Tr>
+inline raw_ostream &operator<<(raw_ostream &OS,
+ const RegionNodeBase<Tr> &Node) {
+ typedef typename Tr::BlockT BlockT;
+ typedef typename Tr::RegionT RegionT;
+
if (Node.isSubRegion())
- return OS << Node.getNodeAs<Region>()->getNameStr();
+ return OS << Node.template getNodeAs<RegionT>()->getNameStr();
else
- return OS << Node.getNodeAs<BasicBlock>()->getName();
+ return OS << Node.template getNodeAs<BlockT>()->getName();
}
+
+extern template class RegionBase<RegionTraits<Function>>;
+extern template class RegionNodeBase<RegionTraits<Function>>;
+extern template class RegionInfoBase<RegionTraits<Function>>;
+
} // End llvm namespace
#endif
-