{
}
-void Scheduler::set_enabled(Thread *t, bool enabled_status) {
+void Scheduler::set_enabled(Thread *t, enabled_type_t enabled_status) {
int threadid=id_to_int(t->get_id());
if (threadid>=enabled_len) {
- bool *new_enabled = (bool *)snapshot_malloc(sizeof(bool) * (threadid + 1));
- memset(&new_enabled[enabled_len], 0, (threadid+1-enabled_len)*sizeof(bool));
+ enabled_type_t *new_enabled = (enabled_type_t *)snapshot_malloc(sizeof(enabled_type_t) * (threadid + 1));
+ memset(&new_enabled[enabled_len], 0, (threadid+1-enabled_len)*sizeof(enabled_type_t));
if (is_enabled != NULL) {
- memcpy(new_enabled, is_enabled, enabled_len*sizeof(bool));
+ memcpy(new_enabled, is_enabled, enabled_len*sizeof(enabled_type_t));
snapshot_free(is_enabled);
}
is_enabled=new_enabled;
void Scheduler::add_thread(Thread *t)
{
DEBUG("thread %d\n", id_to_int(t->get_id()));
- set_enabled(t, true);
+ set_enabled(t, THREAD_ENABLED);
}
/**
{
if (current == t)
current = NULL;
- set_enabled(t, false);
+ set_enabled(t, THREAD_DISABLED);
}
/**
*/
void Scheduler::sleep(Thread *t)
{
- set_enabled(t, false);
+ set_enabled(t, THREAD_DISABLED);
t->set_state(THREAD_BLOCKED);
}
*/
void Scheduler::wake(Thread *t)
{
- set_enabled(t, true);
+ set_enabled(t, THREAD_DISABLED);
t->set_state(THREAD_READY);
}