visible, meaning that it participates in linkage and can be used to resolve
external symbol references.
</dd>
+
+ <dt><tt><b><a name="linkage_externweak">extern_weak</a></b></tt>: </dt>
+
+ <dd>"<tt>extern_weak</tt>" TBD
+ </dd>
+
+ <p>
+ The next two types of linkage are targeted for Microsoft Windows platform
+ only. They are designed to support importing (exporting) symbols from (to)
+ DLLs.
+ </p>
+
+ <dt><tt><b><a name="linkage_dllimport">dllimport</a></b></tt>: </dt>
+
+ <dd>"<tt>dllimport</tt>" linkage causes the compiler to reference a function
+ or variable via a global pointer to a pointer that is set up by the DLL
+ exporting the symbol. On Microsoft Windows targets, the pointer name is
+ formed by combining <code>_imp__</code> and the function or variable name.
+ </dd>
+
+ <dt><tt><b><a name="linkage_dllexport">dllexport</a></b></tt>: </dt>
+
+ <dd>"<tt>dllexport</tt>" linkage causes the compiler to provide a global
+ pointer to a pointer in a DLL, so that it can be referenced with the
+ <tt>dllimport</tt> attribute. On Microsoft Windows targets, the pointer
+ name is formed by combining <code>_imp__</code> and the function or variable
+ name.
+ </dd>
+
</dl>
<p><a name="linkage_external">For example, since the "<tt>.LC0</tt>"