#===-----------------------------------------------------------------------====
#
-# Configuration file to set paths specific to local installation of LLVM
-#
-ifdef LLVM_SRC_ROOT
-include $(LLVM_SRC_ROOT)/Makefile.config
-else
-include $(LEVEL)/Makefile.config
-endif
-
-###########################################################################
-# Directory Configuration
-# This section of the Makefile determines what is where. To be
-# specific, there are several locations that need to be defined:
-#
-# o LLVM_SRC_ROOT : The root directory of the LLVM source code.
-# o LLVM_OBJ_ROOT : The root directory containing the built LLVM code.
-#
-# o BUILD_SRC_DIR : The directory containing the code to build.
-# o BUILD_SRC_ROOT : The root directory of the code to build.
-#
-# o BUILD_OBJ_DIR : The directory in which compiled code will be placed.
-# o BUILD_OBJ_ROOT : The root directory in which compiled code is placed.
-#
-###########################################################################
-
-#
-# Set the source build directory. That is almost always the current directory.
-#
-ifndef BUILD_SRC_DIR
-BUILD_SRC_DIR = $(shell pwd)
-endif
-
-#
-# Set the source root directory.
-#
-ifndef BUILD_SRC_ROOT
-BUILD_SRC_ROOT = $(shell cd $(BUILD_SRC_DIR)/$(LEVEL); pwd)
-endif
-
-#
-# Determine the path of the source tree relative from $HOME (the mythical
-# home directory).
-#
-HOME_OBJ_ROOT := $(OBJ_ROOT)$(patsubst $(HOME)%,%,$(BUILD_SRC_ROOT))
-
-#
-# Set the object build directory. Its location depends upon the source path
-# and where object files should go.
-#
-ifndef BUILD_OBJ_DIR
-ifeq ($(OBJ_ROOT),.)
-BUILD_OBJ_DIR = $(BUILD_SRC_DIR)
-else
-BUILD_OBJ_DIR := $(HOME_OBJ_ROOT)$(patsubst $(BUILD_SRC_ROOT)%,%,$(BUILD_SRC_DIR))
-endif
-endif
-
-#
-# Set the root of the object directory.
-#
-ifndef BUILD_OBJ_ROOT
-ifeq ($(OBJ_ROOT),.)
-BUILD_OBJ_ROOT = $(BUILD_SRC_ROOT)
-else
-BUILD_OBJ_ROOT := $(HOME_OBJ_ROOT)
-endif
-endif
-
-#
-# Set the LLVM object directory.
-#
-ifndef LLVM_OBJ_ROOT
-ifdef LLVM_SRC_ROOT
-LLVM_OBJ_ROOT := $(shell cd $(BUILD_OBJ_DIR); cd $(LLVM_SRC_ROOT); pwd)
-else
-LLVM_OBJ_ROOT := $(shell cd $(BUILD_OBJ_ROOT); pwd)
-endif
-endif
-
-#
-# Set the LLVM source directory.
-# It is typically the root directory of what we're compiling now.
+# Set the VPATH so that we can find source files.
#
-ifndef LLVM_SRC_ROOT
-LLVM_SRC_ROOT := $(BUILD_SRC_ROOT)
-endif
+VPATH=$(SourceDir)
###########################################################################
# Default Targets:
# building.
###########################################################################
+# Ensure people re-run configure when it gets updated
+all::$(LLVM_OBJ_ROOT)/config.status
+
ifdef SHARED_LIBRARY
# if SHARED_LIBRARY is specified, the default is to build the dynamic lib
all:: dynamic
# Print out the directories used for building
prdirs::
- @echo "Home Offset : " $(HOME_OBJ_ROOT)
@echo "Build Source Root: " $(BUILD_SRC_ROOT)
@echo "Build Source Dir : " $(BUILD_SRC_DIR)
@echo "Build Object Root: " $(BUILD_OBJ_ROOT)
###########################################################################
.SUFFIXES:
.SUFFIXES: .c .cpp .h .hpp .y .l
-.SUFFIXES: .lo .o .a .so .bc
+.SUFFIXES: .lo .o .a .so .bc .td
.SUFFIXES: .ps .dot .d
#
DESTLIBDEBUG := $(BUILD_OBJ_ROOT)/lib/Debug
DESTLIBRELEASE := $(BUILD_OBJ_ROOT)/lib/Release
DESTLIBPROFILE := $(BUILD_OBJ_ROOT)/lib/Profile
-DESTLIBBYTECODE := $(BUILD_OBJ_ROOT)/lib/Bytecode
+DESTLIBBYTECODE := $(BUILD_OBJ_ROOT)/lib/BytecodeLibs
DESTLIBCURRENT := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
# LLVM libraries used for linking
#
# Libtool is found in the current directory.
#
-LIBTOOL := $(LLVM_SRC_ROOT)/mklib
+LIBTOOL := $(LLVM_OBJ_ROOT)/mklib
#
# If we're not building a shared library, use the disable-shared tag with
# Include both the project headers and the LLVM headers for compilation and
# dependency computation.
#
-CPPFLAGS += -I$(BUILD_SRC_ROOT)/include -I$(LLVM_SRC_ROOT)/include
+# BUILD_OBJ_DIR : Files local to the particular object directory
+# (locallly generated header files).
+# BUILD_SRC_DIR : Files local to the particular source directory.
+# BUILD_SRC_ROOT/include : Files global to the project.
+# LLVM_OBJ_ROOT/include : config.h files generated by autoconf
+# LEVEL/include : config.h files for the project
+# LLVM_SRC_ROOT/include : Files global to LLVM.
+#
+CPPFLAGS += -I$(BUILD_OBJ_DIR) -I$(BUILD_SRC_DIR) -I$(LLVM_OBJ_ROOT)/include \
+ -I$(BUILD_SRC_ROOT)/include -I$(LEVEL)/include \
+ -I$(LLVM_SRC_ROOT)/include
# By default, strip symbol information from executable
ifndef KEEP_SYMBOLS
CPPFLAGS += -D_GNU_SOURCE
CompileWarnings := -Wall -W -Wwrite-strings -Wno-unused
-CompileCommonOpts := $(CompileWarnings) -I$(LEVEL)/include -fshort-enums
+CompileCommonOpts := $(CompileWarnings) -fshort-enums
CompileOptimizeOpts := -O3 -DNDEBUG -finline-functions
#
# The local Makefile can list other Source files via ExtraSource = ...
#
ifndef Source
-Source := $(ExtraSource) $(wildcard *.cpp *.c *.y *.l)
+Source := $(notdir $(ExtraSource) $(wildcard $(SourceDir)/*.cpp \
+ $(SourceDir)/*.c $(SourceDir)/*.y $(SourceDir)/*.l))
endif
#
# Libtool Objects
#
-Srcs := $(sort $(notdir $(basename $(Source))))
+Srcs := $(sort $(basename $(Source)))
Objs := $(addsuffix .lo, $(Srcs))
ObjectsO := $(addprefix $(BUILD_OBJ_DIR)/Release/,$(Objs))
ObjectsP := $(addprefix $(BUILD_OBJ_DIR)/Profile/,$(Objs))
ObjectsG := $(addprefix $(BUILD_OBJ_DIR)/Debug/,$(Objs))
-ObjectsBC := $(addprefix $(BUILD_OBJ_DIR)/Bytecode/,$(addsuffix .bc, $(Srcs)))
+ObjectsBC := $(addprefix $(BUILD_OBJ_DIR)/BytecodeObj/,$(addsuffix .bc, $(Srcs)))
#
# The real objects underlying the libtool objects
#
-RObjs := $(sort $(patsubst Debug/%.o, %.o, $(addsuffix .o,$(notdir $(basename $(Source))))))
+RObjs := $(sort $(patsubst Debug/%.o, %.o, $(addsuffix .o,$(basename $(Source)))))
RObjectsO := $(addprefix $(BUILD_OBJ_DIR)/Release/,$(RObjs))
RObjectsP := $(addprefix $(BUILD_OBJ_DIR)/Profile/,$(RObjs))
RObjectsG := $(addprefix $(BUILD_OBJ_DIR)/Debug/,$(RObjs))
ifdef EXPORTED_SYMBOL_LIST
LinkBCLib += -Xlinker -internalize-public-api-list=$(EXPORTED_SYMBOL_LIST)
else
+ ifdef EXPORTED_SYMBOL_FILE
+LinkBCLib += -Xlinker -internalize-public-api-file=$(EXPORTED_SYMBOL_FILE)
+ else
LinkBCLib += -Xlinker -disable-internalize
+ endif
endif
# Create a TAGS database for emacs
#------------------------------------------------------------------------
-ifdef ETAGS
+ifneq ($(ETAGS),false)
ifeq ($(LEVEL), .)
-SRCDIRS := $(wildcard include lib tools)
+SRCDIRS := $(wildcard $(SourceDir)/include $(SourceDir)/lib $(SourceDir)/tools)
tags:
$(ETAGS) -l c++ `find $(SRCDIRS) -name '*.cpp' -o -name '*.h'`
#---------------------------------------------------------
-.PRECIOUS: $(BUILD_OBJ_DIR)/Depend/.dir $(BUILD_OBJ_DIR)/Bytecode/.dir
+.PRECIOUS: $(BUILD_OBJ_DIR)/Depend/.dir $(BUILD_OBJ_DIR)/BytecodeObj/.dir
.PRECIOUS: $(BUILD_OBJ_DIR)/Debug/.dir $(BUILD_OBJ_DIR)/Release/.dir
# Create .lo files in the ObjectFiles directory from the .cpp and .c files...
-$(BUILD_OBJ_DIR)/Release/%.lo: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Release/.dir
+$(BUILD_OBJ_DIR)/Release/%.lo: %.cpp $(BUILD_OBJ_DIR)/Release/.dir
@echo "Compiling $<"
$(VERB) $(CompileO) $< -o $@
-$(BUILD_OBJ_DIR)/Release/%.lo: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Release/.dir
+$(BUILD_OBJ_DIR)/Release/%.lo: %.c $(BUILD_OBJ_DIR)/Release/.dir
@echo "Compiling $<"
$(VERB) $(CompileCO) $< -o $@
-$(BUILD_OBJ_DIR)/Profile/%.lo: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Profile/.dir
+$(BUILD_OBJ_DIR)/Profile/%.lo: %.cpp $(BUILD_OBJ_DIR)/Profile/.dir
@echo "Compiling $<"
$(VERB) $(CompileP) $< -o $@
-$(BUILD_OBJ_DIR)/Profile/%.lo: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Profile/.dir
+$(BUILD_OBJ_DIR)/Profile/%.lo: %.c $(BUILD_OBJ_DIR)/Profile/.dir
@echo "Compiling $<"
$(VERB) $(CompileCP) $< -o $@
-$(BUILD_OBJ_DIR)/Debug/%.lo: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Debug/.dir
+$(BUILD_OBJ_DIR)/Debug/%.lo: %.cpp $(BUILD_OBJ_DIR)/Debug/.dir
@echo "Compiling $<"
$(VERB) $(CompileG) $< -o $@
-$(BUILD_OBJ_DIR)/Debug/%.lo: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Debug/.dir
+$(BUILD_OBJ_DIR)/Debug/%.lo: %.c $(BUILD_OBJ_DIR)/Debug/.dir
@echo "Compiling $<"
$(VERB) $(CompileCG) $< -o $@
-$(BUILD_OBJ_DIR)/Bytecode/%.bc: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Bytecode/.dir $(LCC1XX)
+$(BUILD_OBJ_DIR)/BytecodeObj/%.bc: %.cpp $(BUILD_OBJ_DIR)/BytecodeObj/.dir $(LCC1XX)
@echo "Compiling $< to bytecode"
$(VERB) $(LLVMGXX) $(CompileWarnings) $(CPPFLAGS) -c $< -o $@
-$(BUILD_OBJ_DIR)/Bytecode/%.bc: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Bytecode/.dir $(LCC1)
+$(BUILD_OBJ_DIR)/BytecodeObj/%.bc: %.c $(BUILD_OBJ_DIR)/BytecodeObj/.dir $(LCC1)
@echo "Compiling $< to bytecode"
$(VERB) $(LLVMGCC) $(CompileWarnings) $(CPPFLAGS) -c $< -o $@
-$(BUILD_OBJ_DIR)/Bytecode/%.bc: $(SourceDir)%.ll $(BUILD_OBJ_DIR)/Bytecode/.dir $(LLVMAS)
+$(BUILD_OBJ_DIR)/BytecodeObj/%.bc: %.ll $(BUILD_OBJ_DIR)/BytecodeObj/.dir $(LLVMAS)
@echo "Compiling $< to bytecode"
$(VERB) $(LLVMAS) $< -f -o $@
# FIXME. (f.e. char Buffer[10000] )
#
%.cpp: %.l
- @echo Flex\'ing $<...
+ @echo Flexing $<
$(VERB) $(FLEX) -t $< | \
$(SED) '/^find_rule/d' | \
$(SED) 's/void yyunput/inline void yyunput/' | \
%.c: %.y # Cancel built-in rules for yacc
%.h: %.y # Cancel built-in rules for yacc
%.cpp %.h : %.y
- @echo Bison\'ing $<...
- $(VERB) $(BISON) -v -d -p $(<:%Parser.y=%) $*.y
+ @echo Bisoning $<
+ $(VERB) $(BISON) -v -d -p $(<F:%Parser.y=%) -o $*.tab.c $<
$(VERB) cmp -s $*.tab.c $*.cpp > /dev/null || ${MV} -f $*.tab.c $*.cpp
$(VERB) cmp -s $*.tab.h $*.h > /dev/null || ${MV} -f $*.tab.h $*.h
@# If the files were not updated, don't leave them lying around...
@$(DATE) > $@
# To create postscript files from dot files...
-ifdef DOT
+ifneq ($(DOT),false)
%.ps: %.dot
${DOT} -Tps < $< > $@
else
${ECHO} "Cannot build $@: The program dot is not installed"
endif
+#
+# This rules ensures that header files that are removed still have a rule for
+# which they can be "generated." This allows make to ignore them and
+# reproduce the dependency lists.
+#
+%.h:: ;
+
# 'make clean' nukes the tree
clean::
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Debug $(BUILD_OBJ_DIR)/Release
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Profile $(BUILD_OBJ_DIR)/Depend
- $(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Bytecode
+ $(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/BytecodeObj
$(VERB) $(RM) -f core core.[0-9][0-9]* *.o *.d *.so *~ *.flc
$(VERB) $(RM) -f $(LEX_OUTPUT) $(YACC_OUTPUT)
# If dependencies were generated for the file that included this file,
# include the dependencies now...
#
-SourceBaseNames := $(basename $(notdir $(filter-out Debug/%, $(Source))))
+SourceBaseNames := $(basename $(Source))
SourceDepend := $(SourceBaseNames:%=$(BUILD_OBJ_DIR)/Depend/%.d)
# Create dependencies for the *.cpp files...
-$(BUILD_OBJ_DIR)/Depend/%.d: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Depend/.dir
+$(BUILD_OBJ_DIR)/Depend/%.d: %.cpp $(BUILD_OBJ_DIR)/Depend/.dir
$(VERB) $(Depend) $< | $(SED) 's|\.o|\.lo|' | $(SED) 's|$*\.lo *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
- $(VERB) $(Depend) $< | $(SED) 's|$*.o: $*.cpp||' | $(SED) 's|[^\]$$|&::|' >> $@
# Create dependencies for the *.c files...
-$(BUILD_OBJ_DIR)/Depend/%.d: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Depend/.dir
+$(BUILD_OBJ_DIR)/Depend/%.d: %.c $(BUILD_OBJ_DIR)/Depend/.dir
$(VERB) $(DependC) -o $@ $< | $(SED) 's|\.o|\.lo|' | $(SED) 's|$*\.lo *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
- $(VERB) $(Depend) $< | $(SED) 's|$*.o: $*.c||' | $(SED) 's|[^\]$$|&::|' >> $@
+
+#
+# Autoconf Dependencies.
+#
+$(LLVM_OBJ_ROOT)/config.status:: $(LLVM_SRC_ROOT)/configure
+ @${ECHO} "You need to re-run $(LLVM_SRC_ROOT)/configure"
+ @${ECHO} "inside the directory $(LLVM_OBJ_ROOT)"
+ $(VERB) exit 1
#
# Include dependencies generated from C/C++ source files, but not if we