// function will have a return type of "int" and take an argument of "int".
// The '0' terminates the list of argument types.
Function *Add1F =
- cast<Function>(M->getOrInsertFunction("add1", Type::Int32Ty, Type::Int32Ty,
+ cast<Function>(M->getOrInsertFunction("add1", Type::getInt32Ty(Context),
+ Type::getInt32Ty(Context),
(Type *)0));
// Add a basic block to the function. As before, it automatically inserts
// because of the last argument.
- BasicBlock *BB = BasicBlock::Create("EntryBlock", Add1F);
+ BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", Add1F);
// Get pointers to the constant `1'.
- Value *One = ConstantInt::get(Type::Int32Ty, 1);
+ Value *One = ConstantInt::get(Type::getInt32Ty(Context), 1);
// Get pointers to the integer argument of the add1 function...
assert(Add1F->arg_begin() != Add1F->arg_end()); // Make sure there's an arg
Instruction *Add = BinaryOperator::CreateAdd(One, ArgX, "addresult", BB);
// Create the return instruction and add it to the basic block
- ReturnInst::Create(Add, BB);
+ ReturnInst::Create(Context, Add, BB);
// Now, function add1 is ready.
// Now we going to create function `foo', which returns an int and takes no
// arguments.
Function *FooF =
- cast<Function>(M->getOrInsertFunction("foo", Type::Int32Ty, (Type *)0));
+ cast<Function>(M->getOrInsertFunction("foo", Type::getInt32Ty(Context),
+ (Type *)0));
// Add a basic block to the FooF function.
- BB = BasicBlock::Create("EntryBlock", FooF);
+ BB = BasicBlock::Create(Context, "EntryBlock", FooF);
// Get pointers to the constant `10'.
- Value *Ten = ConstantInt::get(Type::Int32Ty, 10);
+ Value *Ten = ConstantInt::get(Type::getInt32Ty(Context), 10);
// Pass Ten to the call call:
CallInst *Add1CallRes = CallInst::Create(Add1F, Ten, "add1", BB);
Add1CallRes->setTailCall(true);
// Create the return instruction and add it to the basic block.
- ReturnInst::Create(Add1CallRes, BB);
+ ReturnInst::Create(Context, Add1CallRes, BB);
// Now we create the JIT.
ExecutionEngine* EE = EngineBuilder(M).create();