#define LLVM_ADT_DENSEMAP_H
#include "llvm/Support/DataTypes.h"
+#include "llvm/Support/MathExtras.h"
#include <cassert>
#include <utility>
// Provide DenseMapKeyInfo for all pointers.
template<typename T>
struct DenseMapKeyInfo<T*> {
- static inline T* getEmptyKey() { return (T*)-1; }
- static inline T* getTombstoneKey() { return (T*)-2; }
+ static inline T* getEmptyKey() { return reinterpret_cast<T*>(-1); }
+ static inline T* getTombstoneKey() { return reinterpret_cast<T*>(-2); }
static unsigned getHashValue(const T *PtrVal) {
- return (unsigned)((uintptr_t)PtrVal >> 4) ^
- (unsigned)((uintptr_t)PtrVal >> 9);
+ return (unsigned(uintptr_t(PtrVal)) >> 4) ^
+ (unsigned(uintptr_t(PtrVal)) >> 9);
}
static bool isPod() { return true; }
};
+template<typename T>
+struct DenseMapValueInfo {
+ //static bool isPod()
+};
+
+// Provide DenseMapValueInfo for all pointers.
+template<typename T>
+struct DenseMapValueInfo<T*> {
+ static bool isPod() { return true; }
+};
+
template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapKeyInfo<KeyT> >
+ typename KeyInfoT = DenseMapKeyInfo<KeyT>,
+ typename ValueInfoT = DenseMapValueInfo<ValueT> >
class DenseMapIterator;
template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapKeyInfo<KeyT> >
+ typename KeyInfoT = DenseMapKeyInfo<KeyT>,
+ typename ValueInfoT = DenseMapValueInfo<ValueT> >
class DenseMapConstIterator;
template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapKeyInfo<KeyT> >
+ typename KeyInfoT = DenseMapKeyInfo<KeyT>,
+ typename ValueInfoT = DenseMapValueInfo<ValueT> >
class DenseMap {
typedef std::pair<KeyT, ValueT> BucketT;
unsigned NumBuckets;
unsigned NumEntries;
unsigned NumTombstones;
- DenseMap(const DenseMap &); // not implemented.
public:
+ DenseMap(const DenseMap& other) {
+ NumBuckets = 0;
+ CopyFrom(other);
+ }
+
explicit DenseMap(unsigned NumInitBuckets = 64) {
init(NumInitBuckets);
}
+
~DenseMap() {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
P->second.~ValueT();
P->first.~KeyT();
}
- delete[] (char*)Buckets;
+ delete[] reinterpret_cast<char*>(Buckets);
}
typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
unsigned size() const { return NumEntries; }
void clear() {
+ // If the capacity of the array is huge, and the # elements used is small,
+ // shrink the array.
+ if (NumEntries * 4 < NumBuckets && NumBuckets > 64) {
+ shrink_and_clear();
+ return;
+ }
+
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
- if (P->first != EmptyKey && P->first != TombstoneKey) {
+ if (P->first != EmptyKey) {
+ if (P->first != TombstoneKey) {
+ P->second.~ValueT();
+ --NumEntries;
+ }
P->first = EmptyKey;
- P->second.~ValueT();
- --NumEntries;
}
}
assert(NumEntries == 0 && "Node count imbalance!");
NumTombstones = 0;
}
-
+
/// count - Return true if the specified key is in the map.
bool count(const KeyT &Val) const {
BucketT *TheBucket;
return LookupBucketFor(Val, TheBucket);
}
- iterator find(const KeyT &Val) const {
+ iterator find(const KeyT &Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return iterator(TheBucket, Buckets+NumBuckets);
return end();
}
+ const_iterator find(const KeyT &Val) const {
+ BucketT *TheBucket;
+ if (LookupBucketFor(Val, TheBucket))
+ return const_iterator(TheBucket, Buckets+NumBuckets);
+ return end();
+ }
bool insert(const std::pair<KeyT, ValueT> &KV) {
BucketT *TheBucket;
return InsertIntoBucket(Key, ValueT(), TheBucket)->second;
}
+ DenseMap& operator=(const DenseMap& other) {
+ CopyFrom(other);
+ return *this;
+ }
+
private:
+ void CopyFrom(const DenseMap& other) {
+ if (NumBuckets != 0 && (!KeyInfoT::isPod() || !ValueInfoT::isPod())) {
+ const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
+ for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
+ if (P->first != EmptyKey && P->first != TombstoneKey)
+ P->second.~ValueT();
+ P->first.~KeyT();
+ }
+ }
+
+ NumEntries = other.NumEntries;
+ NumTombstones = other.NumTombstones;
+
+ if (NumBuckets)
+ delete[] reinterpret_cast<char*>(Buckets);
+ Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT) *
+ other.NumBuckets]);
+
+ if (KeyInfoT::isPod() && ValueInfoT::isPod())
+ memcpy(Buckets, other.Buckets, other.NumBuckets * sizeof(BucketT));
+ else
+ for (size_t i = 0; i < other.NumBuckets; ++i) {
+ new (Buckets[i].first) KeyT(other.Buckets[i].first);
+ if (Buckets[i].first != getEmptyKey() &&
+ Buckets[i].first != getTombstoneKey())
+ new (Buckets[i].second) ValueT(other.Buckets[i].second);
+ }
+ NumBuckets = other.NumBuckets;
+ }
+
BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
BucketT *TheBucket) {
// If the load of the hash table is more than 3/4, or if fewer than 1/8 of
NumBuckets = InitBuckets;
assert(InitBuckets && (InitBuckets & InitBuckets-1) == 0 &&
"# initial buckets must be a power of two!");
- Buckets = (BucketT*)new char[sizeof(BucketT)*InitBuckets];
+ Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*InitBuckets]);
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
for (unsigned i = 0; i != InitBuckets; ++i)
// Double the number of buckets.
NumBuckets <<= 1;
NumTombstones = 0;
- Buckets = (BucketT*)new char[sizeof(BucketT)*NumBuckets];
+ Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*NumBuckets]);
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
}
// Free the old table.
- delete[] (char*)OldBuckets;
+ delete[] reinterpret_cast<char*>(OldBuckets);
+ }
+
+ void shrink_and_clear() {
+ unsigned OldNumBuckets = NumBuckets;
+ BucketT *OldBuckets = Buckets;
+
+ // Reduce the number of buckets.
+ NumBuckets = NumEntries > 32 ? 1 << (Log2_32_Ceil(NumEntries) + 1)
+ : 64;
+ NumTombstones = 0;
+ Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*NumBuckets]);
+
+ // Initialize all the keys to EmptyKey.
+ const KeyT EmptyKey = getEmptyKey();
+ for (unsigned i = 0, e = NumBuckets; i != e; ++i)
+ new (&Buckets[i].first) KeyT(EmptyKey);
+
+ // Free the old buckets.
+ const KeyT TombstoneKey = getTombstoneKey();
+ for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
+ if (B->first != EmptyKey && B->first != TombstoneKey) {
+ // Free the value.
+ B->second.~ValueT();
+ }
+ B->first.~KeyT();
+ }
+
+ // Free the old table.
+ delete[] reinterpret_cast<char*>(OldBuckets);
+
+ NumEntries = 0;
}
};
-template<typename KeyT, typename ValueT, typename KeyInfoT>
+template<typename KeyT, typename ValueT, typename KeyInfoT, typename ValueInfoT>
class DenseMapIterator {
typedef std::pair<KeyT, ValueT> BucketT;
protected:
}
};
-template<typename KeyT, typename ValueT, typename KeyInfoT>
+template<typename KeyT, typename ValueT, typename KeyInfoT, typename ValueInfoT>
class DenseMapConstIterator : public DenseMapIterator<KeyT, ValueT, KeyInfoT> {
public:
DenseMapConstIterator(const std::pair<KeyT, ValueT> *Pos,
const std::pair<KeyT, ValueT> *E)
- : DenseMapIterator<KeyT, ValueT>(Pos, E) {
+ : DenseMapIterator<KeyT, ValueT, KeyInfoT>(Pos, E) {
}
const std::pair<KeyT, ValueT> &operator*() const {
return *this->Ptr;