#ifndef LLVM_ADT_DENSEMAP_H
#define LLVM_ADT_DENSEMAP_H
-#include "llvm/Support/DataTypes.h"
#include "llvm/Support/MathExtras.h"
-#include <cassert>
+#include "llvm/Support/PointerLikeTypeTraits.h"
+#include "llvm/Support/type_traits.h"
+#include "llvm/ADT/DenseMapInfo.h"
+#include <algorithm>
+#include <iterator>
+#include <new>
#include <utility>
+#include <cassert>
+#include <cstddef>
+#include <cstring>
namespace llvm {
-
-template<typename T>
-struct DenseMapInfo {
- //static inline T getEmptyKey();
- //static inline T getTombstoneKey();
- //static unsigned getHashValue(const T &Val);
- //static bool isEqual(const T &LHS, const T &RHS);
- //static bool isPod()
-};
-
-// Provide DenseMapInfo for all pointers.
-template<typename T>
-struct DenseMapInfo<T*> {
- static inline T* getEmptyKey() { return reinterpret_cast<T*>(-1); }
- static inline T* getTombstoneKey() { return reinterpret_cast<T*>(-2); }
- static unsigned getHashValue(const T *PtrVal) {
- return (unsigned((uintptr_t)PtrVal) >> 4) ^
- (unsigned((uintptr_t)PtrVal) >> 9);
- }
- static bool isEqual(const T *LHS, const T *RHS) { return LHS == RHS; }
- static bool isPod() { return true; }
-};
-// Provide DenseMapInfo for unsigned ints.
-template<> struct DenseMapInfo<uint32_t> {
- static inline uint32_t getEmptyKey() { return ~0; }
- static inline uint32_t getTombstoneKey() { return ~0 - 1; }
- static unsigned getHashValue(const uint32_t& Val) { return Val * 37; }
- static bool isPod() { return true; }
- static bool isEqual(const uint32_t& LHS, const uint32_t& RHS) {
- return LHS == RHS;
- }
-};
-
-// Provide DenseMapInfo for all pairs whose members have info.
-template<typename T, typename U>
-struct DenseMapInfo<std::pair<T, U> > {
- typedef std::pair<T, U> Pair;
- typedef DenseMapInfo<T> FirstInfo;
- typedef DenseMapInfo<U> SecondInfo;
-
- static inline Pair getEmptyKey() {
- return std::make_pair(FirstInfo::getEmptyKey(),
- SecondInfo::getEmptyKey());
- }
- static inline Pair getTombstoneKey() {
- return std::make_pair(FirstInfo::getTombstoneKey(),
- SecondInfo::getEmptyKey()); }
- static unsigned getHashValue(const Pair& PairVal) {
- uint64_t key = (uint64_t)FirstInfo::getHashValue(PairVal.first) << 32
- | (uint64_t)SecondInfo::getHashValue(PairVal.second);
- key += ~(key << 32);
- key ^= (key >> 22);
- key += ~(key << 13);
- key ^= (key >> 8);
- key += (key << 3);
- key ^= (key >> 15);
- key += ~(key << 27);
- key ^= (key >> 31);
- return (unsigned)key;
- }
- static bool isEqual(const Pair& LHS, const Pair& RHS) { return LHS == RHS; }
- static bool isPod() { return false; }
-};
-
-template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapInfo<KeyT>,
- typename ValueInfoT = DenseMapInfo<ValueT> >
-class DenseMapIterator;
template<typename KeyT, typename ValueT,
typename KeyInfoT = DenseMapInfo<KeyT>,
- typename ValueInfoT = DenseMapInfo<ValueT> >
-class DenseMapConstIterator;
+ typename ValueInfoT = DenseMapInfo<ValueT>, bool IsConst = false>
+class DenseMapIterator;
template<typename KeyT, typename ValueT,
typename KeyInfoT = DenseMapInfo<KeyT>,
typedef std::pair<KeyT, ValueT> BucketT;
unsigned NumBuckets;
BucketT *Buckets;
-
+
unsigned NumEntries;
unsigned NumTombstones;
public:
+ typedef KeyT key_type;
+ typedef ValueT mapped_type;
typedef BucketT value_type;
-
- DenseMap(const DenseMap& other) {
+
+ DenseMap(const DenseMap &other) {
NumBuckets = 0;
CopyFrom(other);
}
-
- explicit DenseMap(unsigned NumInitBuckets = 64) {
+
+ explicit DenseMap(unsigned NumInitBuckets = 0) {
init(NumInitBuckets);
}
+
+ template<typename InputIt>
+ DenseMap(const InputIt &I, const InputIt &E) {
+ init(NextPowerOf2(std::distance(I, E)));
+ insert(I, E);
+ }
~DenseMap() {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
P->second.~ValueT();
P->first.~KeyT();
}
+#ifndef NDEBUG
+ if (NumBuckets)
+ memset((void*)Buckets, 0x5a, sizeof(BucketT)*NumBuckets);
+#endif
operator delete(Buckets);
}
-
+
typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
- typedef DenseMapConstIterator<KeyT, ValueT, KeyInfoT> const_iterator;
+ typedef DenseMapIterator<KeyT, ValueT,
+ KeyInfoT, ValueInfoT, true> const_iterator;
inline iterator begin() {
- return iterator(Buckets, Buckets+NumBuckets);
+ // When the map is empty, avoid the overhead of AdvancePastEmptyBuckets().
+ return empty() ? end() : iterator(Buckets, Buckets+NumBuckets);
}
inline iterator end() {
return iterator(Buckets+NumBuckets, Buckets+NumBuckets);
}
inline const_iterator begin() const {
- return const_iterator(Buckets, Buckets+NumBuckets);
+ return empty() ? end() : const_iterator(Buckets, Buckets+NumBuckets);
}
inline const_iterator end() const {
return const_iterator(Buckets+NumBuckets, Buckets+NumBuckets);
}
-
+
bool empty() const { return NumEntries == 0; }
unsigned size() const { return NumEntries; }
/// Grow the densemap so that it has at least Size buckets. Does not shrink
- void resize(size_t Size) { grow(Size); }
-
+ void resize(size_t Size) {
+ if (Size > NumBuckets)
+ grow(Size);
+ }
+
void clear() {
+ if (NumEntries == 0 && NumTombstones == 0) return;
+
// If the capacity of the array is huge, and the # elements used is small,
// shrink the array.
if (NumEntries * 4 < NumBuckets && NumBuckets > 64) {
shrink_and_clear();
return;
}
-
+
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
BucketT *TheBucket;
return LookupBucketFor(Val, TheBucket);
}
-
+
iterator find(const KeyT &Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return const_iterator(TheBucket, Buckets+NumBuckets);
return end();
}
-
+
+ /// lookup - Return the entry for the specified key, or a default
+ /// constructed value if no such entry exists.
+ ValueT lookup(const KeyT &Val) const {
+ BucketT *TheBucket;
+ if (LookupBucketFor(Val, TheBucket))
+ return TheBucket->second;
+ return ValueT();
+ }
+
+ // Inserts key,value pair into the map if the key isn't already in the map.
+ // If the key is already in the map, it returns false and doesn't update the
+ // value.
std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
BucketT *TheBucket;
if (LookupBucketFor(KV.first, TheBucket))
return std::make_pair(iterator(TheBucket, Buckets+NumBuckets),
false); // Already in map.
-
+
// Otherwise, insert the new element.
TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket);
return std::make_pair(iterator(TheBucket, Buckets+NumBuckets),
true);
}
-
+
+ /// insert - Range insertion of pairs.
+ template<typename InputIt>
+ void insert(InputIt I, InputIt E) {
+ for (; I != E; ++I)
+ insert(*I);
+ }
+
+
bool erase(const KeyT &Val) {
BucketT *TheBucket;
if (!LookupBucketFor(Val, TheBucket))
++NumTombstones;
return true;
}
- bool erase(iterator I) {
+ void erase(iterator I) {
BucketT *TheBucket = &*I;
TheBucket->second.~ValueT();
TheBucket->first = getTombstoneKey();
--NumEntries;
++NumTombstones;
- return true;
+ }
+
+ void swap(DenseMap& RHS) {
+ std::swap(NumBuckets, RHS.NumBuckets);
+ std::swap(Buckets, RHS.Buckets);
+ std::swap(NumEntries, RHS.NumEntries);
+ std::swap(NumTombstones, RHS.NumTombstones);
}
value_type& FindAndConstruct(const KeyT &Key) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
return *TheBucket;
-
+
return *InsertIntoBucket(Key, ValueT(), TheBucket);
}
-
+
ValueT &operator[](const KeyT &Key) {
return FindAndConstruct(Key).second;
}
-
+
DenseMap& operator=(const DenseMap& other) {
CopyFrom(other);
return *this;
}
-
+
+ /// isPointerIntoBucketsArray - Return true if the specified pointer points
+ /// somewhere into the DenseMap's array of buckets (i.e. either to a key or
+ /// value in the DenseMap).
+ bool isPointerIntoBucketsArray(const void *Ptr) const {
+ return Ptr >= Buckets && Ptr < Buckets+NumBuckets;
+ }
+
+ /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
+ /// array. In conjunction with the previous method, this can be used to
+ /// determine whether an insertion caused the DenseMap to reallocate.
+ const void *getPointerIntoBucketsArray() const { return Buckets; }
+
private:
void CopyFrom(const DenseMap& other) {
- if (NumBuckets != 0 && (!KeyInfoT::isPod() || !ValueInfoT::isPod())) {
+ if (NumBuckets != 0 &&
+ (!isPodLike<KeyInfoT>::value || !isPodLike<ValueInfoT>::value)) {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
P->first.~KeyT();
}
}
-
+
NumEntries = other.NumEntries;
NumTombstones = other.NumTombstones;
-
- if (NumBuckets)
+
+ if (NumBuckets) {
+#ifndef NDEBUG
+ memset((void*)Buckets, 0x5a, sizeof(BucketT)*NumBuckets);
+#endif
operator delete(Buckets);
- Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) *
- other.NumBuckets));
-
- if (KeyInfoT::isPod() && ValueInfoT::isPod())
- memcpy(Buckets, other.Buckets, other.NumBuckets * sizeof(BucketT));
+ }
+
+ NumBuckets = other.NumBuckets;
+
+ if (NumBuckets == 0) {
+ Buckets = 0;
+ return;
+ }
+
+ Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) * NumBuckets));
+
+ if (isPodLike<KeyInfoT>::value && isPodLike<ValueInfoT>::value)
+ memcpy(Buckets, other.Buckets, NumBuckets * sizeof(BucketT));
else
- for (size_t i = 0; i < other.NumBuckets; ++i) {
+ for (size_t i = 0; i < NumBuckets; ++i) {
new (&Buckets[i].first) KeyT(other.Buckets[i].first);
if (!KeyInfoT::isEqual(Buckets[i].first, getEmptyKey()) &&
!KeyInfoT::isEqual(Buckets[i].first, getTombstoneKey()))
new (&Buckets[i].second) ValueT(other.Buckets[i].second);
}
- NumBuckets = other.NumBuckets;
}
-
+
BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
BucketT *TheBucket) {
// If the load of the hash table is more than 3/4, or if fewer than 1/8 of
// probe almost the entire table until it found the empty bucket. If the
// table completely filled with tombstones, no lookup would ever succeed,
// causing infinite loops in lookup.
- if (NumEntries*4 >= NumBuckets*3 ||
- NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
+ ++NumEntries;
+ if (NumEntries*4 >= NumBuckets*3) {
this->grow(NumBuckets * 2);
LookupBucketFor(Key, TheBucket);
}
- ++NumEntries;
-
+ if (NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
+ this->grow(NumBuckets);
+ LookupBucketFor(Key, TheBucket);
+ }
+
// If we are writing over a tombstone, remember this.
if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey()))
--NumTombstones;
-
+
TheBucket->first = Key;
new (&TheBucket->second) ValueT(Value);
return TheBucket;
static const KeyT getTombstoneKey() {
return KeyInfoT::getTombstoneKey();
}
-
+
/// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
/// FoundBucket. If the bucket contains the key and a value, this returns
/// true, otherwise it returns a bucket with an empty marker or tombstone and
unsigned BucketNo = getHashValue(Val);
unsigned ProbeAmt = 1;
BucketT *BucketsPtr = Buckets;
-
+
+ if (NumBuckets == 0) {
+ FoundBucket = 0;
+ return false;
+ }
+
// FoundTombstone - Keep track of whether we find a tombstone while probing.
BucketT *FoundTombstone = 0;
const KeyT EmptyKey = getEmptyKey();
assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
!KeyInfoT::isEqual(Val, TombstoneKey) &&
"Empty/Tombstone value shouldn't be inserted into map!");
-
+
while (1) {
BucketT *ThisBucket = BucketsPtr + (BucketNo & (NumBuckets-1));
// Found Val's bucket? If so, return it.
FoundBucket = ThisBucket;
return true;
}
-
+
// If we found an empty bucket, the key doesn't exist in the set.
// Insert it and return the default value.
if (KeyInfoT::isEqual(ThisBucket->first, EmptyKey)) {
FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
return false;
}
-
+
// If this is a tombstone, remember it. If Val ends up not in the map, we
// prefer to return it than something that would require more probing.
if (KeyInfoT::isEqual(ThisBucket->first, TombstoneKey) && !FoundTombstone)
FoundTombstone = ThisBucket; // Remember the first tombstone found.
-
+
// Otherwise, it's a hash collision or a tombstone, continue quadratic
// probing.
BucketNo += ProbeAmt++;
NumEntries = 0;
NumTombstones = 0;
NumBuckets = InitBuckets;
+
+ if (InitBuckets == 0) {
+ Buckets = 0;
+ return;
+ }
+
assert(InitBuckets && (InitBuckets & (InitBuckets-1)) == 0 &&
"# initial buckets must be a power of two!");
Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*InitBuckets));
for (unsigned i = 0; i != InitBuckets; ++i)
new (&Buckets[i].first) KeyT(EmptyKey);
}
-
+
void grow(unsigned AtLeast) {
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
-
+
+ if (NumBuckets < 64)
+ NumBuckets = 64;
+
// Double the number of buckets.
- while (NumBuckets <= AtLeast)
+ while (NumBuckets < AtLeast)
NumBuckets <<= 1;
NumTombstones = 0;
Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
// Insert the key/value into the new table.
BucketT *DestBucket;
bool FoundVal = LookupBucketFor(B->first, DestBucket);
- FoundVal = FoundVal; // silence warning.
+ (void)FoundVal; // silence warning.
assert(!FoundVal && "Key already in new map?");
DestBucket->first = B->first;
new (&DestBucket->second) ValueT(B->second);
-
+
// Free the value.
B->second.~ValueT();
}
B->first.~KeyT();
}
-
+
+#ifndef NDEBUG
+ if (OldNumBuckets)
+ memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets);
+#endif
// Free the old table.
operator delete(OldBuckets);
}
-
+
void shrink_and_clear() {
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
-
+
// Reduce the number of buckets.
NumBuckets = NumEntries > 32 ? 1 << (Log2_32_Ceil(NumEntries) + 1)
: 64;
}
B->first.~KeyT();
}
-
+
+#ifndef NDEBUG
+ memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets);
+#endif
// Free the old table.
operator delete(OldBuckets);
-
+
NumEntries = 0;
}
+
+public:
+ /// Return the approximate size (in bytes) of the actual map.
+ /// This is just the raw memory used by DenseMap.
+ /// If entries are pointers to objects, the size of the referenced objects
+ /// are not included.
+ size_t getMemorySize() const {
+ return NumBuckets * sizeof(BucketT);
+ }
};
-template<typename KeyT, typename ValueT, typename KeyInfoT, typename ValueInfoT>
+template<typename KeyT, typename ValueT,
+ typename KeyInfoT, typename ValueInfoT, bool IsConst>
class DenseMapIterator {
- typedef std::pair<KeyT, ValueT> BucketT;
-protected:
- const BucketT *Ptr, *End;
+ typedef std::pair<KeyT, ValueT> Bucket;
+ typedef DenseMapIterator<KeyT, ValueT,
+ KeyInfoT, ValueInfoT, true> ConstIterator;
+ friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, ValueInfoT, true>;
public:
- DenseMapIterator(const BucketT *Pos, const BucketT *E) : Ptr(Pos), End(E) {
+ typedef ptrdiff_t difference_type;
+ typedef typename conditional<IsConst, const Bucket, Bucket>::type value_type;
+ typedef value_type *pointer;
+ typedef value_type &reference;
+ typedef std::forward_iterator_tag iterator_category;
+private:
+ pointer Ptr, End;
+public:
+ DenseMapIterator() : Ptr(0), End(0) {}
+
+ DenseMapIterator(pointer Pos, pointer E) : Ptr(Pos), End(E) {
AdvancePastEmptyBuckets();
}
-
- std::pair<KeyT, ValueT> &operator*() const {
- return *const_cast<BucketT*>(Ptr);
+
+ // If IsConst is true this is a converting constructor from iterator to
+ // const_iterator and the default copy constructor is used.
+ // Otherwise this is a copy constructor for iterator.
+ DenseMapIterator(const DenseMapIterator<KeyT, ValueT,
+ KeyInfoT, ValueInfoT, false>& I)
+ : Ptr(I.Ptr), End(I.End) {}
+
+ reference operator*() const {
+ return *Ptr;
}
- std::pair<KeyT, ValueT> *operator->() const {
- return const_cast<BucketT*>(Ptr);
+ pointer operator->() const {
+ return Ptr;
}
-
- bool operator==(const DenseMapIterator &RHS) const {
- return Ptr == RHS.Ptr;
+
+ bool operator==(const ConstIterator &RHS) const {
+ return Ptr == RHS.operator->();
}
- bool operator!=(const DenseMapIterator &RHS) const {
- return Ptr != RHS.Ptr;
+ bool operator!=(const ConstIterator &RHS) const {
+ return Ptr != RHS.operator->();
}
-
- inline DenseMapIterator& operator++() { // Preincrement
+
+ inline DenseMapIterator& operator++() { // Preincrement
++Ptr;
AdvancePastEmptyBuckets();
return *this;
}
- DenseMapIterator operator++(int) { // Postincrement
+ DenseMapIterator operator++(int) { // Postincrement
DenseMapIterator tmp = *this; ++*this; return tmp;
}
-
+
private:
void AdvancePastEmptyBuckets() {
const KeyT Empty = KeyInfoT::getEmptyKey();
const KeyT Tombstone = KeyInfoT::getTombstoneKey();
- while (Ptr != End &&
+ while (Ptr != End &&
(KeyInfoT::isEqual(Ptr->first, Empty) ||
KeyInfoT::isEqual(Ptr->first, Tombstone)))
++Ptr;
}
};
-
+
template<typename KeyT, typename ValueT, typename KeyInfoT, typename ValueInfoT>
-class DenseMapConstIterator : public DenseMapIterator<KeyT, ValueT, KeyInfoT> {
-public:
- DenseMapConstIterator(const std::pair<KeyT, ValueT> *Pos,
- const std::pair<KeyT, ValueT> *E)
- : DenseMapIterator<KeyT, ValueT, KeyInfoT>(Pos, E) {
- }
- const std::pair<KeyT, ValueT> &operator*() const {
- return *this->Ptr;
- }
- const std::pair<KeyT, ValueT> *operator->() const {
- return this->Ptr;
- }
-};
+static inline size_t
+capacity_in_bytes(const DenseMap<KeyT, ValueT, KeyInfoT, ValueInfoT> &X) {
+ return X.getMemorySize();
+}
} // end namespace llvm