//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/STLExtras.h"
+#include "llvm/IR/Function.h"
#include "llvm/Pass.h"
+#include "llvm/Support/CallSite.h"
+#include "llvm/Support/IncludeFile.h"
+#include "llvm/Support/ValueHandle.h"
+#include <map>
namespace llvm {
class Module;
class CallGraphNode;
-//===----------------------------------------------------------------------===//
-// CallGraph class definition
-//
-class CallGraph {
-protected:
- Module *Mod; // The module this call graph represents
+/// \brief The basic data container for the call graph and the \c ModulePass
+/// which produces it.
+///
+/// This class exposes both the interface to the call graph container and the
+/// module pass which runs over a module of IR and produces the call graph.
+///
+/// The core call graph itself can also be updated to reflect changes to the IR.
+class CallGraph : public ModulePass {
+ Module *M;
typedef std::map<const Function *, CallGraphNode *> FunctionMapTy;
- FunctionMapTy FunctionMap; // Map from a function to its node
+
+ /// \brief A map from \c Function* to \c CallGraphNode*.
+ FunctionMapTy FunctionMap;
+
+ /// \brief Root is root of the call graph, or the external node if a 'main'
+ /// function couldn't be found.
+ CallGraphNode *Root;
+
+ /// \brief This node has edges to all external functions and those internal
+ /// functions that have their address taken.
+ CallGraphNode *ExternalCallingNode;
+
+ /// \brief This node has edges to it from all functions making indirect calls
+ /// or calling an external function.
+ CallGraphNode *CallsExternalNode;
+
+ /// \brief Replace the function represented by this node by another.
+ ///
+ /// This does not rescan the body of the function, so it is suitable when
+ /// splicing the body of one function to another while also updating all
+ /// callers from the old function to the new.
+ void spliceFunction(const Function *From, const Function *To);
+
+ /// \brief Add a function to the call graph, and link the node to all of the
+ /// functions that it calls.
+ void addToCallGraph(Function *F);
public:
- //===---------------------------------------------------------------------
- // Accessors...
- //
+ static char ID; // Class identification, replacement for typeinfo
+
typedef FunctionMapTy::iterator iterator;
typedef FunctionMapTy::const_iterator const_iterator;
- /// getModule - Return the module the call graph corresponds to.
- ///
- Module &getModule() const { return *Mod; }
+ /// \brief Returns the module the call graph corresponds to.
+ Module &getModule() const { return *M; }
inline iterator begin() { return FunctionMap.begin(); }
inline iterator end() { return FunctionMap.end(); }
inline const_iterator begin() const { return FunctionMap.begin(); }
inline const_iterator end() const { return FunctionMap.end(); }
- // Subscripting operators, return the call graph node for the provided
- // function
+ /// \brief Returns the call graph node for the provided function.
inline const CallGraphNode *operator[](const Function *F) const {
const_iterator I = FunctionMap.find(F);
assert(I != FunctionMap.end() && "Function not in callgraph!");
return I->second;
}
+
+ /// \brief Returns the call graph node for the provided function.
inline CallGraphNode *operator[](const Function *F) {
const_iterator I = FunctionMap.find(F);
assert(I != FunctionMap.end() && "Function not in callgraph!");
return I->second;
}
- //Returns the CallGraphNode which is used to represent undetermined calls
- // into the callgraph. Override this if you want behavioural inheritance.
- virtual CallGraphNode* getExternalCallingNode() const { return 0; }
-
- //Return the root/main method in the module, or some other root node, such
- // as the externalcallingnode. Overload these if you behavioural
- // inheritance.
- virtual CallGraphNode* getRoot() { return 0; }
- virtual const CallGraphNode* getRoot() const { return 0; }
-
+ /// \brief Returns the \c CallGraphNode which is used to represent
+ /// undetermined calls into the callgraph.
+ CallGraphNode *getExternalCallingNode() const { return ExternalCallingNode; }
+
+ CallGraphNode *getCallsExternalNode() const { return CallsExternalNode; }
+
+ /// \brief Returns the root/main method in the module, or some other root
+ /// node, such as the externalcallingnode.
+ CallGraphNode *getRoot() { return Root; }
+ const CallGraphNode *getRoot() const { return Root; }
+
//===---------------------------------------------------------------------
// Functions to keep a call graph up to date with a function that has been
// modified.
//
- /// removeFunctionFromModule - Unlink the function from this module, returning
- /// it. Because this removes the function from the module, the call graph
- /// node is destroyed. This is only valid if the function does not call any
- /// other functions (ie, there are no edges in it's CGN). The easiest way to
- /// do this is to dropAllReferences before calling this.
+ /// \brief Unlink the function from this module, returning it.
///
+ /// Because this removes the function from the module, the call graph node is
+ /// destroyed. This is only valid if the function does not call any other
+ /// functions (ie, there are no edges in it's CGN). The easiest way to do
+ /// this is to dropAllReferences before calling this.
Function *removeFunctionFromModule(CallGraphNode *CGN);
- Function *removeFunctionFromModule(Function *F) {
- return removeFunctionFromModule((*this)[F]);
- }
- /// changeFunction - This method changes the function associated with this
- /// CallGraphNode, for use by transformations that need to change the
- /// prototype of a Function (thus they must create a new Function and move the
- /// old code over).
- void changeFunction(Function *OldF, Function *NewF);
-
- /// getOrInsertFunction - This method is identical to calling operator[], but
- /// it will insert a new CallGraphNode for the specified function if one does
- /// not already exist.
+ /// \brief Similar to operator[], but this will insert a new CallGraphNode for
+ /// \c F if one does not already exist.
CallGraphNode *getOrInsertFunction(const Function *F);
-
+
+ CallGraph();
+ virtual ~CallGraph() { releaseMemory(); }
+
//===---------------------------------------------------------------------
- // Pass infrastructure interface glue code...
+ // Implementation of the ModulePass interface needed here.
//
-protected:
- CallGraph() {}
-
-public:
- virtual ~CallGraph() { destroy(); }
- /// initialize - Call this method before calling other methods,
- /// re/initializes the state of the CallGraph.
- ///
- void initialize(Module &M);
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const;
+ virtual bool runOnModule(Module &M);
+ virtual void releaseMemory();
- virtual void print(std::ostream &o, const Module *M) const;
+ void print(raw_ostream &o, const Module *) const;
void dump() const;
-
- // stub - dummy function, just ignore it
- static int stub;
-protected:
-
- // destroy - Release memory for the call graph
- virtual void destroy();
};
-//===----------------------------------------------------------------------===//
-// CallGraphNode class definition
-//
+/// \brief A node in the call graph for a module.
+///
+/// Typically represents a function in the call graph. There are also special
+/// "null" nodes used to represent theoretical entries in the call graph.
class CallGraphNode {
- Function *F;
- std::vector<CallGraphNode*> CalledFunctions;
+ friend class CallGraph;
+
+ AssertingVH<Function> F;
- CallGraphNode(const CallGraphNode &); // Do not implement
public:
- //===---------------------------------------------------------------------
- // Accessor methods...
- //
+ /// \brief A pair of the calling instruction (a call or invoke)
+ /// and the call graph node being called.
+ typedef std::pair<WeakVH, CallGraphNode*> CallRecord;
+
+private:
+ std::vector<CallRecord> CalledFunctions;
- typedef std::vector<CallGraphNode*>::iterator iterator;
- typedef std::vector<CallGraphNode*>::const_iterator const_iterator;
+ /// \brief The number of times that this CallGraphNode occurs in the
+ /// CalledFunctions array of this or other CallGraphNodes.
+ unsigned NumReferences;
+
+ CallGraphNode(const CallGraphNode &) LLVM_DELETED_FUNCTION;
+ void operator=(const CallGraphNode &) LLVM_DELETED_FUNCTION;
+
+ void DropRef() { --NumReferences; }
+ void AddRef() { ++NumReferences; }
+
+public:
+ typedef std::vector<CallRecord> CalledFunctionsVector;
- // getFunction - Return the function that this call graph node represents...
+ /// \brief Creates a node for the specified function.
+ inline CallGraphNode(Function *F) : F(F), NumReferences(0) {}
+
+ ~CallGraphNode() {
+ assert(NumReferences == 0 && "Node deleted while references remain");
+ }
+
+ typedef std::vector<CallRecord>::iterator iterator;
+ typedef std::vector<CallRecord>::const_iterator const_iterator;
+
+ /// \brief Returns the function that this call graph node represents.
Function *getFunction() const { return F; }
inline iterator begin() { return CalledFunctions.begin(); }
inline iterator end() { return CalledFunctions.end(); }
inline const_iterator begin() const { return CalledFunctions.begin(); }
inline const_iterator end() const { return CalledFunctions.end(); }
- inline unsigned size() const { return CalledFunctions.size(); }
+ inline bool empty() const { return CalledFunctions.empty(); }
+ inline unsigned size() const { return (unsigned)CalledFunctions.size(); }
- // Subscripting operator - Return the i'th called function...
- //
- CallGraphNode *operator[](unsigned i) const { return CalledFunctions[i];}
+ /// \brief Returns the number of other CallGraphNodes in this CallGraph that
+ /// reference this node in their callee list.
+ unsigned getNumReferences() const { return NumReferences; }
- /// dump - Print out this call graph node.
- ///
+ /// \brief Returns the i'th called function.
+ CallGraphNode *operator[](unsigned i) const {
+ assert(i < CalledFunctions.size() && "Invalid index");
+ return CalledFunctions[i].second;
+ }
+
+ /// \brief Print out this call graph node.
void dump() const;
- void print(std::ostream &OS) const;
+ void print(raw_ostream &OS) const;
//===---------------------------------------------------------------------
// Methods to keep a call graph up to date with a function that has been
// modified
//
- /// removeAllCalledFunctions - As the name implies, this removes all edges
- /// from this CallGraphNode to any functions it calls.
+ /// \brief Removes all edges from this CallGraphNode to any functions it
+ /// calls.
void removeAllCalledFunctions() {
- CalledFunctions.clear();
+ while (!CalledFunctions.empty()) {
+ CalledFunctions.back().second->DropRef();
+ CalledFunctions.pop_back();
+ }
}
- /// addCalledFunction add a function to the list of functions called by this
- /// one.
- void addCalledFunction(CallGraphNode *M) {
- CalledFunctions.push_back(M);
+ /// \brief Moves all the callee information from N to this node.
+ void stealCalledFunctionsFrom(CallGraphNode *N) {
+ assert(CalledFunctions.empty() &&
+ "Cannot steal callsite information if I already have some");
+ std::swap(CalledFunctions, N->CalledFunctions);
}
- /// removeCallEdgeTo - This method removes a *single* edge to the specified
- /// callee function. Note that this method takes linear time, so it should be
- /// used sparingly.
- void removeCallEdgeTo(CallGraphNode *Callee);
+ /// \brief Adds a function to the list of functions called by this one.
+ void addCalledFunction(CallSite CS, CallGraphNode *M) {
+ assert(!CS.getInstruction() ||
+ !CS.getCalledFunction() ||
+ !CS.getCalledFunction()->isIntrinsic());
+ CalledFunctions.push_back(std::make_pair(CS.getInstruction(), M));
+ M->AddRef();
+ }
- /// removeAnyCallEdgeTo - This method removes any call edges from this node to
- /// the specified callee function. This takes more time to execute than
- /// removeCallEdgeTo, so it should not be used unless necessary.
+ void removeCallEdge(iterator I) {
+ I->second->DropRef();
+ *I = CalledFunctions.back();
+ CalledFunctions.pop_back();
+ }
+
+ /// \brief Removes the edge in the node for the specified call site.
+ ///
+ /// Note that this method takes linear time, so it should be used sparingly.
+ void removeCallEdgeFor(CallSite CS);
+
+ /// \brief Removes all call edges from this node to the specified callee
+ /// function.
+ ///
+ /// This takes more time to execute than removeCallEdgeTo, so it should not
+ /// be used unless necessary.
void removeAnyCallEdgeTo(CallGraphNode *Callee);
- friend class CallGraph;
+ /// \brief Removes one edge associated with a null callsite from this node to
+ /// the specified callee function.
+ void removeOneAbstractEdgeTo(CallGraphNode *Callee);
+
+ /// \brief Replaces the edge in the node for the specified call site with a
+ /// new one.
+ ///
+ /// Note that this method takes linear time, so it should be used sparingly.
+ void replaceCallEdge(CallSite CS, CallSite NewCS, CallGraphNode *NewNode);
- // CallGraphNode ctor - Create a node for the specified function...
- inline CallGraphNode(Function *f) : F(f) {}
+ /// \brief A special function that should only be used by the CallGraph class.
+ //
+ // FIXME: Make this private?
+ void allReferencesDropped() {
+ NumReferences = 0;
+ }
};
//===----------------------------------------------------------------------===//
// GraphTraits specializations for call graphs so that they can be treated as
-// graphs by the generic graph algorithms...
+// graphs by the generic graph algorithms.
//
// Provide graph traits for tranversing call graphs using standard graph
// traversals.
template <> struct GraphTraits<CallGraphNode*> {
typedef CallGraphNode NodeType;
- typedef NodeType::iterator ChildIteratorType;
+
+ typedef CallGraphNode::CallRecord CGNPairTy;
+ typedef std::pointer_to_unary_function<CGNPairTy, CallGraphNode*> CGNDerefFun;
static NodeType *getEntryNode(CallGraphNode *CGN) { return CGN; }
- static inline ChildIteratorType child_begin(NodeType *N) { return N->begin();}
- static inline ChildIteratorType child_end (NodeType *N) { return N->end(); }
+
+ typedef mapped_iterator<NodeType::iterator, CGNDerefFun> ChildIteratorType;
+
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ return map_iterator(N->begin(), CGNDerefFun(CGNDeref));
+ }
+ static inline ChildIteratorType child_end (NodeType *N) {
+ return map_iterator(N->end(), CGNDerefFun(CGNDeref));
+ }
+
+ static CallGraphNode *CGNDeref(CGNPairTy P) {
+ return P.second;
+ }
+
};
template <> struct GraphTraits<const CallGraphNode*> {
return map_iterator(CG->end(), DerefFun(CGdereference));
}
- static CallGraphNode &CGdereference (std::pair<const Function*,
- CallGraphNode*> P) {
+ static CallGraphNode &CGdereference(PairTy P) {
return *P.second;
}
};
static nodes_iterator nodes_end (const CallGraph *CG) { return CG->end(); }
};
-// Make sure that any clients of this file link in CallGraph.cpp
-static IncludeFile
-CALLGRAPH_INCLUDE_FILE(&CallGraph::stub);
-
-extern void BasicCallGraphStub();
-static IncludeFile HDR_INCLUDE_CALLGRAPH_CPP((void*)&BasicCallGraphStub);
-
} // End llvm namespace
+// Make sure that any clients of this file link in CallGraph.cpp
+FORCE_DEFINING_FILE_TO_BE_LINKED(CallGraph)
+
#endif